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5981. Snipership setup - in Ships and Modules [original thread]
Originally by: Oventoasted Edited by: Oventoasted on 07/12/2005 22:21:21 Originally by: Vexy NiLakum Edited by: Vexy NiLakum on 07/12/2005 22:08:58 Originally by: om'shagar they typhoon gets a 10% bonus to range. an...
- by Sarmaul - at 2005.12.07 22:27:00
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5982. Portrait rendering seems to be broken - in EVE General Discussion [original thread]
Or is it just me? Originally by: Chowdown We camp a lot Originally by: Skape Gote Did you know that an anagram of Curse Alliance is "anal circus eel". Just FYI.
- by Sarmaul - at 2005.12.07 18:32:00
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5983. . - in Ships and Modules [original thread]
Originally by: Butter Dog Originally by: Sarmaul Edited by: Sarmaul on 07/12/2005 12:33:58 I have one in my hangar I like photoshop too. that's nice, but that image isn't photoshopped. just don't ask me to undock in it...
- by Sarmaul - at 2005.12.07 13:57:00
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5984. EVE Still not up :( - in EVE General Discussion [original thread]
Originally by: sonofollo hello its a hotfix - if done properly it should reduce lag even further - i can wait 40 minutes or two hours for this gain. like all the other recent hotfixes that had to be rolled back Originally by: ...
- by Sarmaul - at 2005.12.07 12:48:00
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5985. EVE Still not up :( - in EVE General Discussion [original thread]
Edited by: Sarmaul on 07/12/2005 12:47:51 contemplate leaving the house for some fresh air, then whine on the forums Originally by: Chowdown We camp a lot Originally by: Skape Gote Did you know that an anagram of Curse Allia...
- by Sarmaul - at 2005.12.07 12:47:00
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5986. [[[Official]]] Reason why Tranquility is still down! - in EVE General Discussion [original thread]
Originally by: Alhandra Slayer heh and my training time? who gives me back my training time? s**t nobody - if you're an idiot and don't set a 4 hour skill to cover downtime problems it nobody's fault but your own. Originally by: ...
- by Sarmaul - at 2005.12.07 12:45:00
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5987. CCP make new game - in EVE General Discussion [original thread]
or just modify eve so it had joystick controls for all the ships... Originally by: Chowdown We camp a lot Originally by: Skape Gote Did you know that an anagram of Curse Alliance is "anal circus eel". Just FYI.
- by Sarmaul - at 2005.12.07 12:43:00
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5988. Augor (An overlooked cruiser) - in Ships and Modules [original thread]
http://oldforums.eveonline.com/?a=topic&threadID=238417 CCP see it as a logistics cruiser, not a combat cruiser. Originally by: Chowdown We camp a lot Originally by: Skape Gote Did you know that an anagram of Curse Alliance is ...
- by Sarmaul - at 2005.12.07 12:39:00
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5989. . - in Ships and Modules [original thread]
Edited by: Sarmaul on 07/12/2005 12:33:58 I have one in my hangar Originally by: Chowdown We camp a lot Originally by: Skape Gote Did you know that an anagram of Curse Alliance is "anal circus eel". Just FYI.
- by Sarmaul - at 2005.12.07 12:33:00
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5990. New player with power problems - in Ships and Modules [original thread]
This thread has setups for a catalyst Originally by: Chowdown We camp a lot Originally by: Skape Gote Did you know that an anagram of Curse Alliance is "anal circus eel". Just FYI.
- by Sarmaul - at 2005.12.07 11:41:00
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5991. New player with power problems - in Ships and Modules [original thread]
Edited by: Sarmaul on 07/12/2005 11:32:44 1) howitzers are for minmatar ships (i.e. the Thrasher) 2) Balencing cpu/power is one of the major points of fitting a ship - if you try to cram to much on it you won't be able to turn all the modules ...
- by Sarmaul - at 2005.12.07 11:33:00
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5992. Preemptive Petition against the Aeon Carrier! - in Ships and Modules [original thread]
Originally by: Shira d'Radonis but all of the carriers are pretty hideous I would actually say the minmatar one looks alright, but the minny mothership is mmmm..... *drools* Originally by: Chowdown We camp a lot
- by Sarmaul - at 2005.12.07 11:26:00
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5993. Prowler comments? - in Ships and Modules [original thread]
it's the most heavily armed of all the industrials, with both a launcher and turret point. it shield tanks like a dream, has +2 wcs, and can fit a mwd. if I didn't have a gazillion other ships to train for I would be flying one instead of my mammo...
- by Sarmaul - at 2005.12.07 11:22:00
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5994. Dangers to Cov Ops Frigates ? - in EVE General Discussion [original thread]
Edited by: Sarmaul on 07/12/2005 11:20:06 Originally by: Weirda Originally by: Gyrn Fzirth Only covert ops ship I've ever lost I lost undocking. Can't cloak and you're super vulnerable to fast lock interceptors before you can g...
- by Sarmaul - at 2005.12.07 11:20:00
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5995. New t2 ship questions - in Ships and Modules [original thread]
The high-end T2 ships tend to sell for 700% above their base price (harpy 3.5m base, 20m sell and deimos 17m base, 130m sell), while the low-end only 300% above (jags, cerberus, etc). Expect the same to follow with the new T2 ships. Originall...
- by Sarmaul - at 2005.12.07 11:12:00
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5996. CCP: Cap Power Relay II avaiability? What happened with them? - in Ships and Modules [original thread]
Originally by: Pottsey ônot out yet, they will, utterly and compleetly swing the balance towards armortankkers....ô ThatÆs easy to fix at the same time add shield relays II so shield tanking gets a large boost as well. you forgot th...
- by Sarmaul - at 2005.12.07 11:04:00
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5997. Navy Issued ships additional bonus - in Ships and Modules [original thread]
you have obviously been roleplaying for too long in EVE. It's faction, not fraction :) and as for the CNR, isn't getting ANOTHER launcher point enough of a bonus? Originally by: Chowdown We camp a lot
- by Sarmaul - at 2005.12.07 10:24:00
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5998. Tier 3 bs's - in Ships and Modules [original thread]
When they start developing Kali and add them to the test server, I'll show you. Originally by: Chowdown We camp a lot
- by Sarmaul - at 2005.12.07 10:23:00
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5999. Stacking equation: progress so far - in Ships and Modules [original thread]
Edited by: Sarmaul on 07/12/2005 10:21:34 Originally by: Spreadsheat Base: 2.8875 so come on then, who at CCP was born on the 28th of August 1975? Originally by: Chowdown We camp a lot
- by Sarmaul - at 2005.12.07 10:21:00
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6000. Calculating Cap Recharge - in Ships and Modules [original thread]
Originally by: Hoshi Originally by: Lonli Lonki so i calculated... (5400/149)*2.4= 86,9 and?) what digit 86.9 tells me? The amount of cap you gain per second at peak recharge. If you can keep the total usage of cap below that ...
- by Sarmaul - at 2005.12.07 00:35:00
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