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41. I got podkilled - in Crime and Punishment [original thread]
I am forced to live in sub .5 space as there is no way to boost ss status at the moment. Map is never right about how many people are in any system. I use it a lot and it has yet to be right, there are some systems you cant avoid on your trips, wh...
- by Pojo - at 2004.02.19 19:40:00
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42. using sensor dampers - in Ships and Modules [original thread]
Chelsea if you mostly want faster lock times you dont want to use the dampner, you want to use a sensor booster. Its much easier to boost your own lock times then to reduce the other guys. Dampners are for one reason only thats to take the other g...
- by Pojo - at 2004.02.19 19:32:00
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43. Cruise missiles - in Ships and Modules [original thread]
They should not but they still do for some reason, I seen it myself recently. "Caldari capacity for good is only exceeded by our capacity for evil"
- by Pojo - at 2004.02.19 10:38:00
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44. I got podkilled - in Crime and Punishment [original thread]
I am pretty sure this is the same people that got me a little bit later. I lost around 50 mil in a few seconds. I really dont understand what possible enjoyment they would get from sitting at a gate and shooting up shuttles. But if thats what they...
- by Pojo - at 2004.02.19 09:39:00
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45. using sensor dampers - in Ships and Modules [original thread]
Who cares about lock times, the main point of dampners is to kill the other guys targeting range. So he cant lock you, even if they do lock you when dampners go on their lock will drop when they try to use a gun or something. The longer time for t...
- by Pojo - at 2004.02.19 03:32:00
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46. BB PvP Setup - in Ships and Modules [original thread]
Ah well to each his own, I never attacked anyone at gates with my bb, stupid sentry guns always get in the way. I guess in 0.0 its easy to sit next to a gate and get some suckers. "Caldari capacity for good is only exceeded by our capacity fo...
- by Pojo - at 2004.02.18 22:26:00
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47. BB PvP Setup - in Ships and Modules [original thread]
You dont need a webber in that setup, your mwd will easily keep up with anyone. 4 dampners, 1 webber, 1 mwd thats the normal setup. Gets most cruisers into sub 5km target range, most battleships go under 15km. I dont understand your other setups a...
- by Pojo - at 2004.02.18 21:26:00
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48. BB PvP Setup - in Ships and Modules [original thread]
Tell it to the poor bastards that died that way many times. Using dampners you can run a stock 20k scram for ever with no problems. I was messing around with a guy for 10min before killing him one time, thats with using mwd to catch to him every s...
- by Pojo - at 2004.02.18 10:46:00
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49. BB PvP Setup - in Ships and Modules [original thread]
Well from my encounters people run away from bbs, so I have to slowly creep up to around 40km then slam the mwd on and start locking them. Right around 30 they get locked, dampners go on, they start to panic, now in 20km range, scram goes on and f...
- by Pojo - at 2004.02.18 10:40:00
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50. BB PvP Setup - in Ships and Modules [original thread]
Kami if you tip your hand from that far away you can forget getting a kill. You have to be close nuf to be able to mwd in and war scram, not gonna happen from 90km. Its a pointless upgrade you likely to lock first anyways and u have to be at least...
- by Pojo - at 2004.02.18 10:32:00
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51. BB PvP Setup - in Ships and Modules [original thread]
Dont need the sensor booster, if you gonna mwd in anyways. "Caldari capacity for good is only exceeded by our capacity for evil"
- by Pojo - at 2004.02.18 08:50:00
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52. Advices on Tempest fitting and use. - in Ships and Modules [original thread]
You righ jose I pulled that number from memory with c5-l xlarge and amp. I am not following the rest of your calculations tho. Bah ill I know is that stock tra setup on chaos is near unbeatable no matter how many damage mods they have. "Calda...
- by Pojo - at 2004.02.18 03:39:00
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53. Advices on Tempest fitting and use. - in Ships and Modules [original thread]
Just did a quick check on chaos to see the real numbers. This is for a typhoon with 0, 1, 2 counterbalanced mods and 1400mm artilery. I guess it depends on what I consider a good trade of. Before I used to shield tank having at least 1 counter bal...
- by Pojo - at 2004.02.17 22:44:00
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54. Advices on Tempest fitting and use. - in Ships and Modules [original thread]
The only place tempest is better is if you in a fleet battle, having 6 turrets is better then having 4 turrets. In fleet battles you want max damage right away, you dont want to wait for missiles to hit. Everyone in a fleet just aims for one ship ...
- by Pojo - at 2004.02.17 20:47:00
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55. Corp Thief: Justin Bryan - in Crime and Punishment [original thread]
No newbie ever gets access to any good hangars or the like. Takes months of being with a corp to even get anything worth stealing. "Caldari capacity for good is only exceeded by our capacity for evil"
- by Pojo - at 2004.02.17 02:24:00
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56. Some Typhoon setup questions... - in Ships and Modules [original thread]
If you have high gunney skills things like counterbalanced mods and tracking computers help very little. 1400mm are hit and miss but with good gunnery skills they will miss less and less. The setup you have is defensive in nature, its designed to ...
- by Pojo - at 2004.02.16 20:58:00
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57. Some Typhoon setup questions... - in Ships and Modules [original thread]
If you have high gunney skills things like counterbalanced mods and tracking computers help very little. 1400mm are hit and miss but with good gunnery skills they will miss less and less. The setup you have is defensive in nature, its designed to ...
- by Pojo - at 2004.02.16 20:58:00
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58. ATI Catalyst 4.2 out - in Issues, Workarounds & Localization [original thread]
Not sure what all the fuss is about 4.2 works same as before for me, 9800 here. "Caldari capacity for good is only exceeded by our capacity for evil"
- by Pojo - at 2004.02.16 07:48:00
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59. How important are your initial choices in character creation? - in EVE New Citizens Q&A [original thread]
This is very serious, for example if you choose to become gallante I will have to kill you when ever I see you. You can find a good creation guide at the eve-i.com web site. You can test all the possible setups there, of course I would suggest y...
- by Pojo - at 2004.02.16 07:46:00
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60. Mines Cannot be used!!! - in Ships and Modules [original thread]
welcome to last month! "Caldari capacity for good is only exceeded by our capacity for evil"
- by Pojo - at 2004.02.16 07:31:00
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