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41. Cyno Field Jammers - in Test Server Feedback [original thread]
Originally by: General StarScream cuse with jammers you give smaller alliance a fighting chance if they got some brain and spunk ROFL, cyno jammers protect large alliances from small ones. you got it totally backwards dude !!
- by SUNscatcher - at 2007.10.04 04:27:00
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42. A change to POS that MUST go in for Rev 3.0 - in Test Server Feedback [original thread]
Originally by: Orchid Ix I always liked the idea when the tower goes pop, it's modules unanchor yup, when the tower goes down the modules should be spoils of war and unanchor to allow looting them.
- by SUNscatcher - at 2007.10.02 11:53:00
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43. Cyno Field Jammers - in Test Server Feedback [original thread]
Maybe cyno jammers should be anchored in space and not at a pos, say make a requirement for them to be 1 au from anything. then people have something to go after and people have something to defend, ship vs ship.
- by SUNscatcher - at 2007.09.26 02:52:00
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44. Jump bridges - in Test Server Feedback [original thread]
- by SUNscatcher - at 2007.09.19 02:41:00
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45. Jump bridges - in Test Server Feedback [original thread]
If you can catch me you can have me.
- by SUNscatcher - at 2007.09.19 02:39:00
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46. Jump bridges - in Test Server Feedback [original thread]
Originally by: the'internet is'for'**** Originally by: SUNscatcher What an idiot !! lol ... forum troll ... what a loser lol The Troll Calling the Troll a troll? (kettle, pot, black is getting old sorry.) Another Troll ou...
- by SUNscatcher - at 2007.09.19 02:35:00
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47. Jump bridges - in Test Server Feedback [original thread]
because dropping the cyno blocker to allow caps "in" adds a strategic element to system control. It seems the game is continually being dumbed down.
- by SUNscatcher - at 2007.09.18 01:12:00
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48. Jump bridges - in Test Server Feedback [original thread]
Originally by: Jita Alt So basicly you can't jump your dreads into a POS that they keep refueling with carriers.... We call your kind crybabies where i come from What an idiot !! lol come back when you know what your talking about a...
- by SUNscatcher - at 2007.09.16 21:00:00
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49. Jump bridges - in Test Server Feedback [original thread]
dropping the cyno blocker to allow caps to jump in forces a tactical decision, a window of opportunity for the enemy. That is called strategy and simplifing the game continually just makes it boring.
- by SUNscatcher - at 2007.09.16 16:46:00
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50. Jump bridges - in Test Server Feedback [original thread]
Because if they can't use the jump bridges the game is more complicated and thus more tactical in nature.
- by SUNscatcher - at 2007.09.16 05:00:00
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51. Jump bridges - in Test Server Feedback [original thread]
Edited by: SUNscatcher on 15/09/2007 18:37:57 because they are already fitted with jump drive, that fitting should prevent them from using jump bridges just like it prevents them from using jump gates. If for no other reason to be consistant i...
- by SUNscatcher - at 2007.09.15 18:37:00
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52. Jump bridges - in Test Server Feedback [original thread]
Capital ships with JUMP DRIVE capability should not be allowed to use jump bridges. Come on ccp how about a little common sense!
- by SUNscatcher - at 2007.09.15 14:23:00
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53. 1/2 as long as SEX !! - in EVE General Discussion [original thread]
That is how long the servers seem to be "up". I guess keepin it "up" is an Icelander problem ...... maybe it is something Icelanders eat.
- by SUNscatcher - at 2007.09.15 14:14:00
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54. A Cautionary tale to thepeople who complain about salavage "theft" - in EVE General Discussion [original thread]
the solution ccp should have implemented for ore theft was that you could aggro the theif without it resulting in an aggro against you. The same type of system should be used for "concord sansanctioned bounties" so that bounty hunting was somethin...
- by SUNscatcher - at 2007.09.15 14:11:00
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55. Star charts - in Player Features and Ideas Discussion [original thread]
I had this idea while scanning escrows and seeing someone trying to sell a Star chart. Instead of being some useless item wouldnt' it be kool if they were actually useful. The idea I had was this: What if these charts contained secret passages thr...
- by SUNscatcher - at 2006.09.24 15:31:00
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56. WCS Need a Nerf - in Player Features and Ideas Discussion [original thread]
this is a retarded thread. there is nothing wrong with WCS and its an area that is at least balanced. IF ccp would release Large warp bubbles a lot of the complaints vs wcs would go away.
- by SUNscatcher - at 2006.09.23 16:47:00
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57. Bookmarks: you crippled us, we cripple your CPU-usage - in Test Server Feedback [original thread]
yea it would be better not to allow copying or transfering bm's so that only those that actually make them have them to use. As compared to that solution I guess the 5 bm copy limit is very generous.
- by SUNscatcher - at 2006.09.23 16:43:00
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58. Mining Foreman Mindlink - in Sell Orders [original thread]
65 mil
- by SUNscatcher - at 2006.09.23 16:35:00
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59. The Muninn - in EVE General Discussion [original thread]
with the muninn its a mistake to think only proj, add tech II heavies to the mix and tech II ammo in the guns and its a very potent ship with high natural resists.
- by SUNscatcher - at 2006.09.23 16:25:00
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60. Bookmarks: you crippled us, we cripple your CPU-usage - in Test Server Feedback [original thread]
just don't allow making bm's or transferring them. then only people with bm's will be those that make them, should cut down on the problem significantly but still allow bm's in the game.
- by SUNscatcher - at 2006.09.20 00:45:00
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