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1. Idea of IPBM (Inter-Planetary Ballistic Missile) - in Player Features and Ideas Discussion [original thread]
/signed ------------ Peregrinus Amarria
- by Sha'blach - at 2006.09.26 03:43:00
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2. Cov Ops Destroyer - in Player Features and Ideas Discussion [original thread]
big fat ditto. ------------ Atlantis Earth Production Studios - Phoenix, Arizona - Las Vegas
- by Sha'blach - at 2006.03.08 14:37:00
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3. Replacing Local with a practical alternative. - in Player Features and Ideas Discussion [original thread]
CCP! LOOK HERE! GREAT IDEA!!!! big ass megathron whoopin /signed! ------------ Atlantis Earth Production Studios - Phoenix, Arizona - Las Vegas
- by Sha'blach - at 2006.02.28 12:49:00
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4. Delete skills to reduce clone cost - in Player Features and Ideas Discussion [original thread]
I spend 16.777m isk each time I have to buy a clone, it's a little expensive, but you see - alot of people arent oriented to just ONE profession (those that dont have the money for more than one account) and thus have to generalize their skill tra...
- by Sha'blach - at 2006.02.14 15:49:00
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5. Missile Webbing - in Player Features and Ideas Discussion [original thread]
Originally by: Helen Tiger I'm siding with Grey Area on this one... missiles have been nerfed enough in the past (and even now), no need to add more. Forget about targetting missiles : counting my skills in, my cruise missiles travel at 5...
- by Sha'blach - at 2006.02.14 15:46:00
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6. Just make it official already.... - in Player Features and Ideas Discussion [original thread]
/me holds out a big ass 10km wide sign saying "no well in hell"
- by Sha'blach - at 2006.02.14 15:44:00
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7. Strategic weapons - in Player Features and Ideas Discussion [original thread]
boring: /signed
- by Sha'blach - at 2006.02.14 15:37:00
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8. [WEAPON] Flak Guns - in Player Features and Ideas Discussion [original thread]
oh MAJOR /signed
- by Sha'blach - at 2006.02.14 15:33:00
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9. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
/me so signs
- by Sha'blach - at 2005.10.19 06:57:00
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10. Innate hull and armor repair - in Player Features and Ideas Discussion [original thread]
FYI: Pod ships dont even have crews.
- by Sha'blach - at 2005.10.19 06:52:00
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11. Button "Reload all Weapons" - in Player Features and Ideas Discussion [original thread]
SOOOO signed///
- by Sha'blach - at 2005.09.25 01:10:00
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12. Launchers should be seen in the ship - in Player Features and Ideas Discussion [original thread]
/signed.
- by Sha'blach - at 2005.09.25 01:08:00
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13. New type of weapon. - in Player Features and Ideas Discussion [original thread]
sorry, but I need to slap you with the physics stick: As the projectile left the barrel, it would destroy the gun and a good portion of the ship due to near infinite mass = near infinate gravity. Iow, you rip apart the whole damn ship. Causing th...
- by Sha'blach - at 2005.09.25 01:07:00
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14. Carriers (suggestion) - in Player Features and Ideas Discussion [original thread]
uhm.... yea... hehe, dont kill me for modelling this please. http://members.lycos.co.uk/admiraligor/ship7.jpg
- by Sha'blach - at 2005.03.11 06:39:00
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15. Why not remove "pilots in space"? - in Player Features and Ideas Discussion [original thread]
Stupid and POINTLESS! Why not just make a fleet war impossible, why not just let carebears not be visible when mining in 0.0 (or empire for that fact) this is an aspect of the game, LEAVE IT! and stop whining! 0.0 is SUPPOSED to be unsafe, you're...
- by Sha'blach - at 2005.02.16 00:52:00
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16. Dreadnoughts...what are people's expectations? - in Player Features and Ideas Discussion [original thread]
ahem.... Jove mothership Chronicle.... AHEM.... yea, like that - but smaller, and cant rip holes in Apocs... heh... *cough* without 10 shots :D But like a BS againced a cruiser, the dreadnaught should be like that againced Battleships... Goes lik...
- by Sha'blach - at 2005.02.16 00:44:00
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17. Thermonuclear Torpedo - in Player Features and Ideas Discussion [original thread]
A new torpedo that requires it's own launcher (like the new probes) and actually looks like a friggen nuke! (see videos below) It comes in yeilds ranging from 50kt to 10mt, The higher the yeild, the higher the price. 50kt = 10,000isk 100kt = 30...
- by Sha'blach - at 2005.01.18 00:14:00
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18. Quantum Singularity Weapon - in Player Features and Ideas Discussion [original thread]
we current have antimatter warheads heh they have ammunition that uses antimattter as well I believe
- by Sha'blach - at 2004.10.21 12:15:00
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19. Quantum Singularity Weapon - in Player Features and Ideas Discussion [original thread]
we current have antimatter warheads heh they have ammunition that uses antimattter as well I believe
- by Sha'blach - at 2004.10.21 12:15:00
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20. Deep Space Exploration; A new career for Eve. - in Player Features and Ideas Discussion [original thread]
Sounds like a fellow ex-Jumpgate player to me... and I love this idea.
- by Sha'blach - at 2004.10.19 15:15:00
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