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81. Big Games Lottery not updating receipt page - in EVE General Discussion [original thread]
Did you even try mailing/EVEmailing them? _________ Someday, EVE may look like this .
- by RigelKentaurus - at 2008.05.30 15:50:00
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82. Game design choice question towards CCP (lag-related) - in EVE General Discussion [original thread]
Originally by: Pan Crastus Why would that be an exploit? Under lag-free conditions you can do that easily, just make everyone jump within a couple of seconds, then use "regroup" to make them all appear at once. You didn't understand wh...
- by RigelKentaurus - at 2008.05.30 12:54:00
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83. Game design choice question towards CCP (lag-related) - in EVE General Discussion [original thread]
Originally by: Akita T You both make it sound as if it should be classed as an exploit or something like that... but what it SHOULD be instead is a game feature for fleet warps (and newly introduced "fleet jumps")... You proposed a cha...
- by RigelKentaurus - at 2008.05.30 01:26:00
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84. Game design choice question towards CCP (lag-related) - in EVE General Discussion [original thread]
Actually I wasn't thinking about using that to gather intel. Instead, I thought it could create a way to have whole fleets appear at once, after an FC gives the order to disable the nice software that the alliance genius made, which blocks this p...
- by RigelKentaurus - at 2008.05.29 20:40:00
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85. anti-cloaking mod, hidden fix in Empyrean Age? - in EVE General Discussion [original thread]
Edited by: RigelKentaurus on 29/05/2008 17:13:43 Originally by: Hannobaal removing local is the only logical solution. It's not. Another logical solution would be to remove only cloaked players from local (and maybe not allow th...
- by RigelKentaurus - at 2008.05.29 17:13:00
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86. Game design choice question towards CCP (lag-related) - in EVE General Discussion [original thread]
Then how long until people (0.0 alliances) figure out which packet contains this message and take advantage of it? _________ Someday, EVE may look like this .
- by RigelKentaurus - at 2008.05.29 15:27:00
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87. Low populations - in EVE General Discussion [original thread]
Originally by: DubanFP P.S. Where is that website that says the number of users that have been playing EVE? http://www.eve-online.de/page_serverstatus.php ? _________ Someday, EVE may look like this .
- by RigelKentaurus - at 2008.05.28 18:34:00
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88. Lag in big fights - in EVE General Discussion [original thread]
Originally by: Mavrix Able First of all killing off the drones would be a totally different matter, if the droneswarm would remain fully functional untill destroyed and just have x times the normal HP their staying power would increase dra...
- by RigelKentaurus - at 2008.05.27 22:44:00
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89. GTC - in EVE General Discussion [original thread]
Basing your example on a noob ISK buyer is wrong, since the OP seems to talk about experienced players. As I already said I agree with you on the fact that it doesn't matter where those isk come from, nothing wrong with that (even if I don't like...
- by RigelKentaurus - at 2008.05.26 21:50:00
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90. GTC - in EVE General Discussion [original thread]
Originally by: Akita T We ARE equal in EVE. It gives equal opportunities for the CASH-rich and the TIME-rich people to have fun. The time-rich people grind for ISK as much as they need and then some maybe to sell some for gametime. The c...
- by RigelKentaurus - at 2008.05.26 21:31:00
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91. GTC - in EVE General Discussion [original thread]
Originally by: Akita T Playing devil's advocate, it's not fair to NOT allow GTC-for-ISK for people that don't have time to grind ISK because they have a job, a family and so on and so forth. While I kind of agree with you, is it fair t...
- by RigelKentaurus - at 2008.05.26 20:40:00
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92. GTC - in EVE General Discussion [original thread]
Edited by: RigelKentaurus on 26/05/2008 20:24:58 Originally by: Blane Xero Edited by: Blane Xero on 26/05/2008 20:04:10 I guess his corp WAS Secret Fleet. or at least Secret Fleet in some other language... According to the Salv...
- by RigelKentaurus - at 2008.05.26 20:24:00
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93. CCP plan no new PvE content for 1 year! - in EVE General Discussion [original thread]
Edited by: RigelKentaurus on 26/05/2008 20:13:40 Originally by: xena zena Ok how about, the stuff the OP is crying about wanting is more solo-play anti-group content that he can grind to get better epics for his character, err gear for...
- by RigelKentaurus - at 2008.05.26 20:13:00
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94. FW and Pod-Killing - in EVE General Discussion [original thread]
To those who talk about jump clones, the OP mentionned new players , and unless I missed something in the last devblogs, explaining how being in a militia will let you create jump clones easily, I doubt new players will have the standings neede...
- by RigelKentaurus - at 2008.05.26 02:29:00
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95. [Experiment] locator channel - in EVE General Discussion [original thread]
What if the player you want to locate is/has friends on the channel? _________ Someday, EVE may look like this .
- by RigelKentaurus - at 2008.05.25 18:28:00
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96. THE Local Removal Solution for 0.0 Macroers - in EVE General Discussion [original thread]
Originally by: The Action what do you guys think? I think you forgot another assumption: assumption 4: 0.0 macros really exist and are not actually sweatshop farmers who play/work with sound on. And I think this assumption is false. ...
- by RigelKentaurus - at 2008.05.23 21:48:00
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97. Stacking nerf - in EVE General Discussion [original thread]
Originally by: Shakuul [2] If this hurts everyone equally (ie everyone has a % chance of modules not working)...then blobs still have an advantage since they expect to have more working ships. They will still have an advantage, but isn...
- by RigelKentaurus - at 2008.05.19 21:58:00
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98. Stacking nerf - in EVE General Discussion [original thread]
Edited by: RigelKentaurus on 19/05/2008 21:35:19 Originally by: Nyphur But do they achieve the desired effect? I don't think having 400 ships in one grid is the problem, the problem is having 400 ships split into large enough groups t...
- by RigelKentaurus - at 2008.05.19 21:33:00
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99. Whens Ccp going to emplment the new Secure container. - in EVE General Discussion [original thread]
Originally by: Joe Starbreaker Finding PVP targets to fight is so hard, it usually takes a few hours of roaming, so if you can only log in for half an hour it makes sense to flip cans. If blowing up a bantam or even a barge is fighting...
- by RigelKentaurus - at 2008.05.19 16:27:00
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100. Why removing local would be bad. - in EVE General Discussion [original thread]
Originally by: Oedus Caro Indeed. So, where do we find out what the player base is collectively thinking? CCP would have to code some poll tools for that purpose. _________ Someday, EVE may look like this .
- by RigelKentaurus - at 2008.05.18 20:52:00
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