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41. Battle For 66- - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Meths In a lagless environment BoB would wipe a floor with goonys. The more lag the more difference in numbers matters. Even if its 300 t1 noobships it still takes 10+ minutes only to get a lock and then another 10+ minutes ...
- by Stelteck - at 2007.08.05 21:32:00
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42. Revelation Dread setups - in Ships and Modules [original thread]
1- Sometimes it is better to attack a POS at long range in order that your support fleet will not be killed by the POS to easily if the support fleet had to warp on you to protect you. 2- if ennemy dreads jumps on you you will not control the ran...
- by Stelteck - at 2007.08.05 18:15:00
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43. Remote sensor dampners and what is wrong with them - in Ships and Modules [original thread]
Originally by: Hannobaal Do I understand correctly? You want there to be a way to fit a battleship so that even with a full row of sensor dampeners from an expensive deicated tech 2 Ewar ship on it, it can still lock out to sniping ranges...
- by Stelteck - at 2007.08.05 18:09:00
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44. Remote sensor dampners and what is wrong with them - in Ships and Modules [original thread]
The problem is not really the sensor dampeners, the problem is that you cannot counter it even if you put as many sensor booster T2 possible in all your med slots. I did the test. Arazu VS tempest with 4 SB T2. Tempest config snipe lock range : 2...
- by Stelteck - at 2007.08.05 16:20:00
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45. Nidhoggur Questions - in Ships and Modules [original thread]
Nidhoggur is ... very good to shield remote POS, because he have a bonus to remote and is the most agile carrier. He can armor tank while having a lot of midslot for PVP GE tools or cap recharger. Nidhoggur is then not so bad in PVP situation, bu...
- by Stelteck - at 2007.08.05 16:14:00
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46. Sparta Announcement - in Corporation, Alliance and Organization Discussions [original thread]
I really hope one day an historian will make a complete and accurate history of the north since the beginning of the great galaxy bloc war, because all that seems to happen there is epic. alliances that surrender and leave without fight, alliance...
- by Stelteck - at 2007.08.03 20:50:00
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47. Remote sensor dampeners are overpowered. - in EVE General Discussion [original thread]
i have a friend which is a very skilled arazu pilots, specialist in damp. Two weeks ago we did a little test. He got its arazu with 3 damps. I took my tempest and, trying to counter the damp effect, i put 4 sensors boosters T2. Once damped by t...
- by Stelteck - at 2007.08.03 20:05:00
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48. Predictions for Tech 3 - in EVE General Discussion [original thread]
In my opinion, T3 shall really be something different. Not only enhanced T2 module. For example, a new type of damage type that cannot be resisted. Stelteck.
- by Stelteck - at 2007.08.02 20:04:00
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49. Why Is Bob Losing? Part III: The Region's Not That Nice - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Deschenus Maximus -BoB and pets are evil, Goons and co are the Saviours of the Galaxy (there are no good or bad guys in this war; anyone who believes differently is, imho, an idiot). Really ? BOB was very close to be a...
- by Stelteck - at 2007.07.29 17:58:00
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50. why tempest? - in Ships and Modules [original thread]
The difference of DPS between maelstrom and tempest is very light, and maelstrom is far more expansive to field. (8 T2 turrets against 6, etc..). The good question is : Why using maelstrom as tempest do quite as good in every field ? With tempes...
- by Stelteck - at 2007.07.28 22:14:00
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51. Is there an optimal ratio? - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Stelteck on 27/07/2007 17:25:59 The best thing is perhaps to have 100% combat when necessary and 100% logistic when it does. If you have pvp corporation and logistics one, it will create tension in your alliance as they will hardly...
- by Stelteck - at 2007.07.27 17:25:00
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52. Sig test - in EVE Forum Experiments [original thread]
Carebear power !!!
- by Stelteck - at 2007.07.27 17:13:00
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53. "you are unable to warp cause your warp scambled" - in Missions & Complexes [original thread]
Signed Tau ceti FEDERATION Section XIII "Brakes are for cowards"
- by Stelteck - at 2007.07.22 11:59:00
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54. i'd like an answer from ccp please not just a mod lock - in EVE General Discussion [original thread]
Signed. Ressources have to be invested in making the most awesome and lag free fleet battle possible !! These battle are unique to eve, the unique feature of this game and the thing that make many player to participate to this awesome game. For...
- by Stelteck - at 2007.06.27 20:15:00
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55. 6T3 battle the end of eve ? - in EVE General Discussion [original thread]
Edited by: Stelteck on 26/06/2007 22:15:02 Originally by: ponieus Differnce between bob and other. we still call targets when we are lagged.. To call target you have to see them. Please contact the spies you have in TCF they ...
- by Stelteck - at 2007.06.26 22:16:00
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56. 6T3 battle the end of eve ? - in EVE General Discussion [original thread]
Edited by: Stelteck on 26/06/2007 21:57:58 More important than victory or defeat for an alliance or another, the most important is the success of the game we all love. It is something that no eve player shall forget. There is obviously a pro...
- by Stelteck - at 2007.06.26 21:58:00
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57. 6T3 battle the end of eve ? - in EVE General Discussion [original thread]
it is a shame that the awesome fight we expected against BOB tonight finish like that by the anihilation of an entire fleet due to technical problems. No fun for everyone, even for BOB players that certainly do not play eve to shoot at ennemy tha...
- by Stelteck - at 2007.06.26 21:26:00
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58. Targeting sound getting stuck in loop - in Test Server Feedback [original thread]
Originally by: Jim McGregor This is quite annoying and seems to require a restart of the client to get rid of. It stays with you even when you have docked, jumped through gates etc. Everything. Hoping for a fix before I turn the new beau...
- by Stelteck - at 2007.06.23 16:37:00
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59. Sniper Maelstrom - in Ships and Modules [original thread]
Originally by: Atomic Atty Edited by: Atomic Atty on 22/06/2007 22:53:28 HIGH-SLOTS : ~~~~~~~~~~~~ 1400mm Howitzer Artillery II [10xTremor L] 1400mm Howitzer Artillery II [10xTremor L] (Those get 175kms-ish optimal with the Locus rig...
- by Stelteck - at 2007.06.23 11:55:00
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60. What are your personal goals in Eve? - in EVE General Discussion [original thread]
What are we doing tonight cortex ? Tonight minus, like all the other night, we are trying to dominate the galaxy !! STelteck. Tau ceti FEDERATION Section XIII "Brakes are for cowards"
- by Stelteck - at 2007.04.29 15:27:00
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