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Mooer
Xoth Inc
12
|
Posted - 2013.08.30 04:10:00 -
[31] - Quote
Dinsdale Pirannha wrote:So I can get a crew in there to show CCP how clueless they are? ARE YOU FREAKIN KIDDING ME? the only thing "bad" they did was take away 25Mbit drone bandwidth.
they received tons of pg/cpu. look at the vargur. 5k grid!!!!
its the same marauder +1 high slot.
it ALSO gains (should you wish to train it) a siege bonus. it GAINS a HUGE reduction in mjd.
that means with an mjd, one can jump every minute with marauder 5. it is the master of range. itll keep u at range and shoot yer azz while running you're towards it, then itll jump away and make u chase it again.
its a lev 4 dream. hell, i might even hit up my lev 5 agent with it. look at the paly. it has the apocs range. that means 90k pulse with scorch. when deployed, itll gain another 25% range on fall off AND optimal. it has the = of 10 guns at marauder 5 AND the pg/cpu to actually fit 4 tachyons. you can ALSO run incursions with bigger guns now. just dont siege.
you are stupid.
i usually dont bash people..but read the above statement. its the same marauder only better. |

Igor Nappi
Federal Defense Union Gallente Federation
0
|
Posted - 2013.08.30 07:37:00 -
[32] - Quote
I don't know about the marauder changes but I find it amusing to see terrible nullbears and terrible hisec bears to argue who is more terrible. |

Zan Shiro
Alternative Enterprises
222
|
Posted - 2013.08.30 08:26:00 -
[33] - Quote
Igor Nappi wrote:I don't know about the marauder changes but I find it amusing to see terrible nullbears and terrible hisec bears to argue who is more terrible.
Empire incursion spammer vs carrier ratters....fight!
Funny thing is there are the wh'erss making their isk in the background. And there are some FW types going please oh please let ccp keep on seeing empire vs null top page to notice FW pve still needs tweaking.
|

mynnna
GoonWaffe Goonswarm Federation
1516
|
Posted - 2013.08.30 08:32:00 -
[34] - Quote
Can you explain how the marauder changes are a nerf? I honestly do not get it. Member of the Goonswarm Economic Warfare Cabal |

suid0
Habitual Euthanasia Pandemic Legion
56
|
Posted - 2013.08.30 08:42:00 -
[35] - Quote
mynnna wrote:Can you explain how the marauder changes are a nerf? I honestly do not get it.
They aren't
But he needs his webs to be able to run Incursions and doesn't want to have to cross train into a vindicator
OP... wont you just be able to enter site... MJD to freedom, engage bastion and start blapping? Or do you fear that lack of pilot coordination will result in your fleet all MJDing in different directions? (please fraps that, I think it'd be great to watch) the entire enemy support fleet is dead except for one interdictor a titan could easily finish off with drones -á--áCommander Ted |

Zan Shiro
Alternative Enterprises
222
|
Posted - 2013.08.30 09:36:00 -
[36] - Quote
suid0 wrote:mynnna wrote:Can you explain how the marauder changes are a nerf? I honestly do not get it. They aren't But he needs his webs to be able to run Incursions and doesn't want to have to cross train into a vindicator OP... wont you just be able to enter site... MJD to freedom, engage bastion and start blapping? Or do you fear that lack of pilot coordination will result in your fleet all MJDing in different directions? (please fraps that, I think it'd be great to watch)
you forgot the part about the loss of some drone bandwidth. Key thing to miss as apparently loss of web and small a amount of bandwidth will leave him and 1000's of other with no other option than to rent space from all you 0.0 types it seems.
Now he could train for vindi....but that be too easy. Or scare up a web loki pilot or 2 that has their head out of their ass and will follow orders., correctly even sometimes lol. |

HiddenPorpoise
BG-1 The Craniac
60
|
Posted - 2013.08.30 09:40:00 -
[37] - Quote
Zan Shiro wrote:Funny thing is there are the wh'erss making their isk in the background. Please don't mention us when the rubes fight. |

