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1. So... Assault Frigates - in Ships and Modules [original thread]
there's no listed 4th bonus anymore... wtf?!? where is my 4th bonus ccp? you suck
- by Skaaj - at 2008.11.12 22:22:00
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2. Amarr Recon - Current state - in Ships and Modules [original thread]
Originally by: Angelic Eviaran Originally by: Angelic Eviaran Originally by: Xanos Blackpaw the curse is fine. the pilgrim on the other hand need a boost. either give it a range bonus in adittion to what it got now or give ...
- by Skaaj - at 2008.09.26 13:37:00
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3. Easier to Balance 3 Races than 4. Minmatar Requiem. - in Ships and Modules [original thread]
I never said the ships I use were underpowered, but for a long time Amarr we're considered underdogs but alot of people, I couldn't care less... I play for fun adn I always have that, whether I win or lose. I don't generally solo PvP, it was alwa...
- by Skaaj - at 2008.07.29 10:03:00
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4. Easier to Balance 3 Races than 4. Minmatar Requiem. - in Ships and Modules [original thread]
Originally by: Liang Nuren Yeah, I like your "soon". I'd start a pool on the day they stop nerfing Minmatar and the day that they start boosting them... but TBH I'm wondering if I'll be playing the game then. -Liang I really hope thi...
- by Skaaj - at 2008.07.29 08:22:00
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5. The afterburner comeback - in Ships and Modules [original thread]
Also liked the comment about using MWD and Afterburner together... maybe they mean that you'd be able to fit both
- by Skaaj - at 2008.07.25 12:21:00
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6. Best Solo BC? - in Ships and Modules [original thread]
Originally by: Wil Smithx Originally by: ALoneHobo So can someone please post the ideal solo pvp drake setup? well optimal is a strong word, gotta work it out for your style but a friend of mine got a lot of success with a fitti...
- by Skaaj - at 2008.07.22 11:20:00
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7. New ship idea? - in Ships and Modules [original thread]
So there I am driving home from work, and I'm on the M25, meandering along overtaking the occasional lorry or van, when I pass a german lorry (can't remember the company name!!?) but it said on it : Transport und Logistics... Bam!! (no not a lo...
- by Skaaj - at 2008.04.22 20:38:00
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8. Is there a reason people don't more effectively utilize the cargohold - in Ships and Modules [original thread]
Originally by: Mr Fresh I've used boosters.. they were great for the time I had charges... then I had no cap so, I went back to my perma-run non-boosted setup that frees up my cargo, is crash-proof, is time-proof and lets me look away fro...
- by Skaaj - at 2008.04.04 13:04:00
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9. Laser question - in Ships and Modules [original thread]
Originally by: Phoenicia Edited by: Phoenicia on 27/11/2007 14:20:54 Let's see what lasers do: Electromagnetic and thermal damage. This implies that the energy within your average Eve-laser generates heat, and manipulates electrons in ...
- by Skaaj - at 2007.11.27 14:53:00
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10. MWD's, AB's, Webbers and Points plus all that Jazz. - in Ships and Modules [original thread]
I Like the Idea, although it seems rather complex to me, wouldn't it be easier to have stasis webifiers effect only the boost of a module? and increase afterburners a small amount? example a ship has a base speed of 300m/s with an MWN thats 300 ...
- by Skaaj - at 2007.11.19 16:53:00
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11. Need a cruiser to do lvl1 missions? - in Ships and Modules [original thread]
No need for a cruiser or a destroyer for level 1's I fly amarr ships and This setup should be fine, even with minimal skills: Highs 3 * mediul pulse laser 1's (w/ multi's or Radio's/Ultra's for range) Med 1 * cold-gas arcjet thruster 1 * F-b10 ...
- by Skaaj - at 2007.11.13 15:55:00
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12. So the new T2 ship stats are here - in Ships and Modules [original thread]
Originally by: Inigo Firebird Has anybody noticed this very interesting paragraph? Heavy interdictors are cruiser equivalents of the destroyer based interdictors, which combine area of effect warp disruption with the tanking capabilities ...
- by Skaaj - at 2007.10.23 14:08:00
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13. intie changes? YEAH! now how about Afrigs...? - in Ships and Modules [original thread]
How about making the role bonus to AF's like command ships but smaller, make a line of Command/support modules for Assault frigates, with smaller bonuses, or bonuses only to small ships (frigs, afrigs, inties and destroyers... maybe cov ops and in...
- by Skaaj - at 2007.10.23 09:08:00
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14. Petition: Not to Nerf Carriers - in Ships and Modules [original thread]
Remember when Domi's could employ the 'cloud of death' people (domi pilots) whined about the nerf to drone control back in the day Domi is still good.... in fact very much favoured in PvP This isn't a nerf to Carriers, anyone who see's it that ...
- by Skaaj - at 2007.10.23 08:59:00
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15. what do you do for isk? - in Ships and Modules [original thread]
I dance in local channel for 5 isk a time... it's amazing what drunk japaneese businessmen find entertaining...
- by Skaaj - at 2007.09.05 08:45:00
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16. PVP Retribution - in Ships and Modules [original thread]
For your gang setup: High's 4 * Medium Pulse II's Med's 1MN MWD II Low's 'Harmony' small armor rep 'Moonshine' energised thermic membrane 'Motte' cap power relay 2 * 'Trebuchet' heat sink's This is cap stable when not running the rep, so you c...
- by Skaaj - at 2007.08.22 10:59:00
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17. Devs- Still gotta love... - in Ships and Modules [original thread]
Woo First reply!! You think that with the amount of Amarr suck threads posted on a daily basis, and the Dev's not making any changes, people would just stop complaining as much exceeds the maximum allowed filesize of 24000 bytes -Kreul Intent...
- by Skaaj - at 2007.08.21 12:59:00
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18. New Amarr ships - in Ships and Modules [original thread]
Well I fly Amarr, and I like the Idea of the new Sac I agree that it shouldn't be Limited to short range with HAM's. There isn't a single Amarr ship I have flown which only gets a bonus to pulse lasers and not beams, which gives a choice to longe...
- by Skaaj - at 2007.08.16 16:21:00
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19. Please do NOT nerf the Myrmidon - in Ships and Modules [original thread]
Originally by: Lydia Browm hell if this is a case nerf vaga,rifter, cerberus, drake, rook, falcon, huginn, rapier, megathron , hyperion, maelstrom, tempest, rokh, raven,scorpion. There now theres nothgint to nerf about Anyone else no...
- by Skaaj - at 2007.08.14 14:12:00
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20. Sac setup - in Ships and Modules [original thread]
Anyone been using the Sac on the test server? any good setups come out of it? Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Kreul Intentions ([email protected])
- by Skaaj - at 2007.08.13 14:58:00
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