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101. [PETITION] Please CCP let the Capsuleer mobile app live! - in Assembly Hall [original thread]
The problem isn't with CCP not being supportive, the capsuleer blog was clear on this point. it's simply that the developers would like to be paid for their time. either A: CCP hire them to produce mobile app features for EVE profesionally as p...
- by SXYGeeK - at 2010.10.04 21:06:00
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102. [Proposal] RSA authentication (help us protect our accounts) - in Assembly Hall [original thread]
With the recent wave of account hackings and CCP's reminder again to "Protect Your Accounts" I would like to reboot an inactive Proposal. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=131673 With the amount of time we invest into th...
- by SXYGeeK - at 2010.10.04 16:54:00
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103. HTML 5 support <Video> and <Audio> - in Player Features and Ideas Discussion [original thread]
Originally by: GoodNDead Edited by: GoodNDead on 01/10/2010 02:16:33 the igb is google's chome browser witch is totally capable of playing video and running flash. java flash and other tags were left out for security reasons. O...
- by SXYGeeK - at 2010.10.01 20:47:00
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104. HTML 5 support <Video> and <Audio> - in Player Features and Ideas Discussion [original thread]
So I ran an HTML 5 test on EVE IGB and it scored 119, better than expected. the first things I had interest in using are not working though. the improved Forms and the multimedia stuff. HTML 5 now has tags to include multimedia content in the ...
- by SXYGeeK - at 2010.10.01 00:56:00
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105. G15 App to intercept AlienFX? - in EVE Technology Lab [original thread]
Originally by: Bar0th Command Center RC 2.5.44 - This can be installed on any machine (and can be uninstalled once done with the next part). Inside the installation folder, you will find AlienFX SDK , which includes the DLL's, headers,...
- by SXYGeeK - at 2010.08.27 22:13:00
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106. Test server: Supercapital building, sovereignty and mirrors - in Test Server Feedback [original thread]
Hello Luv! Do You [TEDY] corp has two supercapitals in the cooker if you could so kindly complete them. I'd love to get out to the next mass test in them :) -We So SeXy
- by SXYGeeK - at 2010.08.24 22:41:00
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107. Container created miners - in Player Features and Ideas Discussion [original thread]
already there. jettison ore right click "change name" type in eve time -We So SeXy
- by SXYGeeK - at 2010.08.24 16:53:00
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108. Neutral Ship-Maintenance-Bay and war targets - in Player Features and Ideas Discussion [original thread]
- there is a reason you can not dock or jump with aggression for a period. - there is also a reason why remote repairing is an act of aggression to the recipients war targets. This ship maint bay use tactic seems to work around both of these in...
- by SXYGeeK - at 2010.08.13 17:32:00
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109. Advanced Drone Control - in Player Features and Ideas Discussion [original thread]
What I would like to see for drone control is improvements to make it easier for us to micromanage the drones. the ability to assign groups of drones to a hotkey (like a fitting slot) so that we can send to attack and recall groups of drones on a...
- by SXYGeeK - at 2010.08.13 17:26:00
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110. IGB and sound - in Player Features and Ideas Discussion [original thread]
testing common methods of playing sound from a browser reveals the EVE IGB does not play any sounds. http://www.phon.ucl.ac.uk/home/mark/audio/play.htm testing these methods on google chrome (also webkit browser) reveals that the bgsound method ...
- by SXYGeeK - at 2010.08.13 16:01:00
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111. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: Ghurthe Right now sov warfare is so heavily based on timers, and those timers so often get messed up during server updates that systems will change hands almost exclusively when the servers hiccup. Defenders of sov generall...
- by SXYGeeK - at 2010.08.07 06:08:00
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112. New Ship Type: Mining Platforms - in Player Features and Ideas Discussion [original thread]
there's nothing here that a rorqual can't do better. It's ship maintanace array can house 1,000,000 m3 that can hold 10 skiffs, or 6 mackinaws, or 5 hulks. or some mix thereof. If your implying that these platforms could move the ships and...
- by SXYGeeK - at 2010.08.06 05:59:00
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113. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Edited by: SXYGeeK on 09/07/2010 15:15:19 In the model I gave above of using security index to weight the fight one way or another It would be more difficult to take out sov from alliances that have a smaller number of systems, or only 1 (last...
- by SXYGeeK - at 2010.07.09 15:12:00
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114. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: Lance Bolvic So, if there is "no way" then all alliances with 0.0 ambition but lacks the personnel should just quit EVE Online... or play cards with the right people...right? Its just the status quo wrapped in a new package...
- by SXYGeeK - at 2010.07.08 16:54:00
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115. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: Lance Bolvic Basically, the general feeling is this didn't help small alliances into 0.0; it made it harder. Assuming CCP is still looking to improve smaller alliances odds in 0.0 here's a few ideas. Short of breaking up th...
- by SXYGeeK - at 2010.07.06 18:49:00
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116. @CCP GM: Asking for a response on this - in EVE General Discussion [original thread]
CCP has always maintained no reimbursements policy for large fleet fights. they are taking a hands off approach because as many have pointed out if they where to start making adjustments after the fact like reimbursements or removing the duplicat...
- by SXYGeeK - at 2010.07.01 15:46:00
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117. POS module anchoring, scan probe inspired. - in Player Features and Ideas Discussion [original thread]
Originally by: Prima Freedoom "Anchoring mode" ? That could be awesome indeed! -We So SeXy
- by SXYGeeK - at 2010.07.01 15:04:00
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118. [Proposal] Short cut to launch drones - in Assembly Hall [original thread]
This would rock, but it would require more of the shortcut mapping system than we have today. getting this working could open the possibilities for other great shortcut functionalities. -We So SeXy
- by SXYGeeK - at 2010.06.30 21:20:00
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119. See Drone Damage - in Player Features and Ideas Discussion [original thread]
I imagine the answer is going to be that drone damage is all processed server side. the client see the damage applied to the target but not the damage reports from the individual drones. being that drones are already a source of a bit of lag I'm ...
- by SXYGeeK - at 2010.06.30 17:10:00
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120. Mining revamp - in Player Features and Ideas Discussion [original thread]
Interesting Idea, however the trouble is that the game's inventory system cannot have different stats on the same type of item. you couldn't have a stack of Veldspar mined from several different qualities and have it refine down based on where it...
- by SXYGeeK - at 2010.06.30 16:59:00
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