Tchulen
Trumpets and Bookmarks The Volition Cult
581
|
Posted - 2013.08.30 09:55:00 -
[38] - Quote
Dinsdale Pirannha wrote:Only way null sec cartels get all the renters they want is to destroy high sec income. These ongoing nerfs to high sec income are not a surprise.
I guess I am taken aback at the audacity of the attacks, but then again, why should I be?
Here's a lolly. [stokes hair] There there, its all going to be ok so quit ya blubbing.
What, precisely, are CCP nerfing regarding high sec income with these proposed changes to Marauders? You seem to have brushed over that (or perhaps I missed it skim reading over your total tripe). If you mean your Marauder's role has changed so you need to use another ship (Oh, the horror!) you're not proving that CCP has nerfed high sec income, you're purely proving how fail you are at thinking.
This is going to..... and yes, I know you simply can't get your head around this Dinsdale but.... make the marauders a better ship.
I know, I know, you disagree but then that's probably because you're mentally sub par, locked into one way of playing and incapable of adapting to change.
As for getting CCP to turn the change around with your tears of impotent rage..... good luck. The weight of player opinion is quite obviously with CCP on this so I shall watch your frustrated anger with much mirth and glee.
I for one love the new changes proposed. I'll be dusting off my unused Marauder.
|

Schmata Bastanold
Keep It Burning Stupid
883
|
Posted - 2013.08.30 11:44:00 -
[39] - Quote
Regardless of stats and bonuses we will have frakkin' TRANSFORMERS in space :)
Why can't you just be happy about that ossumsouce Dinsdale? I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Dinsdale Pirannha
Pirannha Corp
1177
|
Posted - 2013.08.30 12:11:00 -
[40] - Quote
mynnna wrote:Can you explain how the marauder changes are a nerf? I honestly do not get it.
Right...sure. Null sec whines, and the general comment is "null sec deserves these things we ask for, and we are only rebalancing for risk and reward". High sec fights against the rising tide of nerfs, and apparently we don't know anything about the game.
So how is this a nerf:
1. Smaller drone bay and bandwdith = less DPS. 2. Loss of web bonuses on 2 of the 4 ships, which made them viable in Incursions, and when shooting close range targets in missions. 3. Small loss of armour buffer (Kronos and Paladin) 4. HUGE loss of base speed.
Do they get some buffs, yes of course. Some huge, specialized buffs, if you don't mind being stationary for at least a minute at a time. Oh, and if you actually try to use these in fleet in high sec, you best pray you don't plan on repping any friends along for the ride, because that safety off is doom, when targets are dropping fast.
All the Marauder needed was a better scan res, and slightly more effective DPS.
Instead, it got a lot of crap that is useless to anyone who uses these in Incursions, and for all those players thinking they will improve their mission output, I suggest they test them, because I think they are in for a rude surprise when they try to deal with elite frigs that scram your ship and chew through light drones in seconds.
I have work to do now, and for awhile won't be answering any more troll attempts by null sec cartel members intent on destroying high sec. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

HiddenPorpoise
BG-1 The Craniac
62
|
Posted - 2013.08.30 13:10:00 -
[41] - Quote
You don't actually mean that do you? Oh dear; you do.
1 What of it? Damage from the main guns is going to hit out reasonably far to make up for it. Marauders don't even really use anything but lights anyway. 2 And web bonused pirate ships, Lokis, and bells were the webbers when that was the case. Marauders aren't useful for doing that in a fleet. That golems and vargurs are the more common marauders also says something about that. 3 And they got a fitting boost so they're actually even tankier now. 4 20% is big but they have a prop bonus now; one that makes them terrifyingly fast as long as they don't get scrammed (NPC only disrupt)
They, in fact, now have better res, more effective DPS, and other nice things.
Still not sure how nicer ship equals grand conspiracy to wipe out high sec, the marauder is nicer now even if you don't use the Bastion. |

Jenn aSide
STK Scientific Initiative Mercenaries
2631
|
Posted - 2013.08.30 13:42:00 -
[42] - Quote
Watching a conspiratorial/paranoid mind in action (how do you get "omg null sec cartels" from these maruader buffs if beyond me) is amazing.
Am I the only one who reads a Dinsdale Pirannha post and hears the X-Files theme song in my head? |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
1651
|
Posted - 2013.08.30 17:14:00 -
[43] - Quote
Dinsdale Pirannha wrote:mynnna wrote:Can you explain how the marauder changes are a nerf? I honestly do not get it. Right...sure. Null sec whines, and the general comment is "null sec deserves these things we ask for, and we are only rebalancing for risk and reward". High sec fights against the rising tide of nerfs, and apparently we don't know anything about the game. So how is this a nerf: 1. Smaller drone bay and bandwdith = less DPS. 2. Loss of web bonuses on 2 of the 4 ships, which made them viable in Incursions, and when shooting close range targets in missions. 3. Small loss of armour buffer (Kronos and Paladin) 4. HUGE loss of base speed. Do they get some buffs, yes of course. Some huge, specialized buffs, if you don't mind being stationary for at least a minute at a time. Oh, and if you actually try to use these in fleet in high sec, you best pray you don't plan on repping any friends along for the ride, because that safety off is doom, when targets are dropping fast. All the Marauder needed was a better scan res, and slightly more effective DPS. Instead, it got a lot of crap that is useless to anyone who uses these in Incursions, and for all those players thinking they will improve their mission output, I suggest they test them, because I think they are in for a rude surprise when they try to deal with elite frigs that scram your ship and chew through light drones in seconds. I have work to do now, and for awhile won't be answering any more troll attempts by null sec cartel members intent on destroying high sec.
TL;DR
ITS DIFFERENT WAAAAAAAAAAAAAAAAAAAAAAH |

Tarn Kugisa
Infinite Covenant Tribal Band
439
|
Posted - 2013.08.30 20:58:00 -
[44] - Quote
I might actually train for a marauder now since they're getting a buff to make them relevant again going to need much better gun skills though I Endorse this Product and/or Service EVE Online Battle Recorder When I press F1 I get ISK |

Mooer
Xoth Inc
17
|
Posted - 2013.08.30 21:01:00 -
[45] - Quote
Dinsdale Pirannha wrote:mynnna wrote:Can you explain how the marauder changes are a nerf? I honestly do not get it. Right...sure. Null sec whines, and the general comment is "null sec deserves these things we ask for, and we are only rebalancing for risk and reward". High sec fights against the rising tide of nerfs, and apparently we don't know anything about the game. So how is this a nerf: 1. Smaller drone bay and bandwdith = less DPS. 2. Loss of web bonuses on 2 of the 4 ships, which made them viable in Incursions, and when shooting close range targets in missions. 3. Small loss of armour buffer (Kronos and Paladin) 4. HUGE loss of base speed. Do they get some buffs, yes of course. Some huge, specialized buffs, if you don't mind being stationary for at least a minute at a time. Oh, and if you actually try to use these in fleet in high sec, you best pray you don't plan on repping any friends along for the ride, because that safety off is doom, when targets are dropping fast. All the Marauder needed was a better scan res, and slightly more effective DPS. Instead, it got a lot of crap that is useless to anyone who uses these in Incursions, and for all those players thinking they will improve their mission output, I suggest they test them, because I think they are in for a rude surprise when they try to deal with elite frigs that scram your ship and chew through light drones in seconds. I have work to do now, and for awhile won't be answering any more troll attempts by null sec cartel members intent on destroying high sec.
smaller drone bay = less dps? are you kidding? you can fit a full rack of big guns AND a nasty tank. run hq's with the sniper mode. shoot out 120km with mega pulse and a 30% tracking bonus. when they finally switch to you as primary, siege red and be repped. the freaking paladin in siege with an aar can rep 4800 armor every 7.65 seconds with a damnation (or the astarte now) kickin chickens. that will hold until you unsiege and the logi can lub u.
the marauder did get a huge scan res bonus. it got a smaller sig radius which makes u harder to hit. it gets a 30% to resistance.... plus its freakin MOBILE! every minute. jump. siege. jump. siege. you keep them at the range you want. for effective application of YOUR dps, not theirs.
and you dont have to siege for incursions. you can tank and deeps. get a loki friend to web. all of the marauders are scary now. marauder 5 becomes a 10 gun paladin that can hit HARD at any range.
it can apply its damage a helluva lot better now than before.
i sure hope this job you speak of is digging ditches, because anything that requires thinking is beyond your abilities. (sorry to offend ditch diggers everywhere). |

