Pages: [1] 2 3 |
1. why is the explosion velocity only 85m/s on a rocket? - in Ships and Modules [original thread]
Edited by: Resamo on 18/11/2008 23:53:50 Edited by: Resamo on 18/11/2008 23:52:38 another bs sheild hit 23:49:18 Combat Your Caldari Navy Juggernaut Torpedo hits Pith Conquistador, doing 1006.8 damage.
- by Resamo - at 2008.11.18 23:50:00
|
2. why is the explosion velocity only 85m/s on a rocket? - in Ships and Modules [original thread]
Edited by: Resamo on 18/11/2008 23:57:24 wrong thread!
- by Resamo - at 2008.11.18 23:48:00
|
3. why is the explosion velocity only 85m/s on a rocket? - in Ships and Modules [original thread]
Originally by: Cpt Cosmic signature is big enough you can still hit for full dmg with the new system. now compare explosion radius of light missiles and rockets. Is this true? i would love to see the actual formual to confirm this.
- by Resamo - at 2008.11.17 23:42:00
|
4. why is the explosion velocity only 85m/s on a rocket? - in Ships and Modules [original thread]
Originally by: MenanceWhite Edited by: MenanceWhite on 17/11/2008 07:59:09 changed missile damage formula It's been mentioned on countless topics over the last week. But OP as ignorant as they are just HAD to make another topicc askin...
- by Resamo - at 2008.11.17 23:40:00
|
5. why is the explosion velocity only 85m/s on a rocket? - in Ships and Modules [original thread]
i am just curious as to why rockets were reduced from 3150m/s to 85m/s is this not a little extream? A rocket does reduced damage against a tech 1 frigate with 0 skills and 0 speed mods thats webbified? rockets get reduced damage vs battleships ...
- by Resamo - at 2008.11.17 06:57:00
|
6. Jump portals. - in Ships and Modules [original thread]
I have 0 understanding of jump portals can someone explain how they ***rk? If i am in a black ops and open one can i select where to open the end for people to come to me? whats the deal?
- by Resamo - at 2008.09.02 05:34:00
|
7. Jump portals. - in Ships and Modules [original thread]
I have 0 understanding of jump portals can someone explain how they ***rk? If i am in a black ops and open one can i select where to open the end for people to come to me? whats the deal?
- by Resamo - at 2008.09.02 05:34:00
|
8. Stealth Bomber tactics questions - in Ships and Modules [original thread]
Most of your questions have been awnswered. However i dont think they are bad ships and are one of my favorite classes to fly, the real advantage of them is there speed while cloacked you can effectivly pick your battles and setup how you want to...
- by Resamo - at 2008.08.29 05:47:00
|
9. Manticore - in Ships and Modules [original thread]
Originally by: Karrade Krise Cov Ops to 5, cruise missiles 5, all missile related skills, navigation skills-non AB/MWD skills, cloaking 5, use t2 improved cloaking device, skills related to sensor boosters/damps... pretty much, the m...
- by Resamo - at 2008.06.18 20:33:00
|
10. Best Caldari Solo PVP ship? - in Ships and Modules [original thread]
If you can go back in time before missiles were tweaked and signature radius and speed had no effect the crow was alot of fun, only thing it had problems with was other ceptors but webing them once meant all the lights you had in the air all hit a...
- by Resamo - at 2008.06.18 15:21:00
|
11. Manticore PVP setup - in Ships and Modules [original thread]
my manti fitting is someone odd but i like it 3x cruise II, improved cloack II 1x 1mn MWD II, 2x sensor booster II with speed script 1x micro aux, 1x ballistic controll system II I run cruise II for the precision cruise missiles i toss out every...
- by Resamo - at 2008.06.17 21:46:00
|
12. Up to 10M ISK for a Golem setup that meets my requirements - in Ships and Modules [original thread]
Originally by: Taex I used a Raven for a long time on my main and even longer on Taex. The XL boosts more shield per second. Throw in enough cap modules and you can tank more. Or as I'm doing here, slap on a cap injector and you can tank ...
- by Resamo - at 2008.06.17 21:19:00
|
13. Up to 10M ISK for a Golem setup that meets my requirements - in Ships and Modules [original thread]
Edited by: Resamo on 17/06/2008 21:11:36 Edited by: Resamo on 17/06/2008 21:08:44 Edited by: Resamo on 17/06/2008 21:04:02 Edited by: Resamo on 17/06/2008 20:59:36 to cros (i think thats the name i read) if you are shooting frigs ...
- by Resamo - at 2008.06.17 20:57:00
|
14. Up to 10M ISK for a Golem setup that meets my requirements - in Ships and Modules [original thread]
You are cap injecting you are using an XL you are negating target painters you are negating faction and tech 2 (this ship is made for expensive ammo... ) You are forcing people to build you a crappy fitting i guess thats your choice. Plus 50km t...
- by Resamo - at 2008.06.17 20:54:00
|
15. Stealth Bombers - Haven't seen many in FW, how come? - in Ships and Modules [original thread]
Edited by: Resamo on 16/06/2008 21:31:06 Originally by: Grann Thefauto I got on 16 km's yesterday with my hound. I lost it to an inty in a huge laggy battle though, but a 16:1 ratio isn't bad at all. Anyone else fit TPs on their bombe...
- by Resamo - at 2008.06.16 21:28:00
|
16. Stealth Bombers - Haven't seen many in FW, how come? - in Ships and Modules [original thread]
Originally by: Selia Rain Edited by: Selia Rain on 16/06/2008 17:44:21 Originally by: Stuart Price My Manticore loves overconfident inty pilots. Please note that your manticore can deliver 2659 maximum alpha with 2x BCU, max ...
- by Resamo - at 2008.06.16 17:55:00
|
17. Stealth Bombers - Haven't seen many in FW, how come? - in Ships and Modules [original thread]
Edited by: Resamo on 16/06/2008 17:45:16 Originally by: Xaen Because they can't kill anything larger than a frigate without a group of them. And if you have a group of ships you could bring something bigger and do even better for less ...
- by Resamo - at 2008.06.16 17:43:00
|
18. Stealth Bombers - Haven't seen many in FW, how come? - in Ships and Modules [original thread]
Originally by: Slanty McGarglefist Edited by: Slanty McGarglefist on 16/06/2008 17:29:36 Thanks for the input guys, I appreciate it but I have one more question. I can only currently fly the Amarr SB but since I've seen the sheer popul...
- by Resamo - at 2008.06.16 17:36:00
|
19. Stealth Bombers - Haven't seen many in FW, how come? - in Ships and Modules [original thread]
Originally by: Arvald while this is true, if youve been flying and training for stealth bombers as long as i have (just over a year now) you rarely get yourself into these situations......though id be a liar if i said nothing like this ha...
- by Resamo - at 2008.06.16 17:22:00
|
20. Stealth Bombers - Haven't seen many in FW, how come? - in Ships and Modules [original thread]
Originally by: Arvald Edited by: Arvald on 16/06/2008 16:50:59 Originally by: James Lyrus Because they still suck if you don't use them right. And even when you do use them right. The FW thingies that admit T2 frigates, admit...
- by Resamo - at 2008.06.16 16:56:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |