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61. NEW defender drones! - in Ships and Modules [original thread]
I completely agree that caldari needs missile bonus and better hybrid bonus, but thats not whats at stake here. We are talking about missiles and their use by all races. Having another antimissile option is not the same thing as having anitcaldari...
- by Pojo - at 2004.02.16 05:00:00
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62. 1400mm or 1200mm - in Ships and Modules [original thread]
Yeah tempest with 6x800mm up close is one nasty ship. Its a risky setup just like any other up close mwd setup, but it has the potential to overcome a shield tank. "Caldari capacity for good is only exceeded by our capacity for evil"
- by Pojo - at 2004.02.16 03:45:00
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63. NEW defender drones! - in Ships and Modules [original thread]
Edited by: Pojo on 16/02/2004 03:48:09 Lets get down to the real facts, caracal is a missile boat and the only other ship that can mount more then 4 launchers is the Raven. So in the entire game these are the only 2 ships that can be said to...
- by Pojo - at 2004.02.16 03:42:00
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64. NEW defender drones! - in Ships and Modules [original thread]
The only people that are crying are the peopel that missile spam and dont want to use turrets. I for one use both equally on my bs setups and rely on them during cruiser combat. There is no good antimissile system out there currently so people abu...
- by Pojo - at 2004.02.16 01:49:00
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65. Advices on Tempest fitting and use. - in Ships and Modules [original thread]
One of the main reason for typhoon over other ships is the fact that it can have about 90% of its max damage output while shield tanking like mad. All you really have to sacrafice is one 1400mm turret for being a monster shield tank. If you go for...
- by Pojo - at 2004.02.15 22:36:00
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66. NEW defender drones! - in Ships and Modules [original thread]
Isonkon this is an old issue, it has been brough up many times before. It tends to split people pretty much, heavy missile users see is as the end of their supreme rain. Turret users see it as at long last a real way to stop missile spam ownage. I...
- by Pojo - at 2004.02.15 22:22:00
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67. Advices on Tempest fitting and use. - in Ships and Modules [original thread]
Its simple all skills being somewhat equal a tanked typhoon will outcap a tanked tempest and after much fighting will win out. There is not reason to use a tempest what it offer above or beyond a typhoon is worthless, what it lacks compared to the...
- by Pojo - at 2004.02.15 12:22:00
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68. NEW defender drones! - in Ships and Modules [original thread]
Good luck getting 2 smart bombs to kill half the missiles. Not to mention that cost cap and lots of good timing, def drones dont cost cap or require much attention beyong setting them free. "Caldari capacity for good is only exceeded by our c...
- by Pojo - at 2004.02.15 12:18:00
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69. where are the willpower skills? - in Skill Discussions [original thread]
What you guys talking about? Most of my gunnery skills have Willpower as secondary, this is a huge help as both perception and willpower are high on most caldaris. "Caldari capacity for good is only exceeded by our capacity for evil"
- by Pojo - at 2004.02.15 10:56:00
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70. Advices on Tempest fitting and use. - in Ships and Modules [original thread]
Best tempest setup is to get a typhoon, I really dont know who would still be using one at this point. "Caldari capacity for good is only exceeded by our capacity for evil"
- by Pojo - at 2004.02.15 10:49:00
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71. NEW defender drones! - in Ships and Modules [original thread]
Dalman you in your panic attack over missiles are missing the point. Why do you think that these new drones would cancel out 100% of missiles? Thats absurd anyway you look at it, even if they can get rid of half the missiles coming my way they wou...
- by Pojo - at 2004.02.15 10:45:00
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72. NEW defender drones! - in Ships and Modules [original thread]
Dalman I will gladly demonstrate how useless both defenders and smart bombs are in real combat if we ever run into each other on chaos. I can only assume that you havent really tested either in combat to think they work at all. They sound great on...
- by Pojo - at 2004.02.15 09:03:00
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73. NEW defender drones! - in Ships and Modules [original thread]
I am a heavy missile user and I am not having a hard time, I think you mean that some missile carriers meaning the ships are getting a beating now. Who ever could have guessed that a pure missile boat has disadvantages! Its all about trade offs ...
- by Pojo - at 2004.02.15 09:00:00
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74. NEW defender drones! - in Ships and Modules [original thread]
Dalman why are you ranting on about this? Defenders dont work at all, they aim for the first incoming missile and miss it most of the time and never catch up after that. Having a ton of defenders launched they just fly around stupid instead of goi...
- by Pojo - at 2004.02.15 08:46:00
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75. Dominix out of style? - in Ships and Modules [original thread]
When was it ever in style? I only seen some miners use it and rarely in any combat. No missile hard points is bad in so many ways. "Caldari capacity for good is only exceeded by our capacity for evil"
- by Pojo - at 2004.02.15 08:09:00
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76. NEW defender drones! - in Ships and Modules [original thread]
You forgot few more dalman, as we doing crazy talk now I put my vote for the best one. Dont launch the game period then no missile can even hurt you, of course if you feel like playing the odds a bit you can always hide in station also avoid any m...
- by Pojo - at 2004.02.15 08:06:00
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77. NEW defender drones! - in Ships and Modules [original thread]
So far there has been no effective way to stop missile spam, defenders just flat out dont work, smartbomb work a little but the timing and their high cap usage keep them of most ships. I am glad that there may at long last be a way to defend again...
- by Pojo - at 2004.02.15 05:56:00
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78. Tank Setup for Apoc - in Ships and Modules [original thread]
I will just copy and paste my previous post, the Apoc and Typhoon are same in slots so it will work just as well on a apoc. All you need to do is balance your weapon activation cost to make sure they dont hurt your cap too much. Maybe even use 140...
- by Pojo - at 2004.02.15 00:44:00
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79. 1400mm or 1200mm - in Ships and Modules [original thread]
The real issue with typhoon is powergrid thats why you cant get that 4th 1400 on and you have to use heavys as siege take too much pg. Using power diags is no where near as good as seven relays. You can run an xlrage shield booster that does 624 s...
- by Pojo - at 2004.02.15 00:36:00
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80. 1400mm or 1200mm - in Ships and Modules [original thread]
Typhoon is an awesome ship, you do need good skills to use one well. The setup below even with my weak skills is damn near unkillable in 1 on 1 or even 2 on 1 under right conditions. You have to watch out for megas or doms setup for super close ra...
- by Pojo - at 2004.02.14 20:11:00
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