Dinsdale Pirannha
Pirannha Corp
1181
|
Posted - 2013.08.30 21:08:00 -
[46] - Quote
Mooer wrote:Dinsdale Pirannha wrote:mynnna wrote:Can you explain how the marauder changes are a nerf? I honestly do not get it. Right...sure. Null sec whines, and the general comment is "null sec deserves these things we ask for, and we are only rebalancing for risk and reward". High sec fights against the rising tide of nerfs, and apparently we don't know anything about the game. So how is this a nerf: 1. Smaller drone bay and bandwdith = less DPS. 2. Loss of web bonuses on 2 of the 4 ships, which made them viable in Incursions, and when shooting close range targets in missions. 3. Small loss of armour buffer (Kronos and Paladin) 4. HUGE loss of base speed. Do they get some buffs, yes of course. Some huge, specialized buffs, if you don't mind being stationary for at least a minute at a time. Oh, and if you actually try to use these in fleet in high sec, you best pray you don't plan on repping any friends along for the ride, because that safety off is doom, when targets are dropping fast. All the Marauder needed was a better scan res, and slightly more effective DPS. Instead, it got a lot of crap that is useless to anyone who uses these in Incursions, and for all those players thinking they will improve their mission output, I suggest they test them, because I think they are in for a rude surprise when they try to deal with elite frigs that scram your ship and chew through light drones in seconds. I have work to do now, and for awhile won't be answering any more troll attempts by null sec cartel members intent on destroying high sec. smaller drone bay = less dps? are you kidding? you can fit a full rack of big guns AND a nasty tank. run hq's with the sniper mode. shoot out 120km with mega pulse and a 30% tracking bonus. when they finally switch to you as primary, siege red and be repped. the freaking paladin in siege with an aar can rep 4800 armor every 7.65 seconds with a damnation (or the astarte now) kickin chickens. that will hold until you unsiege and the logi can lub u. the marauder did get a huge scan res bonus. it got a smaller sig radius which makes u harder to hit. it gets a 30% to resistance.... plus its freakin MOBILE! every minute. jump. siege. jump. siege. you keep them at the range you want. for effective application of YOUR dps, not theirs. and you dont have to siege for incursions. you can tank and deeps. get a loki friend to web. all of the marauders are scary now. marauder 5 becomes a 10 gun paladin that can hit HARD at any range. it can apply its damage a helluva lot better now than before. i sure hope this job you speak of is digging ditches, because anything that requires thinking is beyond your abilities. (sorry to offend ditch diggers everywhere).
See, this is what happens when fanboi's start posting. The Paladin gets a 25% boost to optimal and falloff, plus a 37.5% optimal bonus in lieu of the webber bonus. It does not say a 30% tracking bonus.
And yeah, a smaller drone bay means less DPS. You see, smaller means I field less drones. You do understand the meaning of "smaller" and "less"? Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Silent Rambo
Legion of Seven
47
|
Posted - 2013.08.30 21:33:00 -
[47] - Quote
Danika Princip wrote: TL;DR
ITS DIFFERENT WAAAAAAAAAAAAAAAAAAAAAAH
Basically this.
Just goes to show how silly OP is though. Marauder changes look pretty damn brilliant if you ask me. All that's left is to put a bullet in the ridiculously obsolete tractor bonus once and for all. I'm actually waiting to see these changes get nerfed because it seems like its going to make L4 missions even more of a breeze then they currently are.
|

Retmas
Grim Determination Nulli Secunda
20
|
Posted - 2013.08.30 21:40:00 -
[48] - Quote
let me get this straight.
you're of the opinion that CCP has hatched a conspiracy with nullsec to drive highsec into nullsec/lowsec?
i got news for you. us in nullsec didnt have to conspire one bit.
THAT'S THEIR STATED DESIGN GOAL FOR EVE.
THEY WANT PEOPLE TO GO SHOOT AT OTHER PEOPLE AND GET SHOT AT.
THAT'S THE POINT.
:argh: |

