| Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 40 50 60 70 80 90 100 200 300 |
161. Laser t2 Ammo - in Ships and Modules [original thread]
FYI, they last about 1000 shots. TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.02 10:55:00
|
162. **Crow NERF** - in Ships and Modules [original thread]
Edited by: Sarmaul on 02/08/2006 10:53:42 Give the crow a bloody huge mass and maybe nerf its base speed like the rest of Caldari missile ships have to keep them balanced. See Jenny, this is what happens when you lower the mass of Caldari mis...
- by Sarmaul - at 2006.08.02 10:50:00
|
163. Hyperion and Blasters - in Ships and Modules [original thread]
Originally by: Blind Man maelstrom 5% damage change gogogo Hmmmm... slightly higher DPS or 7k alpha with Quake. That's a tough one :P TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.01 22:00:00
|
164. The Muninn: Will this ship be fixed? - in Ships and Modules [original thread]
Edited by: Sarmaul on 01/08/2006 21:13:59 Originally by: Shadowsword Originally by: Sarmaul What the devs said: If medium artillery gets a PG reduction, the PG increase minny ships recently recieved would have to go, which wou...
- by Sarmaul - at 2006.08.01 21:13:00
|
165. Goons - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Abdalion Originally by: NATMav Abdalion seems to frequent the GS threads alot, might want to give him a shout. hi TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.01 20:34:00
|
166. The Muninn: Will this ship be fixed? - in Ships and Modules [original thread]
What the devs said: If medium artillery gets a PG reduction, the PG increase minny ships recently recieved would have to go, which would break ****-loads of setups just to make one ship useful. On the otherhand, give the Muninn a powergrid boost...
- by Sarmaul - at 2006.08.01 20:29:00
|
167. what is the point of Target Painter II ?? - in Ships and Modules [original thread]
Originally by: Shamis Orzoz I think the advanced skill bonus only applies to t2. Nope. I wish it did, but it applies to all. TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.01 20:29:00
|
168. Official Tityana Theme Song *Available for Download!* - in My EVE [original thread]
what the **** TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.01 19:53:00
|
169. Can CCP admit theycan't handle 300 players in a system? - in EVE General Discussion [original thread]
Originally by: rig0r Originally by: Gibmundur Remove poses from eve, remove capital ships from eve, reinstate the fun station taking without having to throw up poses. WHAT HE SAID. And fix the fricking forums. I can't post a r...
- by Sarmaul - at 2006.08.01 19:51:00
|
170. Witness or victim of a hack or exploit? - in EVE General Discussion [original thread]
TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.01 19:49:00
|
171. Freighters, are they capital ships? - in Ships and Modules [original thread]
Originally by: Dreamdancer Couple corpies were discussing capital ships and how they can only be built by using capital ship array, which can only be anchored in a system you have sovernity. Freighters, Dreads and Carriers (not Mothers...
- by Sarmaul - at 2006.08.01 19:07:00
|
172. Poll Entry - Top 10 reasons why Eve is Better than World of Warcrap? - in EVE General Discussion [original thread]
Lack of irritating 10 year olds (although I'm currently playing on the RP WOW servers and it's nub and idiot free) TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.01 19:02:00
|
173. Tier ? Tech ? kali ? - in EVE General Discussion [original thread]
1. "There will be Tech3 Ships in Kali" Kind of. Ship and weapon modification is Tech 3. 2. "There is no such thing as Tier, only tech, i.e tech1 and tech2" False. Tiers are basically the order of a catagory. For example, Tier 1 battleships are ...
- by Sarmaul - at 2006.08.01 19:01:00
|
174. Tier ? Tech ? kali ? - in EVE General Discussion [original thread]
Edited by: Sarmaul on 01/08/2006 18:58:56 gah 2 secs TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.01 18:59:00
|
175. what is the point of Target Painter II ?? - in Ships and Modules [original thread]
It's cheaper and easier to come by. TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.01 18:08:00
|
176. SE Disbanding - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Omeega now i want a region to be a carebear. let's do it. he's back TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.01 17:35:00
|
177. Can CCP admit theycan't handle 300 players in a system? - in EVE General Discussion [original thread]
For those *****ing about goonfleet blobbing, in "ye olde days" the servers could quite happily handle these massive fleet fights. TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.08.01 17:32:00
|
178. Tier 2 BC blog? *pray* - in EVE General Discussion [original thread]
Originally by: Jenny Spitfire Originally by: Eximius Josari Everyone is so convinced any shield tanker with less than 7 slots sucks, it must be true. May be because they all want to tackle and solo. Which is exactly what ...
- by Sarmaul - at 2006.08.01 17:30:00
|
179. Artillery Thrasher - in Ships and Modules [original thread]
Engineering 5 and AWU 5 will leave you with just over 5pg left after you fit 7 280mm IIs, which are generally 2 gyro IIs in the lows and a mixture of sensor boosters, multispecs, webs and scramblers in the mids. TEAM MINMATAR FORUMS - In Rus...
- by Sarmaul - at 2006.08.01 17:27:00
|
180. World of Yarcraft - in Out of Pod Experience [original thread]
I take it I'm the only person who found the WOW pirate video funny? TEAM MINMATAR FORUMS - In Rust We Trust -
- by Sarmaul - at 2006.07.31 23:34:00
|
| Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 40 50 60 70 80 90 100 200 300 |
| First page | Previous page | Next page | Last page |