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1. Activating MWD increases ship's mass? - in Ships and Modules [original thread]
Over sized? It's 10mn mwd on a battle cruiser sized ship. More like a bit too small.
- by Prabms - at 2007.10.26 18:33:00
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2. Activating MWD increases ship's mass? - in Ships and Modules [original thread]
I found out something odd, I compared my ship's mass between MWD ON/OFF and found out the ship has mass of 16,250,000 kg when its OFF and when it's ON it's 21,250,000 kg The ship in question is Absolution with 1600mm plate.
- by Prabms - at 2007.10.26 18:10:00
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3. Malediction Setup (post patch) - in Ships and Modules [original thread]
3 x arbi rocket launcher w/ gremlin rockets mwd, web, 7.5km srambler 200 rolled plate, eanm, damage control 50dps \o/ 1300 armor resitances 78/61/58/64
- by Prabms - at 2007.08.28 19:12:00
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4. Tier 2 BC's vs HAC's - in Ships and Modules [original thread]
It's like ass frigs versus t1 cruisers
- by Prabms - at 2006.12.11 07:59:00
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5. Blasters vs. AC - in Ships and Modules [original thread]
Why dont you people add pulse lasers to the comparisons, it should make you feel better as pulse lasers suck more than ac's or blasters
- by Prabms - at 2006.12.05 12:14:00
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6. LOVE my new Harbinger. - in Ships and Modules [original thread]
7 x heavy pulse II w/conlag 10mn ab II j5b 7.5km scrambler x5 web med electrochem injector med armor repper n-type exp, kin and therm active armor hardeners 2 x heat sink II 5 x t2 med drones A compromise between tank and gank offering a bit o...
- by Prabms - at 2006.12.01 20:46:00
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7. The Omen cruiser - Why cant we fit guns on it? - in Ships and Modules [original thread]
Originally by: Montero You're comparing tachs to other guns. You should know better. Yup, tachyons are not guns, they are something... quite else.
- by Prabms - at 2006.11.24 12:50:00
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8. How do you all feel about - in Ships and Modules [original thread]
Edited by: Prabms on 25/10/2006 05:41:38 Abaddon has horrid cap issues. Tier2 bcs are overpowered, they do too much damage compared to tier1 bc, cruisers and hacs and do almost equal damage as command ships, hell, they even outdamage some bat...
- by Prabms - at 2006.10.25 05:41:00
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9. Plate / Extender boost = stealth nerf? - in Ships and Modules [original thread]
Increase the grid requirements of 1600mm and 800mm plates by 100% :)
- by Prabms - at 2006.10.21 14:04:00
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10. Apoc fpr lvl 4 mission? - in Ships and Modules [original thread]
Highs: 8 x Dual Heavy Beam Laser OR 8 x Heavy Beam Laser Meds: 4 x Cap Recharger Lows: 2 x Large Armor Repairer 3 x Faction specific hardener 2 x Capacitor Power Relay Drones: 5 x Faction specific medium drones t2 mods or best named is req...
- by Prabms - at 2006.08.14 11:20:00
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11. Anybody who WOULD want the 250km targetting cap removed? - in Ships and Modules [original thread]
Remove the +100% range from long range t2 ammo and replace with as its in max t1 ammo +60%.
- by Prabms - at 2006.08.14 08:23:00
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