Domanique Altares
Rifterlings Point Blank Alliance
1241
|
Posted - 2013.08.30 22:11:00 -
[49] - Quote
Dinsdale Pirannha wrote:
And yeah, a smaller drone bay means less DPS. You see, smaller means I field less drones. You do understand the meaning of "smaller" and "less"?
Why, in the new Marauder, would you be fielding drones 100K+ away from your targets? Do you like to watch them orbit your ship? Is it like a little green space mobile for when you get cranky or something? Rifterlings pirate corporation is now recruiting pilots for lowsec solo & small gang operations. Visit our website at www.rifterlings.com or join our in game channel weflyrifters to speak to a recruiter. |

Dinsdale Pirannha
Pirannha Corp
1181
|
Posted - 2013.08.30 22:14:00 -
[50] - Quote
Domanique Altares wrote:Dinsdale Pirannha wrote:
And yeah, a smaller drone bay means less DPS. You see, smaller means I field less drones. You do understand the meaning of "smaller" and "less"?
Why, in the new Marauder, would you be fielding drones 100K+ away from your targets? Do you like to watch them orbit your ship? Is it like a little green space mobile for when you get cranky or something?
I use 3 Gardes in my Paladin, who I assign to a drone bunny. That method is destroyed, costing me signifcant DPS. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Schmata Bastanold
Keep It Burning Stupid
884
|
Posted - 2013.08.30 23:08:00 -
[51] - Quote
I didn't realize drones assisting a bunny are yours DPS, it's not like you are controlling what they shoot after all.
Besides train frakking guns and stop whining about drones on paladin. Oh noes, my T2 BS can't spawn drones like it used to. Well, tough luck. I didn't want cyclone to be missile ship - I still think minnie should be exclusively projectile race - but when they did it I just trained hell out of missiles.
I can see why null seems to be favorite child of CCP but honestly it is just a game, you are feeling betrayed or whatever is that uncomfortable feeling you have just go away and play Sir, You Are Being Hunted or sth. Leave meta and politics to epeen enthusiasts and try to have fun. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |

Zan Shiro
Alternative Enterprises
222
|
Posted - 2013.08.31 02:55:00 -
[52] - Quote
Dinsdale Pirannha wrote: Instead, it got a lot of crap that is useless to anyone who uses these in Incursions, and for all those players thinking they will improve their mission output, I suggest they test them, because I think they are in for a rude surprise when they try to deal with elite frigs that scram your ship and chew through light drones in seconds.
since mjd pve seems to be new to you.....protip: after you make the micro jump, target the firgs and cruisers at 100km's. They will fly in at suicidal straight lines. They will instapop or at least be real easy kills. I do this now a on a mjd Rokh I run in pve. It has no damage bonus. It has no tracking. And yet most small targets melt at 100kms. Lucky ones live 2 salvos.
YOur second tips of the day....medium drones. They kill frigates nicely and have more ass to them to not blow up as easy. When something actually lives to reach me across the 100km no mans land I have with my 425 II's.....mediums wipe them fast and easy. |

Ranger 1
Ranger Corp
4563
|
Posted - 2013.08.31 04:57:00 -
[53] - Quote
Jenn aSide wrote:Watching a conspiratorial/paranoid mind in action (how do you get "omg null sec cartels" from these maruader buffs if beyond me) is amazing.
Am I the only one who reads a Dinsdale Pirannha post and hears the X-Files theme song in my head? Yep, either that or Tubular Bells. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Johnson Oramara
Science and Trade Institute Caldari State
106
|
Posted - 2013.08.31 11:55:00 -
[54] - Quote
Jenn aSide wrote:Watching a conspiratorial/paranoid mind in action (how do you get "omg null sec cartels" from these maruader buffs if beyond me) is amazing.
Am I the only one who reads a Dinsdale Pirannha post and hears the X-Files theme song in my head? Maruaders? Cool 
And on another note i thought i was playing a big space sandbox game... apparently not.
The marauder change is pretty big but you can also take it as a nerf for some playstyles. For some playstyles it might be a buff but to comment more about that i would have to test them first. |

