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1. Can i has space flame throwers? - in Ships and Modules [original thread]
Markus Navarro wrote: Is it ''Let's fall for obvious troll day ?'' Because it certainly look like it Dear sir, are you suggesting that i would do such a horrible thing to this respectful community?
- by Siddy - at 2013.04.15 03:14:00
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2. Can i has space flame throwers? - in Ships and Modules [original thread]
stoicfaux wrote: Every time you bring real physics into Eve (and BattleTech,) a cat-girl dies . Think of the cat-girls! You started, unhetero!
- by Siddy - at 2013.04.12 03:57:00
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3. Can i has space flame throwers? - in Ships and Modules [original thread]
stoicfaux wrote: Compost my butt. Do the math, take a compost output in Watts, scale it to sun and see what outputs more. And you do realize, that in this game, sun does not exert any effect, at all? Ive been in middle of stars in EVE ...
- by Siddy - at 2013.04.12 01:46:00
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4. Can i has space flame throwers? - in Ships and Modules [original thread]
stoicfaux wrote: /parks ship next to star. Tell me more about space flamethrowers. Oh, an astrophysicist, are we now? Our suns corona may be about 1M kelvin but is 10^GêÆ12 less dense than photosphere, which is measly 6000 kelvin. Not e...
- by Siddy - at 2013.04.11 23:38:00
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5. Can i has space flame throwers? - in Ships and Modules [original thread]
Liz Arran wrote: Yes cause there's oxygen in space to use flame throwers DIDINT READ THE OP lelelele If you want to be pedant and arsnugget, i can tell you right now that thermal deposition weapons are amazing space weapons. The ISS space...
- by Siddy - at 2013.04.11 22:16:00
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6. Can i has space flame throwers? - in Ships and Modules [original thread]
Fredfredbug4 wrote: Blasters already fill the role of "super close range melt everything" Yes but blaster don't give off AOE or any status mod. Flamer could be lower damage than blasters but have secondary effect like overheating modules.
- by Siddy - at 2013.04.11 01:54:00
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7. Can i has space flame throwers? - in Ships and Modules [original thread]
Seriously, can i? Not flame, obviously, venting core plasma or some other techno babble, minnie ship drive use tech that can be used to grill ships, too. Super close range weapon that can overheat damage your modules or something equally silly s...
- by Siddy - at 2013.04.11 00:23:00
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8. Is the Cerberus worth it? - in Ships and Modules [original thread]
Edited by: Siddy on 03/02/2010 03:47:11 There was this time when cerbs were useful. fitted bravely with 4 WCS. now, take you pick of ships that does same thing as cerb cheaper: Drake Beter: tengu, nighthawk Inshurable: Raven Sig remove...
- by Siddy - at 2010.02.03 03:46:00
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9. CCP, Fix the god damn Cloaker f4gs. - in Ships and Modules [original thread]
Originally by: Liang Nuren Merry Christmas, Forum Warriors. :) -Liang merry cristmas, and remeber you cant spell controll without troll :D Sig removed, inappropriate content. If you would like further details please mail mods@ccpgame...
- by Siddy - at 2009.12.26 00:05:00
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10. CCP, Fix the god damn Cloaker f4gs. - in Ships and Modules [original thread]
what is this doing on second page? up you go, i got tear quota to fill. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint
- by Siddy - at 2009.12.25 16:12:00
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11. CCP, Fix the god damn Cloaker f4gs. - in Ships and Modules [original thread]
Originally by: MatrixSkye Mk2 Edited by: MatrixSkye Mk2 on 23/12/2009 22:52:50 Originally by: Liang Nuren Originally by: MatrixSkye Mk2 Nice evasion there. What idiot cloaker is going to engage 80+ unfriendlies at the...
- by Siddy - at 2009.12.23 22:56:00
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12. Tempest days are here again: #1 Hi-sec Suicide Gank BS - in Ships and Modules [original thread]
who didint see this comming was as blind as a bat. Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint
- by Siddy - at 2009.12.23 16:53:00
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13. Dramiel > Taranis - in Ships and Modules [original thread]
hull tankked taranus will allways be > * faction stuff due to its replasability Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint
- by Siddy - at 2009.12.23 11:35:00
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14. CCP, Fix the god damn Cloaker f4gs. - in Ships and Modules [original thread]
this thread Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint
- by Siddy - at 2009.12.23 11:17:00
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15. CCP, Fix the god damn Cloaker f4gs. - in Ships and Modules [original thread]
remove local you cant see afk cloakers you dont get scared and can go on. and if you get gankked, then obviosly they re not AFK cloakkers and all your anti cloakers arguments are void an null. now stop posting because there is over 9000 syst...
- by Siddy - at 2009.12.22 22:59:00
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16. CCP, Fix the god damn Cloaker f4gs. - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Siddy I hope i culd cloak this thread and make it go afk... This moonlogick and QQ is griefing me to no ends... hurts to read some of the comments. tbh I wish you'd waste your 5 mi...
- by Siddy - at 2009.12.22 21:28:00
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17. CCP, Fix the god damn Cloaker f4gs. - in Ships and Modules [original thread]
I hope i culd cloak this thread and make it go afk... This moonlogick and QQ is griefing me to no ends... hurts to read some of the comments. Sig removed, inappropriate content. If you would like further details please mail [email protected]...
- by Siddy - at 2009.12.22 21:07:00
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18. CCP, Fix the god damn Cloaker f4gs. - in Ships and Modules [original thread]
Edited by: Siddy on 22/12/2009 18:03:08 Tell me will it make you feel safer if i bring a gang and two rooks with alts to remote ECCM and making gang of, say 6 people unprobable. they arent cloaked, you can see them on scanner, but you still ...
- by Siddy - at 2009.12.22 18:02:00
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19. What happened to my Firetail? - in Ships and Modules [original thread]
It got renamed to Firefail , didint you read the memo? Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint
- by Siddy - at 2009.12.21 23:06:00
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20. TENGU L4 PVE : heavy assault missiles or assault missiles ? - in Ships and Modules [original thread]
Edited by: Siddy on 20/12/2009 06:33:09 well what i heard is that if you get your sensor strenght over your signature you are virtualy unprobable. its not even hard to achive that in tengu. 2 medslot 1 lowslot eccm or 2 medslots and lowgra...
- by Siddy - at 2009.12.20 06:33:00
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