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21. Jump Clone pausing training and switching training on Character Scre... - in Player Features and Ideas Discussion [original thread]
looks like an idea for Team little things
- by Spacemover - at 2015.04.25 17:47:57
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22. Nerf high sec incursions - in Player Features and Ideas Discussion [original thread]
Mike Azariah wrote: Short version: Nope Longer version: Sometimes I think others who make isk try to distract with 'look over there' and incursions often seem to be the best scape goats. Not sure why, as while in incursion fleets and talking...
- by Spacemover - at 2014.10.21 21:46:30
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23. Suggestion for a new form of hybrid PvE/PvP content: Distress Calls - in Player Features and Ideas Discussion [original thread]
sounds pretty interesting +1 from me
- by Spacemover - at 2014.06.22 15:26:00
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24. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
i would like to hear what our dev-¦s are thinking about that idea. i mean more than "i read it."
- by Spacemover - at 2014.06.22 15:07:00
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25. T2 Command Destroyers are a bad idea. - in Player Features and Ideas Discussion [original thread]
i-¦m sorry but... where do you got that commandship-destroyer idea? haven-¦t heard about it before.
- by Spacemover - at 2014.06.22 14:13:00
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26. New Mining Mechanics: Multi Ore, Multi Methods - in Player Features and Ideas Discussion [original thread]
Abrazzar wrote: Fourteen Maken wrote: To facilitate things like this I would say it could be balanced in such a way that Ventures are better at targeting the rare ores while the larger barges are more indiscriminate. Ventures have the adva...
- by Spacemover - at 2014.06.22 14:06:00
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27. MMJD - Noctis addition - in Player Features and Ideas Discussion [original thread]
Fer'isam K'ahn wrote: I never have problems while doing salvage to actually fly 20-30km during that time, even without a prop mod. And to add a MMJD just for the LOLs, use the mobile jump unit. And there are no assault battle cruisers. ...
- by Spacemover - at 2014.06.22 13:46:00
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28. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
simple thing: the empire factiosn are at war with each other. thats the idea of factionwar. so ther should be borders guarded by heavy npc forces and "dead system aka lowsec" in between. right now it-¦s like russia sitting next to the usa and b...
- by Spacemover - at 2014.05.25 18:13:00
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29. Why my friends didn't started to play EVE - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: So far i see old people that have multimillion sp characters saying NO about giving <1mln sp to new players i have to admit i like that idea would make new players not start and get that "well you are crap for at ...
- by Spacemover - at 2014.05.25 18:03:00
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30. Daily/weekly/monthly skill point missions - in Player Features and Ideas Discussion [original thread]
Yolo wrote: No Nej +ä+º jo geen +++¦ he+º bir ez aª¿aª+ ne -+-¦ Dili neniu ei hindi aucun non -î-ç+¦ ßâÉßâáßâÉßâáßâÿßâí a¬òa½ïa¬ê Pa gen Ba +£+É añ¿añ¦aÑÇañé tsis mba tidak Uimh Nei püäpüäpüê Ana +º+Ö+Ö+ƒ a¦ça¦¦a¦ìa¦¦ ßPé߃ÆßPÿßP¦ßPô µùá täí 8ò...
- by Spacemover - at 2014.05.25 17:41:00
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31. Alliance ultra capital idea - in Ships and Modules [original thread]
well i would like that spaceunicorn. although just because it would be a funny asset on each battlefield but don-¦t like that idea in eve. if you are looking for capitals with more than one person on board, there are other space sims ;)
- by Spacemover - at 2013.11.05 21:17:00
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32. SP for PLEX? - in Player Features and Ideas Discussion [original thread]
really don-¦t like that idea.
- by Spacemover - at 2013.11.05 21:01:00
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33. New Marauders role bonus: Tractor beams... - in Player Features and Ideas Discussion [original thread]
o/ cap tractor beams would be a little bit op, but normal tractor beam role bonus definitly needs an update. 48 kilometers with higher killing range are a little bit to low. i even have to travel sometimes without that plus in range now with my v...
- by Spacemover - at 2013.11.05 20:57:00
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34. Drone Gate - in Player Features and Ideas Discussion [original thread]
Verity Sovereign wrote: +1 for a "Use it or lose it" mechanic in Null sec. Though, I'd just have it so that null sec incursions never end without player intervention, and spread to adjacent constellations if not dealt with, and if the incursio...
- by Spacemover - at 2013.09.25 22:09:00
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35. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
to be honest... i wouldn-¦t have come with that idea myself because i never thought about it although i played a lot of games where i liked beeing pirate and marauder :D i just like your idea. would make hauling more efficient highsec not the afk...
- by Spacemover - at 2013.09.25 22:00:00
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36. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: HERE HERE!!!!! Even if I fit a golem with pure tank, it's still going to have difficulty with sit and tank due to sig radius. Hell, even if I am pure tank and mobility it will still have issues. The only sub cap in game that ...
- by Spacemover - at 2013.09.25 21:32:00
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37. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
At first i really liked the announcement of the Marauderchanges but reading some times about it makes me feel like "well vargur we had a lot of fun together but perhaps we should go different ways"... a change to the marauderclass is nice and long...
- by Spacemover - at 2013.09.25 21:26:00
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38. Cannot See Probes in Space... - in Macintosh [original thread]
it-¦s really strange, 2 daily patches later it worked i thought "great they solved it" (wednesday scanning worked all day for me). now i tried and again it doesn-¦t. this together with the new requirements for playing eve on mac is a bad thing for...
- by Spacemover - at 2013.06.21 15:22:00
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39. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
great this project goes on ;) if you need someone to test your builds on a macbook pro just tell me.
- by Spacemover - at 2013.06.18 13:06:00
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40. Cannot See Probes in Space... - in Macintosh [original thread]
are there any mac-¦s without nvidia? sry haven-¦t looked up mac-¦s since 2010 if ccp doesn-¦t want to answer in here perhaps a little petition storm may help
- by Spacemover - at 2013.06.18 12:37:00
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