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1. Sticky:[Rubicon] Warp Speed and Acceleration - in Player Features and Ideas Discussion [original thread]
Vdr wrote: While i like the new changes unless CCP`s intent is to almost kill off nullsec mining Grav sites will have to go back into scanned sigs. There is no way that a hulk can warp out before a interceptor lands on grid even in an ideal sit...
- by Retmas - at 2013.10.03 10:08:00
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2. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Snopzet wrote: What about.... add 100% reduction of weapon reload time while in bastion mode? So you can instantly switch between long range and short range, or the damage type. because then one of the strengths of lasers becomes...
- by Retmas - at 2013.08.30 21:58:00
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3. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Ranger 1 wrote: Hey, thanks for that. I didn't realize damage controls and reactive armor hardeners stacked against each other. You know... I don't really think they are supposed to. Bug perhaps? no, that was a specific design goal. they s...
- by Retmas - at 2013.08.30 21:51:00
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4. When are the Marauder Changes going on Sisi - in Player Features and Ideas Discussion [original thread]
let me get this straight. you're of the opinion that CCP has hatched a conspiracy with nullsec to drive highsec into nullsec/lowsec? i got news for you. us in nullsec didnt have to conspire one bit. THAT'S THEIR STATED DESIGN GOAL FOR EVE. T...
- by Retmas - at 2013.08.30 21:40:00
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5. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
HazeInADaze wrote: I like these ideas. It will be interesting to see how they play out, but as ideas, I think they are great. Can the Marauder be scrammed while sieged or "bastioned"? Can the MJD be used while bastioned? Can the MJD be cycled...
- by Retmas - at 2013.08.30 00:38:00
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6. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
also, a quick question about that 30% hull resist bonus - i understand there is no stacking penalty, however - i'm assuming it will still stack normally (mulplicitive)? if i understand the theory correctly) if you have 60% resists from a DCII, and...
- by Retmas - at 2013.08.29 23:02:00
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7. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
in response to the remote rep complaints : why not reduce incoming repairs and such by 50%? would decrease a bastion's spider ability whilst still allowing for that option.
- by Retmas - at 2013.08.29 22:54:00
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8. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
i'll be real honest here, i've been a PvEer for quite some time, as well as very attentive to the fitting decisions people make, and most importantly why. i pay really close attention to why x module should or shouldnt be fit, etc etc. i'd not go ...
- by Retmas - at 2013.08.29 21:35:00
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9. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
i guess my only point of confusion is why the ishtar is given two essentially conflicting bonuses. sentry ishtars arent likely to also be carrying heavies, and as some folks pointed out, ogres still are slower than any cruiser hull with a MWD, mak...
- by Retmas - at 2013.07.30 22:34:00
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10. WTS Capital Component and Ship BPOs - in Sell Orders [original thread]
not a problem. accepted, and thank you.
- by Retmas - at 2013.04.15 19:04:00
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11. WTS Capital Component and Ship BPOs - in Sell Orders [original thread]
Chi Kahn wrote: Capital Propulsion Engines - ME 120 PE 10 - 1.45 bil Capital Ship Maintenance Bay - ME 120 PE 0 - 1.8 bil i'll take these two. please contract them to Tasrem, my alt.
- by Retmas - at 2013.04.14 03:29:00
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12. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
Ruze wrote: If these changes go through, I will happily apologize to CCP Rise for my tone in the Amarr BS category. That said, I'm still upset at losing the Armageddon, but here's my fingers crossed we'll get a Navy Knockoff. have you not s...
- by Retmas - at 2013.04.12 20:57:00
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13. Sticky:[Odyssey] Large Energy Turrets - in Player Features and Ideas Discussion [original thread]
This Whole Thread wrote: WAAH OMG WEAPON SYSTEMS ARE DIFFERENT FROM ONE ANOTHER AND USING STUFF ISNT EXTREMELY EASY TO DO ON ANYTHING I WANT bloody seriously. yall wonder why nullsec wants to **** on you all day. if the game wasnt chall...
- by Retmas - at 2013.04.12 20:39:00
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14. ~~~{SHOP} Large BPO Sale + Soon To Be Captial Shop!~~~ - in Sell Orders [original thread]
ah, retracted, sorry. changing situation. my bad.
- by Retmas - at 2013.02.28 18:13:00
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15. Anyone from Virginia? - in Out of Game Events and Gatherings [original thread]
Jett Mettle wrote: Leesburg, here! hiyo from sterling!
- by Retmas - at 2013.02.24 06:46:00
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16. VA / DC / MD Meetup Feb 23rd Annandale, VA 9pm - in Out of Game Events and Gatherings [original thread]
i just heard about this just now. i live like a half hour away. so bitter =/ will try to be there next time.
- by Retmas - at 2013.02.24 06:45:00
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17. Announcement:Unscheduled Downtime - November 4th - in EVE General Discussion [original thread]
i think we should all get faction noobships for this. -nods sagely-
- by Retmas - at 2012.11.04 04:37:00
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18. IGB POS Planner 0.55 - in Science and Industry [original thread]
ESET smart security blocks this as an attack site. can anyone confirm it is free of nasty ****?
- by Retmas - at 2012.10.21 19:42:00
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19. Chaff countermeasures - in Player Features and Ideas Discussion [original thread]
make it bound to a new tech two dessie. winning. it'd basically do the job of a firewall ship, only not basically being a bastardized ship of some other variety.
- by Retmas - at 2012.09.30 03:44:00
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20. Semi-Permanent Damage - in Player Features and Ideas Discussion [original thread]
large fleet fights. your idea would basically make tanking in those literally impossible. a ship taking sustained damage would explode based on sheer damage intake, regardless of how much or little tank it has, in the time it takes to normally pri...
- by Retmas - at 2012.09.30 03:37:00
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