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1401. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Add a "Jobs Installed" line to the Science and Industry window. Keywords: Quality of Life, Industry Note: I want to know how many jobs a character has against his limit without having to count. Changing the "Max Manufacturing Jobs X" l...
- by RubyPorto - at 2013.07.16 03:02:00
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1402. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Allow multiple invention windows to be opened at once (highlight 10 BPCs, it opens 10 windows). Keywords: Industry, Quality of Life, Invention Suggestion: Allow the Science and Industry window's Blueprint tab to display blueprints in ...
- by RubyPorto - at 2013.07.16 02:39:00
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1403. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Tyberius Franklin wrote: I'm not claiming eve is F2P, I'm only addressing the idea that F2P games effectively don't have paying players subsidize non paying players. That said, depending on the perspective of an individual it can be considered...
- by RubyPorto - at 2013.07.16 02:35:00
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1404. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Allow Plastic Wrapping of Items without requiring a Courier Contract. Keywords: Quality of Life, Industry
- by RubyPorto - at 2013.07.16 02:28:00
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1405. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Tyberius Franklin wrote: Verunae Caseti wrote: Ace Uoweme wrote: Oh, it matters where the money comes from, because someone is paying more so others can play for free -- just like the F2P games operate. That is not how F2P games opera...
- by RubyPorto - at 2013.07.16 02:25:00
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1406. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Ace Uoweme wrote: [quote=Tippia]Yes, that's a pretty apt description of yourself. It's nice to see you're become so self-aware. So I take it you can't prove any of what you claimed?[/ quote] http://en.wikipedia.org/wiki/Straw_man *plonk* ...
- by RubyPorto - at 2013.07.16 02:21:00
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1407. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Ace Uoweme wrote: RubyPorto wrote: But not evidence, of course. Putting evidence of your wild lies claims on the forums would be crazy. Considering that you can Google, Ruby, that evidence is right before your eyes. Maybe if you take...
- by RubyPorto - at 2013.07.16 02:14:00
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1408. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Ace Uoweme wrote: De'Veldrin wrote: I am pretty sure he also won't get an aswer since I'm willing to bet even money that Ace has both me and Ruby blocked. Why would I? Got to have some entertainment on these forums, right? But not ev...
- by RubyPorto - at 2013.07.15 20:19:00
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1409. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Ace Uoweme wrote: I'm not a Goon, I have no stake in it. Other than games being GOOD and ATTRACTS more PLAYERS (not more IsBoxers). Name one western subscription MMO besides WOW that has better subscription numbers than EVE (and source you...
- by RubyPorto - at 2013.07.15 19:42:00
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1410. How many people have falcon alts? - in EVE General Discussion [original thread]
Phaade wrote: I divided the Cane from the zealot by jumping through and having the zealot follow me. I then burned back to the gate, jumped through, and proceeded to beat the hurricane into the ground, until his douchebag falcon alt logged in a...
- by RubyPorto - at 2013.07.15 19:06:00
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1411. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Ace Uoweme wrote: RubyPorto wrote: Apple has enough cash on hand (~$150 Billion) that they could buy a controlling interest in Microsoft (Market Cap $300 Billion). Wouldn't matter, if they didn't exist. Apple exists because Microsoft saw...
- by RubyPorto - at 2013.07.15 17:44:00
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1412. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Ace Uoweme wrote: RubyPorto wrote: Clearly Apple is failing and should copy Microsoft because Microsoft has the 90% market share, right? Apple wouldn't exist today without Microsoft that save it . Don't live in an oyster. It's not goo...
- by RubyPorto - at 2013.07.15 16:18:00
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1413. Concord Killmails API? - in EVE General Discussion [original thread]
Chribba wrote: *Flies around in a dread in Amarr every day* Erryday I'm Dreadmining.
- by RubyPorto - at 2013.07.15 16:15:00
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1414. Light-carriers - in Player Features and Ideas Discussion [original thread]
Johann Rascali wrote: RubyPorto wrote: Job Valador wrote: Johann Rascali wrote: Us Incursion weenies have been praying for something to carry battleships around highsec for quite a while. Honestly, I support the idea if it actually did...
- by RubyPorto - at 2013.07.15 16:13:00
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1415. partial targeting signal disruption - possible antiblob and other stuff - in Player Features and Ideas Discussion [original thread]
pisula tisicpecto wrote: Bringing friends is always advantage, and this mechanic will just slightly reduce that large advantage and brings more tactics. I know that eve is unique in this way, but it is still a pc game, and it might feel a littl...
- by RubyPorto - at 2013.07.15 16:08:00
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1416. EVE's Bait & Switch Design Philosophy - in EVE General Discussion [original thread]
Ace Uoweme wrote: Jenn aSide wrote: This is why EVE should never EVEr be something that the Ace Uoweme's of the world would like and flock to. One of the best features of EVE is that it has no 'levels" a smart player with a lower "skilled" c...
- by RubyPorto - at 2013.07.15 15:52:00
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1417. Light-carriers - in Player Features and Ideas Discussion [original thread]
Job Valador wrote: Johann Rascali wrote: Us Incursion weenies have been praying for something to carry battleships around highsec for quite a while. Honestly, I support the idea if it actually didn't have logistical capabilities (which are w...
- by RubyPorto - at 2013.07.15 10:35:00
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1418. partial targeting signal disruption - possible antiblob and other stuff - in Player Features and Ideas Discussion [original thread]
pisula tisicpecto wrote: -I have no friends with such a problem, i wrote this idea, because i saw a lot of dissatisfaction with blob mechanic Your first problem is assuming there is such a mechanic. There is not. "Bring your friends" is th...
- by RubyPorto - at 2013.07.15 10:23:00
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1419. Thoughts on Tech I and II BPOs - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: See above for why the 'Go buy one' argument is invalid, since it increases the profit ratio for the 'current' owner significantly if they sell. It is not a 'jealousy' question. It is straight up an issue of competitiveness....
- by RubyPorto - at 2013.07.15 10:18:00
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1420. How many people have falcon alts? - in EVE General Discussion [original thread]
Logical Chaos wrote: Little Dragon Khamez wrote: I like ewar I think it should be buffed, its an under used resource, plus there are counters to it and skills you can learn to buff your sensor strength. Disruption cruisers exist to ruin your...
- by RubyPorto - at 2013.07.15 08:35:00
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