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121. Idea for Streamlining the Industrial Clickfest - in Science and Industry [original thread]
there is the settings - defined by user, which does help for input out put hangers... but it needs more -- Join BIG
- by RaTTuS - at 2011.03.18 09:12:00
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122. Building Ships in W-Space - in Science and Industry [original thread]
you'll need a medium ship assembly array [to build it] and a ship maintenance array to package and fit it -- Join BIG
- by RaTTuS - at 2011.03.17 22:47:00
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123. Anyone running some mining ops? - in Science and Industry [original thread]
-- Join BIG
- by RaTTuS - at 2011.03.17 20:33:00
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124. Idea for Streamlining the Industrial Clickfest - in Science and Industry [original thread]
you can use the enter key to help some of these... also - when you have to wait in a queue it's even longer -- Join BIG
- by RaTTuS - at 2011.03.17 18:10:00
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125. Attempting to invent T2 Heavy Missiles... - in Science and Industry [original thread]
1) record every invention job you do on google docs id no where else - just so you know how many are good | bad ... etc. -- Join BIG
- by RaTTuS - at 2011.03.17 09:58:00
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126. R&D Agents Switching Research - in Science and Industry [original thread]
never seen this happen ever.. claim all data cores stop research start new research leave system get message about mission - ignore - no loss [well the last time I did it] -- Join BIG
- by RaTTuS - at 2011.03.17 09:55:00
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127. Assembly Array Questions - in Science and Industry [original thread]
yes they can be anchored and used in high sec, yes they also include all T2 Comps [and other materials] -- Join BIG
- by RaTTuS - at 2011.03.15 10:15:00
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128. RAM-Damage Per Run - in Science and Industry [original thread]
and you also need 1 whole RAM each job, so if your putting in a 10 Run job and it says 5% damage - you will still need 10 RAM even though you'll have 9.5 left after the fact -- Join BIG
- by RaTTuS - at 2011.03.15 10:13:00
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129. Outpost construction question. - in Science and Industry [original thread]
Originally by: Susie Parada Not wanting to sound like an ass, but as the costs involved are quite high... have you actually done this or are you assuming it can be done? having built egg's in the past - yes - they can be built at an ou...
- by RaTTuS - at 2011.03.10 15:50:00
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130. Outpost construction question. - in Science and Industry [original thread]
they can all e built at a station with mft capabilities, no POS module can do this -- Join BIG
- by RaTTuS - at 2011.03.09 16:07:00
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131. Incursus 1.3 - in Science and Industry [original thread]
make a Bug report and see what they say -- Join BIG
- by RaTTuS - at 2011.03.08 17:45:00
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132. Why are there still 30-60 day queues on NPC ME Labs? - in Science and Industry [original thread]
Originally by: DeODokktor Sobaseki labs (mat research) are 11,600 per hour.. that's like 280k/day.. that depends on your stadings Quote: Because when the game considers "lab" load it's using (mat+copy+timeeff) and runs them al...
- by RaTTuS - at 2011.03.08 14:56:00
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133. capital ship construction - in Science and Industry [original thread]
you'll get more benefit off doing the capital comp bpo's ... -- Join BIG
- by RaTTuS - at 2011.03.03 11:08:00
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134. T2 Ship Invention and Profit - in Science and Industry [original thread]
invention .... is best on the BIG scale i.e. get a few prints and do bulk coping at a POS, then do bulk invention jobs [even for ships] but the most important thing is to work out the costs - for everything and factor those in. -- Join ...
- by RaTTuS - at 2011.03.03 11:03:00
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135. calling any KillBill member - in Science and Industry [original thread]
jump clone , sell or see some of their members in local - S&I is probably not the best place -- Join BIG
- by RaTTuS - at 2011.03.01 22:57:00
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136. òResearch Project Management and Laboratory Operation - in Science and Industry [original thread]
yes -- Join BIG
- by RaTTuS - at 2011.03.01 22:56:00
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137. Invention Questions :) - in Science and Industry [original thread]
Edited by: RaTTuS on 01/03/2011 09:41:04 as other have said ... 1) don't use a ship as a base item as it is meta 0 so will not add anything to the result [apart from more cost] 2) only use Max run if you want to use a decryptor winch will add...
- by RaTTuS - at 2011.03.01 09:40:00
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138. No research slots available - in Science and Industry [original thread]
Originally by: Droidster Oh, right, I totally forgot about all the free research slots in Curse and Tenal and Jovian space and stuff. Silly me. While I am there I will load up on Arkonor and Estamel modules and stuff so I can fund my new r...
- by RaTTuS - at 2011.03.01 09:25:00
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139. No research slots available - in Science and Industry [original thread]
either setup your own POS or just put it in the queue and wait -- Join BIG
- by RaTTuS - at 2011.02.28 10:35:00
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140. Rapid equipment assembly array additional material calculation - in Science and Industry [original thread]
most stuff is affected by the extra wastage from memory if you replace the wastage factor of 0.1 [i.e. 10% ] with 0.7 you will get a good ballpark figure -- Join BIG
- by RaTTuS - at 2011.02.28 10:33:00
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