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121. Damage application in EVE - in Ships and Modules [original thread]
Thanks for the replies. The numbers above were raw, i.e. not including resists. I used RF EMP, which means I have a volley damage of 2,600. I copied the exact killmail into EFT, hence I accounted for rigs (he had damage rigs). With EMP plugged i...
- by SecHaul - at 2008.12.15 13:10:00
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122. Damage application in EVE - in Ships and Modules [original thread]
Quick question: I fired upon an interceptor with artillery. His EHP were greater than my volley, however he still popped in a single volley. The damage from the log reported damage done of 1,770 (which is after resists I believe?). His HP in EFT ...
- by SecHaul - at 2008.12.15 06:45:00
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123. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Originally by: Goumindong Plates are applicable on every size of ship in the game. An 800mm plate more than doubles the size of any cruisers armor. A 400mm plate is over a 50% increase in hit points for a maller . Once again, you d...
- by SecHaul - at 2008.12.14 15:16:00
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124. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Originally by: Goumindong Originally by: SecHaul Just so that you know, in the 3x EANM + 1 DC example quoted above, 2x EANM + 1x Exp + 1x DC provides greater EHP. Your omnitanking example is only mathematically true where you fit...
- by SecHaul - at 2008.12.13 14:47:00
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125. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Originally by: Goumindong Its only if you have knowledge of what will be shooting you before you fit that you can make use of specific tanking. Which is not a bad thing, since meta choices need to be strong and valuable. But it is somethin...
- by SecHaul - at 2008.12.12 20:08:00
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126. 20mil SP in less than a year. - in Skill Discussions [original thread]
Originally by: Ferenc Puskas that's where your wrong, a character that's purely perception/willpower meaning just getting perc/will learning skills to V and +4s is very very possible to get 20mil+ a year with something like pure gunnery sk...
- by SecHaul - at 2008.12.12 17:30:00
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127. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Originally by: Goumindong You should be loading EMP unless the target is larger than you. Shields matter, even over the higher EM resistances That is weird Goum, I could swear when I looked at Marn's "Accurate Time do Death" numbers, Ha...
- by SecHaul - at 2008.12.12 14:58:00
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128. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
I just saw the thread at SHC about 'balancing large projectiles'. Makes for some good reading, I'll follow that thread with a little interest as it appears to be more neutral and open to data, rather than the mini-flame fest this one is becoming.
- by SecHaul - at 2008.12.12 05:06:00
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129. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Originally by: Lyria Skydancer Yeah actually they do, you just suck. You know why? Because you will always suck at this game if you try to shoe horn ships into roles they weren't built for. It's like me training for a crow and then whining...
- by SecHaul - at 2008.12.12 02:47:00
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130. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Originally by: Lyria Skydancer Originally by: Marn Prestoc I still haven't heard anything except "look at the range and damage!" for a reason lasers are overpowered. What about cap use? what about fitting cost to the ship? hence ...
- by SecHaul - at 2008.12.11 22:04:00
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131. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Edited by: SecHaul on 11/12/2008 21:42:19 Originally by: Goumindong I have already shown how fitting specific hardeners on ships(much less so on shield tankers though) is stupid unless you know specifically what you're going to be figh...
- by SecHaul - at 2008.12.11 21:41:00
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132. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Edited by: SecHaul on 11/12/2008 19:04:21 Edited by: SecHaul on 11/12/2008 18:59:24 Originally by: Marn Prestoc Well obviously the setups differ, I was assuming single rep hyperions vs single rep geddon + rapier. That meant dual he...
- by SecHaul - at 2008.12.11 18:59:00
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133. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Edited by: SecHaul on 11/12/2008 18:54:04 Originally by: Marn Prestoc Well obviously the setups differ, I was assuming single rep hyperions vs single rep geddon + rapier. That meant dual heavy pulse would have to be used rather than me...
- by SecHaul - at 2008.12.11 18:54:00
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134. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Edited by: SecHaul on 11/12/2008 18:47:42 Originally by: Marn Prestoc So what your saying is a Armageddon, with just its turrets @ 20km can kill a Hyperion that has a active tank? Well firstly the geddon @ 20km, assuming you carry a...
- by SecHaul - at 2008.12.11 18:43:00
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135. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Originally by: Marn Prestoc If the only arguement is rapier + geddon, surely then that is the overpowered combination and not lasers being overpowered? Without the rapier you have no range control. I think you are finally understanding...
- by SecHaul - at 2008.12.11 18:14:00
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136. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Edited by: SecHaul on 11/12/2008 06:51:56 Originally by: Goumindong This was the quotes that i replied to as "Dot Dot Dot" You significantly fail at reading and quoting, unless you believe you quoted my statement before I made it. ...
- by SecHaul - at 2008.12.11 06:51:00
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137. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Originally by: Goumindong The tool is actually better than it has ever been before. Battleships are just as fast over 0-25km distances than they were before QR*[no joke, the agility boost is that big]. And the web nerf means that pulse sh...
- by SecHaul - at 2008.12.11 06:39:00
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138. DPS graphs: BS vs. BC - in Test Server Feedback [original thread]
Originally by: Goumindong 1. It takes time to get your ship 2. If the tackler is a battleship then you're pretty much acknowledging there is no problem with the blasterships... I have always said that in a solo or small gang environmen...
- by SecHaul - at 2008.12.10 04:37:00
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139. Can your programmers count at CCP ? - in EVE General Discussion [original thread]
Originally by: Tippia I'm guessing that the sentries that sit around the station where you dock count as "other law enforcement units" so the GCC is effectively reset when docking as well. The GCC is not reset unless you perform anothe...
- by SecHaul - at 2008.12.09 20:46:00
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140. Can your programmers count at CCP ? - in EVE General Discussion [original thread]
Originally by: Gaia Thorn Yah since your mister ****in uber himself. Problem is though to have sentry fire means that the sentry must have shot at you before hand which is a pretty damn long reach is you kill someone in a belt and then in...
- by SecHaul - at 2008.12.09 20:40:00
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