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1581. Dear CCP: Please reset the game 4tw. - in EVE General Discussion [original thread]
Yes, a reset would be good for the game. And close to no one would leave the game because of this, I already experienced 'wipes' in other games, and the server population is always higher after than before. Some shout aloud, but usually those that...
- by Sorja - at 2005.03.24 14:53:00
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1582. X Implant = X corp...? - in Missions & Complexes [original thread]
Originally by: Haratu Problem is that it is not as predictable as it once was. Allow me to disagree here, it is MUCH more predictable than before. I never got one, and won't never got one. See? Predictable as sun after rain
- by Sorja - at 2005.03.24 03:53:00
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1583. Capacitor Batteries... - in Ships and Modules [original thread]
When you fly Caldari ships, you often don't have the choice but equipping one Ever tried to warp through 200 AU in a Kestrel, Griffin or even Buzzard?
- by Sorja - at 2005.03.24 01:55:00
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1584. bombers on sisi, still placeholders though - in Ships and Modules [original thread]
Originally by: Tairos Hakonnus Originally by: Jim Raynor Minmatar Frigate Skill Bonus: 19.65% reduction in Cruise Launcher powergrid needs and 5% bonus to Cruise Missile kinetic damage per level Minmatar frig skill is requi...
- by Sorja - at 2005.03.24 01:52:00
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1585. Greetings from a few guys playing Eve [claimed space passage protocol] - in Corporation, Alliance and Organization Discussions [original thread]
Contact Rytir, from E X O D U S, and move to Deklein. No tolls and safe space (as far as 0.0 can be safe).
- by Sorja - at 2005.03.24 01:38:00
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1586. Slaves in Caldari space as requirements? - in Missions & Complexes [original thread]
If some smuggler can bring me 100 in Inoue, I'll pay him the right price, contact me ingame. If not, I'll use an alt to try as many times as needed to haul them from Amarr to Caldari
- by Sorja - at 2005.03.24 01:33:00
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1587. Slaves in Caldari space as requirements? - in Missions & Complexes [original thread]
How are we supposed to get slaves as required item for a Caldari agent offer?
- by Sorja - at 2005.03.23 22:34:00
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1588. Save the Scorpion !!! Plz! - in Ships and Modules [original thread]
I can't figure out why people don't want the scorpion to be a gunship. Caldari HAVE gunships, but NO guns battleship. Even a Dominix is better at dealing damage than a Scorpion. In fact, a Dominix is a much better ship than many people think.....
- by Sorja - at 2005.03.23 18:48:00
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1589. EVE = Not Every Other MMO ? - in EVE General Discussion [original thread]
I disagree that EVE has no leveling nor grind. In fact, the grind is even worse than in many games. Some disagree with that, it's all a matter of different points of vue (and old timers defending their privileges, but... ooooh don't get me started...
- by Sorja - at 2005.03.23 17:15:00
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1590. Tactical Shield Manipulation - Does it work? - in EVE General Discussion [original thread]
This skill could be very usefull when flying assault frigates. If you are getting hit, let's say by torpedoes, you'll often end up with 70% shields and 30% armor while your shields never dropped below 30%. I noticed that against NPC ravens since a...
- by Sorja - at 2005.03.23 17:04:00
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1591. Funny pictures. 425mm rail against Beams - in Ships and Modules [original thread]
I can't see why skills could matter. The bonus from surgical strike and large rails (spec or not) is some % So, I don't see any way for guns to suddenly do more damage. It's all proportional. Confused...
- by Sorja - at 2005.03.23 14:47:00
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1592. Are we going to get our mines back? - in Ships and Modules [original thread]
No, thanx. Mines = lag.
- by Sorja - at 2005.03.23 14:35:00
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1593. Cruiser Agility Fix - in Ships and Modules [original thread]
Since many players have given up on cruisers, interest in cruisers is lost and what we see now is frigs/BSs for PvP. It has become the norm I still use a Moa for PvP (when I'm allowed too since everybody laughs at me when I do), and had some su...
- by Sorja - at 2005.03.22 18:54:00
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1594. Why Battlecruisers generally suck - in Ships and Modules [original thread]
Battlecruisers are fine PvE ships and crap PvP ships, like cruisers. They fit between cruisers and BSs for missions and do a very nice job (while I still do all level 3 missions in frigates, for fun). Torps are not more of a problem for BCs than ...
- by Sorja - at 2005.03.22 18:44:00
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1595. Pirates, Bounty Hunters, Flagging and Sentry Guns [Discussion] - in EVE General Discussion [original thread]
Originally by: Bobbeh Edited by: Bobbeh on 22/03/2005 05:31:06 Originally by: Sorja Nice efforts Bobbeh, but is it really necessary to try to improve a system that is doomed? I was chatting with a friend PK last day and he was...
- by Sorja - at 2005.03.22 18:20:00
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1596. Pirates, Bounty Hunters, Flagging and Sentry Guns [Discussion] - in EVE General Discussion [original thread]
Nice efforts Bobbeh, but is it really necessary to try to improve a system that is doomed? I was chatting with a friend PK last day and he was very proud to tell me that he found the most profitable way to make ISK: camp low sec systems around mi...
- by Sorja - at 2005.03.22 05:20:00
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1597. Save the Scorpion !!! Plz! - in Ships and Modules [original thread]
Originally by: TekRa since u need less EW modules to jam a ship, surly that leaves more mids for defense, no? think about it. You don't need less I think. With 4 multis you don't have 100% to jam anymore and the cycle is now longer. No...
- by Sorja - at 2005.03.22 03:08:00
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1598. get rid of the highend minerals - in EVE General Discussion [original thread]
Missions are much more dangerous than 0.0 hunting. I browse the boards or read a book while ratting, never could I do that in a mission. Unfortunately, running from belt to belt isn't funny, rare spawns are too rare and chaining... *yawns* So I d...
- by Sorja - at 2005.03.22 02:07:00
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1599. number of pilots in system feature, fair? - in EVE General Discussion [original thread]
I hope you're right Rod, time will tell. I hate blobs and camping, if anything can change it, I'm all for it.
- by Sorja - at 2005.03.22 01:48:00
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1600. Cruiser Agility Fix - in Ships and Modules [original thread]
Well, the devs have said that increasing cruisers agility wouldn't help much. It's mainly their mass that matters. But, whatever, the point is correct, cruisers (especially Caldari cruisers) are pathetic bricks. The devs also said (can't remember...
- by Sorja - at 2005.03.22 00:58:00
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