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1. Logic? - in EVE General Discussion [original thread]
Edited by: Silveressa on 14/07/2005 07:11:15 Originally by: Icarus Thorne Have to admit, whatever the merits or lack of merits there are to the missile posters lines of thought, it's getting very tiresome to see you (and a handful of o...
- by Silveressa - at 2005.07.14 07:10:00
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2. Cold War Edition: Missile Patch - in Test Server Feedback [original thread]
If I want a bent reality and loosely plausible application of physics I usually play a fantasy game where magic explains away most any anamoly to reality you can name. But when I go to play a sci-fi game I expect it to adhedere far more to the la...
- by Silveressa - at 2005.07.14 06:59:00
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3. Computer Voice - in Test Server Feedback [original thread]
The reason the new voice sounds so depressed is becuse of all the problems that came with the patch. (If she's a caldari it's no wonder she's almost ready to self destruct) But I have to ask again what's so hard about giving us 2-3 voice opti...
- by Silveressa - at 2005.07.10 05:44:00
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4. Does CCP listen? - in Test Server Feedback [original thread]
Just something I find myself curious about. Has CCP ever, in the entire history of this forum area, listened to the suggestions and/or complaints of players concerning a particular patches problems/issues? Given the large amount of feed back on t...
- by Silveressa - at 2005.07.10 05:33:00
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5. a warning to CCP regarding in-game friendships - in Test Server Feedback [original thread]
Originally by: Minthos Solution to OP's problem: Set up base near your friend. Leave a ship there fully fitted and ready to go. Make sure there's a cloning facility in or near your new base. Clone-jump there whenever you miss your friend...
- by Silveressa - at 2005.07.08 22:02:00
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6. a warning to CCP regarding in-game friendships - in Test Server Feedback [original thread]
Edited by: Silveressa on 08/07/2005 01:00:27 The point the original poster was trying to make is that jumps are boring . As in utterly mind numbing I'd rather do laundry or dishes than sit and watch my ship make 30 jumps boring. People play...
- by Silveressa - at 2005.07.08 00:58:00
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7. Cold War Edition: Missile Patch - in Test Server Feedback [original thread]
Edited by: Silveressa on 08/07/2005 00:45:20 All I have to add to the excellent points brought up in this thread so far that have proven the mistake the missile "patch" (and I use the word patch loosely)is is the question "why"? WHY did you p...
- by Silveressa - at 2005.07.08 00:43:00
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8. Torpedos equal to medium weapons? - in Test Server Feedback [original thread]
Originally by: Arto Nupponen Cruise missiles had range over 200km Torpedos somewhere around 100km I easily did more damage to battleships with torps than what I used to. I killed interceptors with torpedos. Can that happen at Tranquility?...
- by Silveressa - at 2005.07.03 11:29:00
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9. Torpedos equal to medium weapons? - in Test Server Feedback [original thread]
Edited by: Silveressa on 01/07/2005 21:46:50 Originally by: OVERCOPES 1 thats the whole point,3 month noobies should not be able to solo L4 missions.period. why should i invest almost 2 years of training time to be able to a L4 in my...
- by Silveressa - at 2005.07.01 21:46:00
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10. Torpedos equal to medium weapons? - in Test Server Feedback [original thread]
Edited by: Silveressa on 01/07/2005 20:55:03 Originally by: BaJaiah The reason im focusing on NPC battle is that it is here the imbalance with the current missilesystem is present... As you state so elequently - BS PvP seems pretty ...
- by Silveressa - at 2005.07.01 20:54:00
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11. Torpedos equal to medium weapons? - in Test Server Feedback [original thread]
Originally by: BaJaiah The system did need an overhaul. I don't care how much you complain - but theres a reason every Raven pilot could take on and complete allmost every level 4 mission... alone. I've seen Apocs and Temepsts solo lv...
- by Silveressa - at 2005.07.01 13:30:00
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12. new mary poppins voice - in Test Server Feedback [original thread]
I agree with what others have said about giving us a choice of voices. It would be a simple enough download to implement wiht the next patch, and solve the entire issue. if you donlt like voice A change it to voice B,C, whatever. At the very le...
- by Silveressa - at 2005.06.30 21:14:00
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13. Torpedos equal to medium weapons? - in Test Server Feedback [original thread]
Originally by: s73v3n2k i always thought that in terms of BS v BS the system was already fairly balanced and when i tested torps with BS lvl 5 torps 4 and 4 of the new skills at lvl 3 i was hitting for around 600+ with one std dmg mod fitt...
- by Silveressa - at 2005.06.30 20:28:00
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14. Instas and Bookmarks - in Test Server Feedback [original thread]
Originally by: Masu'di easy solution to that, just fly something a bit faster such as an elite frigate, and at least slap a MWD on it otherwise. That would work in some situations, but if you're a barge pilot or trader, without instas ...
- by Silveressa - at 2005.06.30 11:21:00
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15. NPC-Bounties - in Test Server Feedback [original thread]
If the lv 4 missions are going to be harder that means you'll need more people on them than usual right? In that case that means less bounties any way since they get split up equally among all participants. Lowering them just will make more peop...
- by Silveressa - at 2005.06.30 09:02:00
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16. Instas and Bookmarks - in Test Server Feedback [original thread]
BM's are a serious asset for players that don't have a lot of time to play. With bm's I can move my bs 10-15 jumps in a few minutes compared to almost 10-20+ minutes otherwise (boring) and thus spend a lot more time actually playing eve then watch...
- by Silveressa - at 2005.06.30 08:41:00
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17. Undocking with an overloaded power core? - in Test Server Feedback [original thread]
Who sits around and thinks of these pointless changes to include in a patch? There's dozens of more important problems (like the drone aggro exploit) that need correction, not usless junk like this. "Lead by example or get of my way."
- by Silveressa - at 2005.06.24 17:12:00
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18. Insurance coverage of 100% actually covering 100% ? - in Player Features and Ideas Discussion [original thread]
The point is they need to rework insruance to cover the actual vaue of the ship regardless of market fluxes. 100 platnium should cover 100% it's that simple. Even with a ship 100% sovered you still take a wallet hit reinsuring the new ship not to...
- by Silveressa - at 2005.06.11 20:54:00
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19. Insurance coverage of 100% actually covering 100% ? - in Player Features and Ideas Discussion [original thread]
Originally by: TuRtLe HeAd Stop trying to make a quick buck and sell things at the price their worth, give the market a chance to balance itself then we'd never this problem with Insurance. Aye, if people wern't sp greedy the market wo...
- by Silveressa - at 2005.06.11 10:55:00
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20. The New World Order(ish) - in Player Features and Ideas Discussion [original thread]
The more routes into and out of low sec (and especially 0.0) the better. As it stands with so few ways in and so many choke/gank points it's pratically impossible to get into 0.0 without running a major blockade or two. Open up access and players...
- by Silveressa - at 2005.06.11 07:18:00
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