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1. Strategic frigates? I'd rather not.... - in Ships and Modules [original thread]
Originally by: Cosmic Rainbow If they are going to T3 frigs it begs the question..... WHY NOT FIX THE Assault Frigs!???? If everyone could kindly complete the following statement it would help; "Oh Im CCP, I cant figure out what to do ...
- by Quic - at 2010.06.03 11:52:00
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2. the abaddon - in Ships and Modules [original thread]
Originally by: edtheshed well tanking for 1... what else... Well for tanking, i think it would be safe to say that the ship with they tanking bonus would win(in the armageddon vs abaddon comparison). Granted that the geddon has an "ex...
- by Quic - at 2007.01.25 22:06:00
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3. the abaddon - in Ships and Modules [original thread]
1. I saw one for 160,ooo,ooo yesterday 2. I can't say if it's worth it...thats realy for you to decide on your own. Based on what you want to use it for then it may be better...or it may not be. Originally by: Maeltstome With t2 fitting a...
- by Quic - at 2007.01.25 21:53:00
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4. [Revelations] Retribution setup - in Ships and Modules [original thread]
Fit this just last night...with my crappy skills 4x Med-Pulse 2 1 Salvager AB SAR Thermal plate CPR HS Tracking enhancer Could be better...but it gets the job done
- by Quic - at 2006.12.09 00:09:00
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5. Maelstrom.....no....Sleipnir.....yes - in Ships and Modules [original thread]
Not to mention the fairly LARGE difference in training times. You could argue on the Grounds of T2 Large vs Medium...but still it doesn't matter much when it takes you 6 months just to train for the commandship to begin with, IMO
- by Quic - at 2006.12.05 19:38:00
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6. Industrial Salvagers (List) - in Ships and Modules [original thread]
Edited by: Quic on 29/11/2006 20:35:32 I'm Thinking a Prowler would make a Great salvage Ship. 2 salvage mods (or 1 with a tractor) 1 Small/Med shield Booster 1 MWD 1 Cap Booster (Or whatever) 2 Cargo expanders, Nano's, or whatever
- by Quic - at 2006.11.29 20:34:00
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7. What ships make you crap yourself? - in Ships and Modules [original thread]
Pretty much anything "bigger" then what i'm flying at the time...on this char atleast
- by Quic - at 2006.11.24 07:11:00
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8. What can be done to Give amarr a boost over the other races? - in Ships and Modules [original thread]
Edited by: Quic on 23/11/2006 06:16:48 Hmmm...some Ideas to help Amarr that don't directly change Dps, HP, or Slots? OK! Passive Armor Regeneration Thermal Crystal Options Smartbomb Bonuses (Not realy ) Turret Disruption Changed to ...
- by Quic - at 2006.11.23 06:12:00
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9. Who is being nerfed the most with Kali? - in Ships and Modules [original thread]
Ehh, i'm going to go with the subjective : Whatever Race You Play! Option
- by Quic - at 2006.11.22 19:42:00
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10. The 25% ROF bonus = 33% DPS boost question. - in Ships and Modules [original thread]
OR you could do this: 1. You start with 100 damage in 100 seconds.(1 dps ) 2. You increase the rate of fire by 25%, By reducing the Time it takes to do 100 damage by 25%. 3. You end up with 100 damage in 75 seconds.(or 1.33~ dps) 4. 33% increa...
- by Quic - at 2006.11.18 08:02:00
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11. Retribution Setup: PVE + possible gang pvp - in Ships and Modules [original thread]
There are Tons of setups in the Ship Setup index Stickied at the Top of the Page....90% of them are for ratting also Not to be rude, But the're pretty much all the same...with a few changes based on what your skill's look like. another thread is...
- by Quic - at 2006.11.18 03:31:00
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12. Rupture Setup. - in Ships and Modules [original thread]
425 x4 HML x2 AB Web S.Booster MAR EAM DC Gyro x2 Fun Fun!
- by Quic - at 2006.11.17 09:14:00
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13. What is a respectable DPS? - in Ships and Modules [original thread]
Originally by: Alowishus And by the way, for those who haven't used it, QuickFit gives an average across Shield, Armor and Structure, that's what I'm going by. Well that may be part of your problems for figuring out a respectable avera...
- by Quic - at 2006.10.27 20:10:00
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14. *balance* issues - in Ships and Modules [original thread]
Originally by: Mar vel 2. Rails are gimped. In this case 250 T2 Rails - and I think they can be effective, but you have to stack the sh*t out of Dmg / Tracking Mods, and then you've got a sniper, not an effective solo / close quarters Pv...
- by Quic - at 2006.10.18 03:58:00
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15. Worst: kills over Value ship? - in Ships and Modules [original thread]
I imagine the Logistics cruisers come in Very low, but the serve a support role. The vengeance probably comes in fairly low partialy because of the short fitting(damage) but mostly becasuse no one realy uses em. I would Guess the scorpion is Prob...
- by Quic - at 2006.10.15 23:35:00
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16. What could i expect for a wrecking shot with a damage mod of... - in Ships and Modules [original thread]
Originally by: Ogdru Jahad 21.545x on t2 280's? using t2 ammo. would i be right in thinking upto 900+? 21x Crazy! I'm guessing a claw with a single Artie and 4 gyros in the low...?
- by Quic - at 2006.10.08 02:52:00
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17. A ship class in between Battleship and Capital ship, Please? - in Ships and Modules [original thread]
(Example) Heavy Coercer 8H-2M-6L Destroyer Skill Bonus: 10% bonus to Large EMP Smartbomb damage and 5% bonus to all armor resistances per level Penalty: -25% rate of fire for all weapons Bonus: 100% bonus to range for Large Smartbombs and 50% r...
- by Quic - at 2006.09.28 05:51:00
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18. Cruiser Comparison: Thorax - Maller - Omen - in Ships and Modules [original thread]
Playing Quickfit, This is what i got my omen up too: High: 4x Heavy Pulse 2 - Conflag Med: 10nm AB2 X5 web Fleeting Scram Low: 3x heatsink 2 RCU 2 (fitting ) Med Automated Armor rep Drones: 3 hobgoblin 2's DPS = 457.6 dps against 0 resists...
- by Quic - at 2006.09.17 19:49:00
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19. Escaping from pirates... - in Ships and Modules [original thread]
Quote: Watch local for pirates and be alert all the time. See...That would be my problem, Not being able ro recognize threats. Other day for example i was killing 100k rats in my favorite .3 area, watching local like a Hawk...then Bam, a...
- by Quic - at 2006.06.12 23:56:00
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