Pages: 1 2 3 4 5 6 7 8 9 10 20 |
421. Ganking penalty - in Assembly Hall [original thread]
Originally by: Doctor Invictus The whole point is to make attacking "defenseless" ships more costly than attacking "defended" ships, so that fewer pirates will attack the defenseless. Cost is RARELY a factor for... well... anyone. Lol...
- by ShahFluffers - at 2011.02.21 20:56:00
|
422. [Proposal] Faction Warfare - in Assembly Hall [original thread]
Edited by: ShahFluffers on 13/02/2011 06:55:40 Originally by: Ahnew I'm just throwing ideas out there to gauge an opinion. As to the ideas themselves I know it's very different from what it is now. I wasn't talking about a simple fix o...
- by ShahFluffers - at 2011.02.13 06:50:00
|
423. [Proposal] Current Fleet rules make this game less social - in Assembly Hall [original thread]
Errrr... last time I checked it was not possible to attack a fleetmember who was not in one's corp without incurring the wrath of CONCORD (in high-sec at least). _______________________ "Just because I seem like an idiot doesn't mean I am one." ~...
- by ShahFluffers - at 2011.02.11 22:35:00
|
424. [Proposal] Have scram/disruptor prevent jumping - in Assembly Hall [original thread]
Originally by: Ozwald Rens If somebody is scrambled, they should not be able to use Stargates to jump. PvP at gates is far less fun than it good be because of this IMO Get a friend with a fast point to stay on the other side of the gat...
- by ShahFluffers - at 2011.01.23 20:52:00
|
425. yellow wreck that appear blue or white - in Assembly Hall [original thread]
... lrn 2 english. Also, wrong forum. You do not get CONCORDed for looting wrecks. Yellow wrecks belong to someone else. If you take stuff out of them then YOU will be flagged as "hostile" to whomever does "own" it and can be attacked by that p...
- by ShahFluffers - at 2011.01.14 11:48:00
|
426. Visual tuning of the Ships for players - Variate skins - in Assembly Hall [original thread]
Originally by: Apsidia Omg! I was late with idea... Thanx for open my eyes. Screenshot is awesome! ... does someone want to tell this person? I don't have the heart to. _______________________ "Just because I seem like an idiot...
- by ShahFluffers - at 2011.01.14 11:04:00
|
427. [PROPOSAL] new control scheme - in Assembly Hall [original thread]
Originally by: Selinate -Toggle key for WASD -QE controls for the ship. Essentially, W is up, A is down, and so forth. Q and E rotate the ship. Hold another button (possibly shift, or whatever your choice) and then press Q or E at the sam...
- by ShahFluffers - at 2011.01.12 10:13:00
|
428. [proposal] Gallente war phylosophy- fix the ships, not only the guns - in Assembly Hall [original thread]
Edited by: ShahFluffers on 08/01/2011 21:32:10 Originally by: Maxsim Goratiev Edited by: Maxsim Goratiev on 08/01/2011 17:10:56 I am still puzzled, why is it that gallente ships are so inferior> is it slot layouts? What is it, s...
- by ShahFluffers - at 2011.01.08 21:31:00
|
429. [proposal] Gallente war phylosophy- fix the ships, not only the guns - in Assembly Hall [original thread]
Originally by: Nischara hull tanking modules do not give speed penalties like armor modules, so the silly problem of armor tank and blaster range goes away Errrrrrrr... try fitting a Dominix with all Hull Reinforcement Bulkheads in th...
- by ShahFluffers - at 2011.01.07 06:51:00
|
430. [proposal] Gallente war phylosophy- fix the ships, not only the guns - in Assembly Hall [original thread]
Supported. I'd personally like to see Gallente ships with the active rep bonuses (ex. Brutix, Myrmidon, Hyperion) get that bonus changed to an armor buff (ex. 5% armor per level). In this way, Gallente ships don't NEED to fit plates (keeping them...
- by ShahFluffers - at 2011.01.06 19:25:00
|
431. [proposal] Ideas on a bringing more players to low sec - in Assembly Hall [original thread]
Originally by: Khan D'Amarr As for wiping pirates out...absolutely not and I really hope this post does not come across that way. Would piracy be harder? Yes, but piracy should be hard and these players who choose to do it are up to the c...
- by ShahFluffers - at 2011.01.04 03:15:00
|
432. [proposal] Ideas on a bringing more players to low sec - in Assembly Hall [original thread]
Quote: On the other hand, entering a system which is still technically under ôEmpire controlö and having twenty -10 ôpiratesö docked at a station with their feet kicked up seems somewhat strange. ArenÆt pirates anti-social murderers bent on...
- by ShahFluffers - at 2011.01.04 02:44:00
|
433. skills - in Assembly Hall [original thread]
I vehemently oppose the reallocation of skillpoints (certain exceptions apply... i.e. learning skills). Why? It would only encourage people to take SP out of ships/weapons that they consider "subpar" and put it into ships/weapons they consider "...
- by ShahFluffers - at 2010.12.25 23:05:00
|
434. [Proposal] Clone upgrade, implants and PVP - in Assembly Hall [original thread]
Usually people post in the Features and Ideas board to see how viable/well received their idea is BEFORE bringing it to the Assembly Hall. If the idea flops there, then chances are it will flop here. Not Supported. _______________________ "Ju...
- by ShahFluffers - at 2010.12.23 22:08:00
|
435. [Proposal] Mechanic change - burst that bubble*! - in Assembly Hall [original thread]
Originally by: Kaya Divine @ While I completely agree with you, that my knowledge of English is basic, I believe that my words are understandable. Your words are understandable, but your grammar needs a bit of work. Originally by...
- by ShahFluffers - at 2010.12.13 07:37:00
|
436. [Proposal] Mechanic change - burst that bubble*! - in Assembly Hall [original thread]
Edited by: ShahFluffers on 11/12/2010 04:47:28 I'm having a hard time seeing what you are attempting to propose here (mostly because I'm having a hard time reading your English). What I got out of it is: ~ You want people to be able to rec...
- by ShahFluffers - at 2010.12.11 04:45:00
|
437. [Proposal] Bounties are soo 90's! issue a Kill Contract! - in Assembly Hall [original thread]
I think the question on everyone's mind is: how does this fix the current system where you clone jump into a naked clone and have your alt pod you for the bounty? If it doesn't address this issue then your proposal is merely a lateral move from t...
- by ShahFluffers - at 2010.12.06 22:24:00
|
438. [Proposal] Re-evaluation of High Sec Capital Ships - in Assembly Hall [original thread]
Already being discussed. Also, Not Supported. _______________________ "Just because I seem like an idiot doesn't mean I am one." ~Unknown
- by ShahFluffers - at 2010.12.02 04:08:00
|
439. [proposal]justin bieber parade ballon - in Assembly Hall [original thread]
Originally by: De'Veldrin I want to say something mean and snarky. I really do. I can feel the rage building inside of me to nearly Grimpak-esque levels. Unfortunately, your proposal seems to have robbed my brain of the ability to adequat...
- by ShahFluffers - at 2010.11.22 21:08:00
|
440. [Idea] Independant module targetting - in Assembly Hall [original thread]
Originally by: LordElfa While I'm sure this has been suggested before, I couldn't find an exact thread about it so I wanted to bring it up and bounce it off the player base to see what the pro's and cons were. The idea is independent modu...
- by ShahFluffers - at 2010.11.19 21:33:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |