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1. When Race of Captial Ships to go for - in Ships and Modules [original thread]
I heard Nags were pretty cool in Bhaal heavy wormholes. Plus it's vertical. Not much else can be added to the 1st guys response, he's right on.
- by Skarned - at 2012.05.09 01:56:00
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2. Are T2 warfare links worth it? - in Ships and Modules [original thread]
Having T2 links is a nice boost, but what you are really training link spec(s) 5 for is the Mindlink. That implant is the biggest boost you're able to get for your links.
- by Skarned - at 2012.04.21 00:58:00
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3. What happened to the Naga's launcher hardpoints? - in Ships and Modules [original thread]
Cavalry Naga would have been a lot of fun. Oh well. Suck it up and move on.
- by Skarned - at 2011.12.01 14:41:00
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4. Tech II Ganglinks? - in Ships and Modules [original thread]
Making ganglink alts useful to the point that they become mandatory even for small gangs is not a good way to increase subsciptions, CCP.
- by Skarned - at 2011.11.04 05:20:00
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5. Tier 3 BCs Nerfed to **** pre-release - in Ships and Modules [original thread]
Dark Pangolin wrote: DrDan21 wrote: Dark Pangolin wrote: "Still, nerfing these ships was the right thing to do. As I've said already, they were too scary in their initial form. " Forgot to include that part in the quote. We'll see when t...
- by Skarned - at 2011.11.04 02:04:00
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6. Destroyers - in Ships and Modules [original thread]
Soon Shin wrote: DarkAegix wrote: Soon Shin wrote: Catalyst: 513 DPS Time to dust off the Cat. Using implants and Void S, you get 630 DPS. :) 725 DPS with Overheat Not sure, but I think this means that we'll be able to solo...
- by Skarned - at 2011.11.01 14:03:00
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7. Vexor PvE fit? - in Ships and Modules [original thread]
I grinded out some missions for standings with this. It's the same idea as an AFK Dominix: over tanked and cap stable so you dont have to pay attention. [Vexor, New Setup 1] Medium Armor Repairer II Medium Armor Repairer II Armor Thermic Hardener...
- by Skarned - at 2011.10.15 22:25:00
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8. Blasters...how do you think they'll be balanced? - in Ships and Modules [original thread]
I'd like to see Blaster range remain unchanged - it would be a mistake to change the attribute that makes blasters unique. They should, however, be compensated for it with much greater effective damage. A little bit less mass or more agility on ...
- by Skarned - at 2011.10.14 13:42:00
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9. Basilisk cap stable issue. - in Ships and Modules [original thread]
That sounds about right. Yes, Logi 5 is that important.
- by Skarned - at 2011.09.15 02:17:00
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10. Battle ships meh? - in Ships and Modules [original thread]
Originally by: Daminma All ships are tools with a specific purpose. So you either: A - Don't have the skill to make it perform it's purpose or B - You are using the wrong ship for your purpose. Either way the problem is with you. ...
- by Skarned - at 2011.08.06 18:19:00
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11. Whats teh best solo HAC in your opinion? - in Ships and Modules [original thread]
Originally by: Arcadia1701 I noticed no one mentioned the Zealot. Is it that bad? Zealot is a fun ship to solo in. But it's got a pretty big weakness: you're completely ****ed if a frig gets under your guns, and once in that situation ...
- by Skarned - at 2009.05.27 00:15:00
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12. Mining foreman link - Mining laser (leadership at level 5) - in Ships and Modules [original thread]
I'm sure someone else will explain the math. But I will say this: the real reason to get a link spec to 5 is for the mindlink. It's the biggest single increase you can get for your links. Go plug one in.
- by Skarned - at 2009.04.04 05:32:00
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13. Noob curse pilot - in Ships and Modules [original thread]
Originally by: Morel Nova Edited by: Morel Nova on 03/04/2009 11:49:30 Originally by: Deathhawk i like to perma run my curses, 3neuts 2 td mwd is sweet can you pull that off without injector and some semblance of a tank? ...
- by Skarned - at 2009.04.03 15:31:00
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14. SOLO Zealot? - in Ships and Modules [original thread]
[Zealot, Solo] Heat Sink II Heat Sink II Medium Armor Repairer II Energized Adaptive Nano Membrane II 800mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II Damage Control II 10MN MicroWarpdrive II Warp Disruptor II Medium Capacitor B...
- by Skarned - at 2009.01.30 02:10:00
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15. ship fittings - in Ships and Modules [original thread]
Edited by: Skarned on 09/09/2007 04:01:12 EFT: http://oldforums.eveonline.com/?a=topic&threadID=548883 Quickfit: http://oldforums.eveonline.com/?a=topic&threadID=256672 Both of which are listed in a stickied thread !
- by Skarned - at 2007.09.09 03:56:00
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16. Best mission salvager - in Ships and Modules [original thread]
Originally by: Viggen Hurricane: Highs: 4 tractors 4 salvagers Meds: MWD, 3 cap rechargers Lows: 6 x T2/local hull expanders Result: 1km/s speed, 2040m3 cargo, and can perma run everything. Can be improved further with rigs. This....
- by Skarned - at 2007.08.01 04:35:00
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17. GOOD JOB CCP - in Ships and Modules [original thread]
Originally by: Goumindong Originally by: Gibbal Slogspit Originally by: Kerdrak Originally by: Gibbal Slogspit Originally by: Kerdrak Sacrilege is like a short range Cerberus, and I like it. They could m...
- by Skarned - at 2007.07.29 23:46:00
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18. shall i get away from amarr? - in Ships and Modules [original thread]
Originally by: Rezeerb i will be fighting NPC Guristas (ravens etc). I want to kep my apoc for PvP but i also need to make isk hehe. are guristas a problem for amarr or? I'd say so. A typical Gurista BS has something around 70/60/40/50...
- by Skarned - at 2007.07.29 19:39:00
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19. GOOD JOB CCP - in Ships and Modules [original thread]
Edited by: Skarned on 29/07/2007 16:54:24 This is all I could find: http://oldforums.eveonline.com/?a=topic&threadID=565661 Looks pretty good, actually.
- by Skarned - at 2007.07.29 16:54:00
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20. Spreadsheet - Damage Calculations @ Range - in Ships and Modules [original thread]
Excel '07 isn't drawing the graph correctly. No big deal I guess, you'd have to be nuts to use Office '07 in the first place.
- by Skarned - at 2007.07.19 19:39:00
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