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1. Nothing but trolls? Post here if new and wanting to stick around. - in EVE New Citizens Q&A [original thread]
Originally by: Tranka Further Edit: To all those people not talking to people at all ingame: This is a multiplayer game. There is nothing to lose in talking to people, and everything to lose in not doing so. If you don't chat ingame you ma...
- by Poastingalt - at 2010.10.11 19:08:00
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2. """FUEL"""" for cloaks - in Ships and Modules [original thread]
Originally by: AFK Cloaker I love this guy.
- by Poastingalt - at 2010.10.11 18:42:00
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3. Sort items by meta level in hangar - in Player Features and Ideas Discussion [original thread]
I'd like to be able to sort my items by meta level. Just as there are currently "Group", "Slot", "Quantity" columns etc in my items tab, it shouldn't be too hard to add a "Meta" column. Thus I could put all my best faction mods at the top of the...
- by Poastingalt - at 2010.10.04 01:52:00
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4. Frequency range finder for lasers - in Player Features and Ideas Discussion [original thread]
Originally by: Kobe Sun Adding a mod like the OP suggests to get range info is not necessary. Even when weapon disrupted the game still calculates the true ranges of ammo. You can get the new ranges by: 1. installing the new ammo 2. righ...
- by Poastingalt - at 2010.09.16 12:07:00
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5. Give us the TOOLS to defeat CLOAKY GRIEFERS!! - in Player Features and Ideas Discussion [original thread]
Originally by: Tamarant If you know that he's AFK, just keep ratting/mining?
- by Poastingalt - at 2010.09.14 10:57:00
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6. Frequency range finder for lasers - in Player Features and Ideas Discussion [original thread]
Originally by: Flesh Slurper I just tape a cheat sheet to my monitor which lists every crystal and its ranges, however I do not support this as it would make energy weapons overpowered. How, exactly? An OCD player using weapon groups ...
- by Poastingalt - at 2010.09.14 10:53:00
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7. Frequency range finder for lasers - in Player Features and Ideas Discussion [original thread]
I'd give up a midslot to have this mod, but in practice it would probably only be worth a utility high. After every laser volley, this module would evaluates the range of the target and swap in the most appropriate frequency crystals from your ho...
- by Poastingalt - at 2010.09.14 03:09:00
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8. Trying to break into L4 missions for Gallente Navy - in Missions & Complexes [original thread]
Originally by: Awesome Possum http://www.eve-agents.com And it was even stickied and everything. Epic fail
- by Poastingalt - at 2010.09.05 21:41:00
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9. Trying to break into L4 missions for Gallente Navy - in Missions & Complexes [original thread]
Can anyone recommend an agent in Federation Navy who 1. won't obsessively send me into lowsec every mission, and 2. isn't stationed in lowsec? After five consecutive four hour cooldowns, I'm getting a little bored. And unfortunately I'm not yet...
- by Poastingalt - at 2010.09.05 19:47:00
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10. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
reactivate me for test? I too shall volunteer a biscuit. Or beer if you prefer.
- by Poastingalt - at 2010.09.01 00:52:00
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11. Reflections on armor tanking and a question - in Ships and Modules [original thread]
Originally by: Haniblecter Teg Can't overload energized. Don't give a toss. I don't even have thermodynamics trained. And, since I don't actively pvp, why would I? CCP, the math is really unclear. Is the 25% (okay, 5%/level) applied...
- by Poastingalt - at 2010.08.30 19:49:00
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12. Reflections on armor tanking and a question - in Ships and Modules [original thread]
T1 armor hardeners add 50% per resist type. T1 energized membrane adds 32.5% per resist type. No contest, it would seem. But with the appropriate compensation skills at V, the energized membrane appears to pull ahead as its resistance becomes 57....
- by Poastingalt - at 2010.08.30 10:05:00
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13. Cap rigging question - in Ships and Modules [original thread]
Edited by: Poastingalt on 25/08/2010 04:19:13 done. That's really strange; it looks like cccs / cap rechargers consistently outperform smc / batteries. I wonder what I'm missing here.
- by Poastingalt - at 2010.08.25 04:19:00
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14. Cap rigging question - in Ships and Modules [original thread]
Would I get more gigajoules/second with a double capacitor control circuit, one CCC and one semiconductor memory cell, or two SMCs? And is the answer different between T1 and T2 varieties?
- by Poastingalt - at 2010.08.25 03:46:00
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15. [Proposal] Remove the new experimental Gallente PVP storylines - in Assembly Hall [original thread]
Supported. If you're going to deploy some fresh meat for the PVP population, you could at least make the risk worthwhile for the bait. But the rewards for these missions are.. Lame? Limp? Weak sauce? Chumpy? I can't even think of an adjective mil...
- by Poastingalt - at 2010.04.14 00:40:00
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16. Storyline mission question. - in EVE New Citizens Q&A [original thread]
A few hours of warpout-from-structure hijinx later... I'm going to have to go with Postman on this one. I should have specified it was a l2 in the op. If you're solo, and if you can't afford to risk a cruiser, then don't take the mission. The...
- by Poastingalt - at 2010.04.07 14:51:00
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17. Storyline mission question. - in EVE New Citizens Q&A [original thread]
Edited by: Poastingalt on 06/04/2010 02:47:19 Should I accept a mission called "Mining Base Camp" in vey? Eve-missions, google &c didn't turn up much on what kind of ships I can expect to find in this mission. If I take a frigate into that sy...
- by Poastingalt - at 2010.04.06 02:46:00
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