Zan Shiro
Alternative Enterprises
222
|
Posted - 2013.08.31 13:05:00 -
[55] - Quote
Johnson Oramara wrote:Jenn aSide wrote:Watching a conspiratorial/paranoid mind in action (how do you get "omg null sec cartels" from these maruader buffs if beyond me) is amazing.
Am I the only one who reads a Dinsdale Pirannha post and hears the X-Files theme song in my head? Maruaders? Cool  And on another note i thought i was playing a big space sandbox game... apparently not. The marauder change is pretty big but you can also take it as a nerf for some playstyles. For some playstyles it might be a buff but to comment more about that i would have to test them first.
the "nerf" and buff were needed. It was player requested in fact. We asked in general give us reasons to fly maruaders over pirate. We got that. CCP was not going to make mach or vindi MkII.
CCP could not have them outright overpower them...we can already debate some pirates are too good. Power creep in the marauders not the answer.
CCP can't make them overt equals. End of the day, if stat wise mach and vargur equal.....mach still wins. 3 rig slots. Lots of recode and most players would go I get 3 slots on mach, lets buy it. Kronos and Pali same thing really with vindi and NM. Fact the pirates fly decent on 2 racial BS 4's easier get to than 1 racial bs 5 just +1 reason as well.
But like you said lets get them in game and see ow it play . Since I am sure ccp is is more worried about final rounds of play testing on the 1.1 sisi now with a pending patch release we will see soon enough. |

Jenn aSide
STK Scientific Initiative Mercenaries
2650
|
Posted - 2013.08.31 16:46:00 -
[56] - Quote
Johnson Oramara wrote:Jenn aSide wrote:Watching a conspiratorial/paranoid mind in action (how do you get "omg null sec cartels" from these maruader buffs if beyond me) is amazing.
Am I the only one who reads a Dinsdale Pirannha post and hears the X-Files theme song in my head? Maruaders? Cool  And on another note i thought i was playing a big space sandbox game... apparently not. The marauder change is pretty big but you can also take it as a nerf for some playstyles. For some playstyles it might be a buff but to comment more about that i would have to test them first.
I'm looking through the EULA but for the life of me I can't seem to find the section where CCP promises things will always stay the same just because someone calls it a "play style".
My you can site the correct chapter and verse for me? Thanks in advance. |

Zan Shiro
Alternative Enterprises
223
|
Posted - 2013.08.31 17:04:00 -
[57] - Quote
Jenn aSide wrote:Johnson Oramara wrote:Jenn aSide wrote:Watching a conspiratorial/paranoid mind in action (how do you get "omg null sec cartels" from these maruader buffs if beyond me) is amazing.
Am I the only one who reads a Dinsdale Pirannha post and hears the X-Files theme song in my head? Maruaders? Cool  And on another note i thought i was playing a big space sandbox game... apparently not. The marauder change is pretty big but you can also take it as a nerf for some playstyles. For some playstyles it might be a buff but to comment more about that i would have to test them first. I'm looking through the EULA but for the life of me I can't seem to find the section where CCP promises things will always stay the same just because someone calls it a "play style". My you can site the correct chapter and verse for me? Thanks in advance.
nano nerf would have been a class action lawsuit if so lol.
|

Jenn aSide
STK Scientific Initiative Mercenaries
2654
|
Posted - 2013.08.31 17:09:00 -
[58] - Quote
Zan Shiro wrote:Jenn aSide wrote:Johnson Oramara wrote:Jenn aSide wrote:Watching a conspiratorial/paranoid mind in action (how do you get "omg null sec cartels" from these maruader buffs if beyond me) is amazing.
Am I the only one who reads a Dinsdale Pirannha post and hears the X-Files theme song in my head? Maruaders? Cool  And on another note i thought i was playing a big space sandbox game... apparently not. The marauder change is pretty big but you can also take it as a nerf for some playstyles. For some playstyles it might be a buff but to comment more about that i would have to test them first. I'm looking through the EULA but for the life of me I can't seem to find the section where CCP promises things will always stay the same just because someone calls it a "play style". My you can site the correct chapter and verse for me? Thanks in advance. nano nerf would have been a class action lawsuit if so lol.
rofl, exactly. I MISS my nanophoon, I'ma go sue CCP, but make sure the court makes them pay me in plex. |
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