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1. Thrasher for Solo/Small Group PvP? - in Ships and Modules [original thread]
Originally by: Audri Fisher 7 280 mm II's 3 sensor booster II's 2 Gyrostab II's 1 thrasher about 7 mil listening to your entire alliance swear at you for instapopping all the pods, priceless hmm... 3 sensor boosters just to get pod...
- by Scraqp - at 2007.07.10 10:17:00
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2. Cheap missioning claymore - in Ships and Modules [original thread]
Originally by: Riho claymore cant break some BS tanks because i doesnt have good bonuses for missions :) nonsense... i have a mate who soloed lvl4s in a claymore more than easily and pretty fast too... might not be as fast as a sleipn...
- by Scraqp - at 2007.07.07 09:03:00
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3. I read the missle guide, but still have some questions - in Ships and Modules [original thread]
there are named versions of pretty much any module... im pretty sure u found a named rocket launcher. they cost more cause they have better stats check the variations tab for details do a market search on Rocket Launcher I and be sure to have rang...
- by Scraqp - at 2007.07.06 20:35:00
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4. Navy fleet tempest for missions? - in Ships and Modules [original thread]
Edited by: Scraqp on 05/07/2007 22:46:59 Originally by: SasRipper navy raven > navy tempest for mission tbh O RLY ?
- by Scraqp - at 2007.07.05 22:47:00
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5. maller + 100mn MWD - in Ships and Modules [original thread]
yea it will make u uber sexy !
- by Scraqp - at 2007.07.04 11:28:00
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6. Angel ratting with APOC - in Ships and Modules [original thread]
<smartass> its _projectile_, not projective ;) </smartass>
- by Scraqp - at 2007.07.04 11:06:00
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7. hvy missiles/torpedo's - in Ships and Modules [original thread]
hmmmmm scorpion... im sure u know that but raven would clearly be better id actually still armor tank it, despite having only 4 lowslots LOW 1x Large Armor Rep II 2x EM active Hardener 1x TH active Hardener MED 1x AB 1x or 2x TP rest cap recha...
- by Scraqp - at 2007.06.29 20:53:00
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8. hvy missiles/torpedo's - in Ships and Modules [original thread]
Edited by: Scraqp on 29/06/2007 20:31:11 i assume u r talking about ratting fit one or two sexy Target Painters, use torps and armor tank your ship i dont care which ship it is, armor tank it and use the meds for TPs / Cap Rechargers. edit...
- by Scraqp - at 2007.06.29 20:31:00
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9. Non-TII Drake setup? - in Ships and Modules [original thread]
Edited by: Scraqp on 27/06/2007 06:28:11 heavy launchers ? for 0.5 belts ? huh? fit assault launchers dude ;) a few large regolith shield inductions hell u prolly dont even need those fit a small shield booster and let it perma run should do t...
- by Scraqp - at 2007.06.27 06:26:00
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10. Commandship or Battleship? - in Ships and Modules [original thread]
Originally by: NoNah Originally by: Naomi Wildfire Theres nothing better at L4 then a good fitted Nighthawk =) http://eve-files.com/dl/103078
- by Scraqp - at 2007.06.25 15:31:00
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11. Pls give your favorit ships. tnx - in Ships and Modules [original thread]
wondering who should read thru all that, but anyways... 1. Frig - Rifter 2. Inty - Crow 3. AF - Wolf 4. Cov op - Buzzard 5. Bomber - dunno 6. Destroyer - Thrasher 7. Dictor - Sabre 8. Cruiser - Stabber 9. HAC - Cerberus (/me runs away and hides...
- by Scraqp - at 2007.06.25 15:27:00
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12. Cyclone help! - in Ships and Modules [original thread]
Edited by: Scraqp on 24/06/2007 19:25:33 passive tanking the cyclone makes baby jesus cry. 5x 720s 3x Heavy Missile Launcher replace with NOS if u want 1x Microwarp Drive 1x Large C-5 Shield Booster (dont know the exact name, just search for...
- by Scraqp - at 2007.06.24 19:26:00
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13. Old Skool Smartbombs? - in Ships and Modules [original thread]
the reason why they disallow smartbombs close to stations is because they want to prevent people to sit at the jita undock point and smartbomb them rich. no chance they ll ever change that i guess. which is good!
- by Scraqp - at 2007.06.24 09:38:00
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14. The Fighting Cerberus - in Ships and Modules [original thread]
i think u will be dead quite quick whats your plan with it? soloing? if not, dont use web and scram. u will want to stay at range unless u use HAMs if yes, just dont ;)
- by Scraqp - at 2007.06.22 17:19:00
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15. A Few Suggestions Post-Titan Death - in Ships and Modules [original thread]
Edited by: Scraqp on 22/06/2007 17:14:31 /signed before patch they obviously were invincible and it seems post patch they are the exact opposite. doesnt feel right. actually prefered an invincible titan over 10000m smack posts from a certai...
- by Scraqp - at 2007.06.22 17:15:00
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16. Cyclone Help - in Ships and Modules [original thread]
tbh i armor tanked my cyclone when i ratted sanshas. worked perfectly fine. dont flame me. seriously. it worked. my mum tells me i can do what i want. it works cause i am good
- by Scraqp - at 2007.06.22 17:12:00
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17. Minmatar Or Galente??? - in Ships and Modules [original thread]
prolly but minmatar is more fun
- by Scraqp - at 2007.06.21 04:42:00
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18. Bombs Away!...Or Not? - in Ships and Modules [original thread]
Originally by: Aina Sahalin Edited by: Aina Sahalin on 20/06/2007 09:48:08 So that 15 second flight time on the is just a detonation timer? aye
- by Scraqp - at 2007.06.20 09:50:00
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19. Exploration probes picking up on-board scanner class sites, Bug? - in Ships and Modules [original thread]
Originally by: El'essar Viocragh Just ignore everthing with a signal strength between 3 and 15 until they have their own category. It's not that hard. u get a signal strength when using multispectrals? interesting... cause i dont
- by Scraqp - at 2007.06.20 06:31:00
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20. Exploration probes picking up on-board scanner class sites, Bug? - in Ships and Modules [original thread]
agreed, thats more than annoying :-\
- by Scraqp - at 2007.06.20 05:22:00
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