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201. Meh birthday - in Out of Pod Experience [original thread]
coot ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 9558.33 units.
- by Sentani - at 2006.01.13 18:06:00
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202. Stupidest Way You Lost Your Drones - in Out of Pod Experience [original thread]
Edited by: Sentani on 13/01/2006 17:58:07 remember when i did the complete opesit... it was along time ago... i was in my tristan and was ratting in a 0.4 system... i was begining to take a beating and reached hull... did i warp out ? NO ...
- by Sentani - at 2006.01.13 17:57:00
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203. Forum Warriors - in Out of Pod Experience [original thread]
i dunno what i am ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 9558.33 units.
- by Sentani - at 2006.01.13 17:54:00
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204. Antimatter and range...? - in Ships and Modules [original thread]
can run 4 t2 150 and AB forever aswell on my harpy i was more talking about the blasters/rail on a megathron... using AM uses to much cap on a blaster boat... ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold ...
- by Sentani - at 2006.01.13 09:48:00
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205. idea how to fix shortrange guns - in Ships and Modules [original thread]
if you use the aproach command the ship tries to keep the target infront of the ship at all times... with reduces transvestral... ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capab...
- by Sentani - at 2006.01.12 21:59:00
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206. Battlefield 2: Euro Force - in Out of Pod Experience [original thread]
think the milking of the players is annoying... why cant they do like CCP and release the expansions for free ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772...
- by Sentani - at 2006.01.12 10:41:00
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207. Lets crash a node - in EVE General Discussion [original thread]
Originally by: HippoKing *click* soon hope so to ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with...
- by Sentani - at 2006.01.12 10:38:00
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208. Lets crash a node - in EVE General Discussion [original thread]
Edited by: Sentani on 12/01/2006 10:23:08 im really getting sick of this comp... ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currentl...
- by Sentani - at 2006.01.12 10:22:00
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209. Lets crash a node - in EVE General Discussion [original thread]
its funny to read how everyones focusing on the crashing of the node... im talking about the fact that something drastic needs to be done since the devs seem to care about the macros... ____________ The cargo bay is overloaded and cannot be made ...
- by Sentani - at 2006.01.12 10:15:00
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210. Lets crash a node - in EVE General Discussion [original thread]
just think they should cut the cancer out before it gets to big... the mineral prices have droped by allmost 50% in 6 months.. and t1 ship prices are getting to low... a raven for less then 100 mill is just wrong... ____________ The cargo bay i...
- by Sentani - at 2006.01.12 10:13:00
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211. Lets crash a node - in EVE General Discussion [original thread]
Edited by: Sentani on 12/01/2006 10:04:27 people need to start reading between the lines Originally by: Traxio Nacho Macro miners are annoying, but ruining the game for everyone just to get rid of macro miners is silly and quite chi...
- by Sentani - at 2006.01.12 10:04:00
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212. Lets crash a node - in EVE General Discussion [original thread]
lets crash all of the trade nodes once a day till CCP start dealing with the macros with a firmer hand... the SWG players did this and the devs buckled... seems like the only way to get the devs to take notice that the playerbase wants more acti...
- by Sentani - at 2006.01.12 09:54:00
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213. Where has kieron been? (Or how I spent my Christmas vacation) - in Out of Pod Experience [original thread]
dont forget to tighten those screws... dont want this to happen to you ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed ...
- by Sentani - at 2006.01.12 09:48:00
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214. All you guys need to quit EVE - in Out of Pod Experience [original thread]
stupid school computers ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 9558.33 units.
- by Sentani - at 2006.01.12 09:44:00
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215. Best headphones that fit in/around your ear - in Out of Pod Experience [original thread]
anyone know about a good cordless headset with a mic ? ive allways had corded ones and i allways run over the cord with my chair and ruin it... ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is curren...
- by Sentani - at 2006.01.12 09:41:00
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216. Free planetside??? - in Out of Pod Experience [original thread]
i havnt played the game but ive been talking to people have... i dont understand why they dont remove the overpowered pieces of crap... what ive heard that those robots are one man pwn machines... ____________ The cargo bay is overloaded and can...
- by Sentani - at 2006.01.12 09:39:00
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217. Antimatter and range...? - in Ships and Modules [original thread]
personaly think plutonium is better... uses less cap and but you dont lose that much damage... ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it ...
- by Sentani - at 2006.01.12 06:56:00
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218. caracal? - in Ships and Modules [original thread]
just started flying one again... they are rather leathal... the range is the biggest plus... i get 95km range with about 900k in missile skills... and do 100-200 damage a hit ____________ The cargo bay is overloaded and cannot be made to fit Ex...
- by Sentani - at 2006.01.11 22:06:00
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219. Are Minnie ships gimped for PVE? - in Ships and Modules [original thread]
Edited by: Sentani on 11/01/2006 11:23:56 Range is bliss when it comes to PvE and the minmatars ranged weapons are rather power and CPU hungry for their preformence... wish they had like redused the fitting in the arties >_> __________...
- by Sentani - at 2006.01.11 11:24:00
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220. Whats up with the "bigshot" in the URL - in EVE General Discussion [original thread]
they must have changed it... i didnt have it a few months ago ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 95...
- by Sentani - at 2006.01.11 10:40:00
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