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1. Dockable Ships: Battleships and Titans - in Player Features and Ideas Discussion [original thread]
I was hoping for a carrier class with a jump drive. Would make more sense I think. But then I've been wanting to play role-play-Homeworld since starting this game.
- by Sibelius - at 2003.11.03 17:41:00
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2. Top 3 List of things that need implemented, changed or added - in Player Features and Ideas Discussion [original thread]
First fix the warp sticking. Logging out is the only way out of a warp stick in battle.
- by Sibelius - at 2003.11.02 23:26:00
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3. Think carefully about pricing CCP. - in Player Features and Ideas Discussion [original thread]
Edited by: Sibelius on 31/10/2003 10:45:57 Edited by: Sibelius on 31/10/2003 10:45:04 Edited by: Sibelius on 31/10/2003 10:43:45 Quote: Leviathan Titan (Build 1077 information) * Average Battleship CPU * Powergrid of 2x a battle...
- by Sibelius - at 2003.10.31 10:42:00
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4. New idea for fitting modules - in Player Features and Ideas Discussion [original thread]
I like the idea of swaping modules in-flight and I've thought about it a lot since reading your post yesterday. What i would do is instead of drones and skill which I belive may be difficult to implement. I would perhaps have a new hot-swap modul...
- by Sibelius - at 2003.10.28 18:59:00
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5. small unimportant idea - when click, undermenu should not disappear until another click - in Player Features and Ideas Discussion [original thread]
While we're at it could I get yellow added to the possible UI colours? Also an alternative icon in cornflower blue? (j/k)
- by Sibelius - at 2003.10.28 18:50:00
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6. Idea to reduce spam on the trade channel - in Player Features and Ideas Discussion [original thread]
Have you tried copying the channels to clipboard? You get a timestamped chat-log which you can put into wordpad and search for any items you might want. This is quite labour-saving. URLs would make this a lot harder for me. Its not like the tr...
- by Sibelius - at 2003.10.28 18:31:00
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7. Altered Carbon - in Player Features and Ideas Discussion [original thread]
Quote: But I think these players should be sent back in a basic clone and their main clone reactivated after the sentance duration. You can't really lock people out of the game when they've paid their money! Sentance them to a period of n0...
- by Sibelius - at 2003.10.28 01:20:00
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8. Altered Carbon - in Player Features and Ideas Discussion [original thread]
Exec Summary: Do crime. Do Time. Don't get re-cloned for a while
- by Sibelius - at 2003.10.27 13:40:00
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9. Altered Carbon - in Player Features and Ideas Discussion [original thread]
Firstly, has anyone on this board read the novel 'Altered Carbon' by Richard Morgan? Now a short introduction, please indulge me. The book revolves around the idea that your memories and self could be stored in a device that would reside inside y...
- by Sibelius - at 2003.10.27 12:44:00
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10. We want to blow stuff up. - in Player Features and Ideas Discussion [original thread]
You would need colataral held from both parties really. Explanation: Say I hire a merc to escort a mining operation (Yawn! I know). The merc then turns guns on the mining ships and walks off with 6 brand spanking new miner2s. The only problem wit...
- by Sibelius - at 2003.10.26 13:23:00
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