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1. New Fleet Functions - in Player Features and Ideas Discussion [original thread]
+1
- by SpaceDCDC - at 2011.02.08 15:03:00
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2. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
+1. Think outside the box.
- by SpaceDCDC - at 2011.02.08 02:26:00
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3. Visual transitions during wait events - in Player Features and Ideas Discussion [original thread]
This may be more suitable as its own thread, but I was also thinking about a less secluded docking area when in a station. I'm pleased that the station owners have such a large area set up for little old me, but it might be cooler to see a sort of...
- by SpaceDCDC - at 2011.02.08 01:02:00
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4. Ship combat piloting - in Player Features and Ideas Discussion [original thread]
All valid points - thanks for the feedback. Originally by: NinjaSpud In Eve, you are incouraged to take time to think about your battles. The delicate balance of starships strenghts and weeknesses ... And it's in that one fact, that Eve's...
- by SpaceDCDC - at 2011.02.08 00:47:00
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5. Suggestion: replace static portrait with a miniature Carbon poser - in Player Features and Ideas Discussion [original thread]
+1
- by SpaceDCDC - at 2011.02.08 00:14:00
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6. Autopilot working while logged off - in Player Features and Ideas Discussion [original thread]
Originally by: Mag's So you want me to be constructive with an idea that could never work? You sir, are a genius. Other users have already proven you wrong. If you think the idea can't work, think about the problem the original poste...
- by SpaceDCDC - at 2011.02.07 23:44:00
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7. A way to make mining use some skill - in Player Features and Ideas Discussion [original thread]
See this thread .
- by SpaceDCDC - at 2011.02.07 23:14:00
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8. Don't stop macros, outsmart them - in Player Features and Ideas Discussion [original thread]
Glad you're keeping the discussion on track, NinjaSpud - I like the idea a lot.
- by SpaceDCDC - at 2011.02.07 23:10:00
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9. Autopilot working while logged off - in Player Features and Ideas Discussion [original thread]
Originally by: Mike Voidstar It would be nice if autopilot actually went to the destination, instead of just the system +1
- by SpaceDCDC - at 2011.02.07 23:04:00
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10. Ship combat piloting - in Player Features and Ideas Discussion [original thread]
Edited by: SpaceDCDC on 07/02/2011 22:58:39 Edited by: SpaceDCDC on 07/02/2011 22:57:59 Originally by: Wurzel Gummidge EVE not having support for something is relevant, I suggest you learn how and why the game works the way it does...
- by SpaceDCDC - at 2011.02.07 22:56:00
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11. Bookmark Folder Backup Feature - in Player Features and Ideas Discussion [original thread]
Edited by: SpaceDCDC on 07/02/2011 22:36:52 I would expand this to more of Eve's client settings, to the extent that they can manage 100k configs for us. At any rate, +1. We can back up client settings ourselves - but storing them in the clou...
- by SpaceDCDC - at 2011.02.07 22:35:00
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12. nerf suicde ganking implement ramming - in Player Features and Ideas Discussion [original thread]
Details aside, I've thought about ramming also and offer my +1. It also makes sense as the concept is perfectly realistic.
- by SpaceDCDC - at 2011.02.07 22:31:00
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13. Autopilot working while logged off - in Player Features and Ideas Discussion [original thread]
Originally by: ShahFluffers You want to be rewarded for NOT playing the game? Very valid point. That reinforces my opinion of the region jump gates vs. autopilot while disconnected.
- by SpaceDCDC - at 2011.02.07 22:28:00
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14. Ship combat piloting - in Player Features and Ideas Discussion [original thread]
Originally by: Ayieka Jumpgate is a space fighter mmo. Then consider this a way for Eve to steal their players
- by SpaceDCDC - at 2011.02.07 22:24:00
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15. Ship combat piloting - in Player Features and Ideas Discussion [original thread]
Edited by: SpaceDCDC on 07/02/2011 22:21:45 Originally by: ShahFluffers 3 things: 1. Not a new idea. 2. You are aware that EvE has no support for "manual" keyboard/joystick controls... right? (there are whole other threads on this) ...
- by SpaceDCDC - at 2011.02.07 22:21:00
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16. Autopilot working while logged off - in Player Features and Ideas Discussion [original thread]
Originally by: Mag's It's a ridiculous idea which wouldn't work and you should feel ashamed for posting it. How is that at all constructive? Read the posting guidelines. Anyways, I do like the idea of region jump gates to provide more...
- by SpaceDCDC - at 2011.02.07 22:01:00
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17. Don't stop macros, outsmart them - in Player Features and Ideas Discussion [original thread]
+1 (to the idea in general)
- by SpaceDCDC - at 2011.02.07 19:05:00
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18. First person cockpit view - in Player Features and Ideas Discussion [original thread]
See This thread (just posted)
- by SpaceDCDC - at 2011.02.07 19:02:00
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19. Visual transitions during wait events - in Player Features and Ideas Discussion [original thread]
Am definitely aware of that - and it's beside the point I was trying to make. The proposal would just improve visuals and isn't intended to solve a problem.
- by SpaceDCDC - at 2011.02.07 17:54:00
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20. Ship combat piloting - in Player Features and Ideas Discussion [original thread]
What I'm proposing here is actually a pretty substantial change to gameplay, so bear with me. Currently, combat is handled exactly the same way as any other action in Eve. 3rd-person, weapons/items activated via shortcuts or icons and guided by th...
- by SpaceDCDC - at 2011.02.07 17:42:00
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