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41. Detailed graph setting - in Player Features and Ideas Discussion [original thread]
Yeah, it turns off all effects. Try turning your sound off as well. I find that helps. You can get a FPS graph as well to check, I cant remember the shortcut. Happy days. _____________________________________ WHO said EVE had to be FAIR??
- by Prescience - at 2006.12.08 10:20:00
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42. The most simple way to make Stealth Bombers useful again... - in Player Features and Ideas Discussion [original thread]
Edited by: Prescience on 08/12/2006 10:17:22 Aaah, stealth fighter. Aha.. now we're getting somewhere. A *EDIT*(third) fourth class of covert ops. (we have a recon frigate, a bomber for bigger stuff and a cruiser for.. well anything..) A steal...
- by Prescience - at 2006.12.08 10:17:00
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43. A Noob With An Idea - in Player Features and Ideas Discussion [original thread]
I know its sad, but Im a 2004 player, and I STILL like to sit outside the station (NOT IN JITA!!!) and look at the world around me. Warp off to a belt, kill some random rats. Its all about patience (sp). There is so much complexity with the comba...
- by Prescience - at 2006.12.08 10:11:00
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44. Skill queueing, dual training and similiar things. Alt solution. - in Player Features and Ideas Discussion [original thread]
True. Its a patient man's game. _____________________________________ WHO said EVE had to be FAIR??
- by Prescience - at 2006.12.08 09:59:00
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45. Savanger Drones and Tow Ropes - in Player Features and Ideas Discussion [original thread]
Ive seen this before. What are you trying to achieve? I cant imagine you got much loot before tractor beams arrived on the scene. Put it this way, if you want salvage, sacrafice something for it. I would sincerely LOVE salvage and tractoring an...
- by Prescience - at 2006.12.08 09:58:00
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46. Ships and Drones. - in Player Features and Ideas Discussion [original thread]
Its nice. I like it. Besides, whats wrong with a human crew? Havent you ever wondered why PODs dont appear from the many hundreds of NPC's we kill daily? Its because they're controlled by people, just not people in a POD, we know its possible, bec...
- by Prescience - at 2006.12.08 09:54:00
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47. 0.0 system renaming? - in Player Features and Ideas Discussion [original thread]
SIGNED Something should be done about these names. Although it is sometimes amusing to see what you can make out of the letters, its tedious and as this game's all about the player (player driven alliances, POS, player driven economy etc etc)...
- by Prescience - at 2006.12.08 09:47:00
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48. bring back the PNG screenshots - in Player Features and Ideas Discussion [original thread]
SIGNED _____________________________________ WHO said EVE had to be FAIR??
- by Prescience - at 2006.12.08 09:40:00
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49. Skill queueing, dual training and similiar things. Alt solution. - in Player Features and Ideas Discussion [original thread]
Its nice, I like it. However, it seems pretty obvious that CCP want people logging on to change their skills rather than doing it in one chunk. Its unfair to the player base but it does keep the numbers up. I reckon 99% of players would agree with...
- by Prescience - at 2006.12.08 09:38:00
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50. Detailed graph setting - in Player Features and Ideas Discussion [original thread]
Get a loan to buy new pc! [j/k] Signed (even though I have shiny new PC) BTW, you can turn off all effects by pressing [alt+ctrl+shift+e] or something like that, check your shortcuts panel. _____________________________________ WHO said EVE h...
- by Prescience - at 2006.12.08 09:35:00
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51. Terrorist Attacks in the Bleak Lands - in Intergalactic Summit [original thread]
Either of you wouldnt happen to want any mercenaries? Capital ships and battleships are my speciality. I support anti-slavery, but then again, the call of the ISK is just as alluring. [I speak only for myself and a few friends, NOT my corporation...
- by Prescience - at 2006.12.08 09:28:00
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52. Exploration Phase II: discovery of new systems - in Player Features and Ideas Discussion [original thread]
I read the first two posts and skimmed the others, it seems these ideas are based around the super rich corporations and alliances being able to get richer by adding modules to POS and jump drives to capital ships. Some poor 3 month old character ...
- by Prescience - at 2006.12.07 21:52:00
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53. New ECM Target Jamming System - in Player Features and Ideas Discussion [original thread]
Cautious signiature. Still reviewing idea. _____________________________________ WHO said EVE had to be FAIR??
- by Prescience - at 2006.12.07 21:38:00
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54. Idea: New Ship Type - Scavengers - in Player Features and Ideas Discussion [original thread]
Dont forget this is a 'mini-profession' unlike mining, trading or fighting, I doubt that they'll go too deep into this. There are already enough frigates and cruisers to do this job IMHO. _____________________________________ WHO said EVE had to...
- by Prescience - at 2006.12.06 19:27:00
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55. The most simple way to make Stealth Bombers useful again... - in Player Features and Ideas Discussion [original thread]
Edited by: Prescience on 06/12/2006 19:24:16 Ok, Ill go with this, you've swayed me, however I would still like the option of being threatening to frigs. Most of my kills with my Nemesis has been against smaller targets. "In addition, stealth...
- by Prescience - at 2006.12.06 19:24:00
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56. ASCN - Kali Blasphemy! - in Corporations and Alliances Summit [original thread]
I fought Red Alliance back when I was YARRing with LV, [RA] also known as [RunAway], springs rapidly to mind, to be fair, they did usually fit WCS and run away from anything approaching an even fight. Im sure many of you will support me here :) ...
- by Prescience - at 2006.12.06 19:14:00
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57. Thanks CCP, Post your favorite change here! - in Player Features and Ideas Discussion [original thread]
Thanks CCP for an amazingly addictive game. I work at sea and am away for long periods. I love long skill training. I love the graphics, the seamless view ROCKS (although I use Ctrl as my TS hotkey and I zoom at the same time.. ARG) the Warp to 0....
- by Prescience - at 2006.12.06 19:05:00
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58. defender missles - in Player Features and Ideas Discussion [original thread]
This topic has been covered EXTENSIVELY in MANY threads. CCP still has yet to give them a moment's attention. Im not a missile pilot (as CCP can check) however I KNOW they need some sort of a revamp. Defenders couldn't defend against low flying as...
- by Prescience - at 2006.12.06 18:54:00
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59. Formation flight and customized formations - in Player Features and Ideas Discussion [original thread]
Signed. _____________________________________ WHO said EVE had to be FAIR??
- by Prescience - at 2006.12.06 18:46:00
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60. How to make mining more exciting, less repetitive? - in Player Features and Ideas Discussion [original thread]
How about going mining with friends? I find people infinitely more enjoyable than simply staring at a screen drag/dropping ore into a can. Teamspeak/Ventrillo is a fantastic way to pass the time. I have hours of humor, banter and happiness with my...
- by Prescience - at 2006.12.06 18:42:00
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