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1. Khanid MkII - in Ships and Modules [original thread]
Oh great god of tuna , Sarmaul are you insane man!! You want to make khanid ships completely unbalanced. This entire suggestion is madness, if your ship designs were actually followed through, they would be the best tanks in the whole game, wi...
- by StupidDolphin - at 2006.07.29 03:04:00
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2. Painter or boost? - in Ships and Modules [original thread]
Using a target painter helps if yuor using guns with a higher signature radius than the class of ship your trying to hit, so a TP will help you get better hits and hit more often. Using a tracking computer helps your turrets be aimed correctly, h...
- by StupidDolphin - at 2006.02.10 11:04:00
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3. FREE OUTPOSTS!! (see inside for details) - in EVE General Discussion [original thread]
Wow, why do i bother trying to earn isk when some people are being effectively given hundreds of billions of isk. Maybe CCP will notice when eve's market crashes out of control and the TQ server becomes like the test server- where nothing really ...
- by StupidDolphin - at 2005.12.20 11:58:00
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4. Below 1BILLION = POOR? - in EVE General Discussion [original thread]
Tired of realising you need an item or module and looking on the market or asking in the trade channel, then being given the "finger" by the owners who are asking a ridiculious amount of isk for just one? lol, and you thought that you were quite...
- by StupidDolphin - at 2005.03.15 19:14:00
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5. Drones - DEV comment Requested Please - in Ships and Modules [original thread]
How about a command that tells the drones you have launched to attack the target which would be most efficiant for them? ie a light drone would then set itself on the nearest smallest frig, and a heavy drone would look for the nearest cruiser or ...
- by StupidDolphin - at 2004.07.11 02:49:00
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6. Drones - DEV comment Requested Please - in Ships and Modules [original thread]
How about a command that tells the drones you have launched to attack the target which would be most efficiant for them? ie a light drone would then set itself on the nearest smallest frig, and a heavy drone would look for the nearest cruiser or ...
- by StupidDolphin - at 2004.07.11 02:49:00
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7. Stacking weapon damage upgrades - in Ships and Modules [original thread]
so what your saying Darkwolf, is that it gets worse the more you add, hence your just wasting slots? I was just wondering if it was possible to pump up your ship so much that it just hurts a rediculious amount each hit, thus the enemy dies quick...
- by StupidDolphin - at 2004.07.11 02:44:00
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8. Stacking weapon damage upgrades - in Ships and Modules [original thread]
so what your saying Darkwolf, is that it gets worse the more you add, hence your just wasting slots? I was just wondering if it was possible to pump up your ship so much that it just hurts a rediculious amount each hit, thus the enemy dies quick...
- by StupidDolphin - at 2004.07.11 02:44:00
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9. Stacking weapon damage upgrades - in Ships and Modules [original thread]
I still consider myself a newb in eve even though I've been playing for 4 months now. I would be very grateful if players with the 1337 knowledge could answer my question i know it says that if you add more than one module that affects the same...
- by StupidDolphin - at 2004.07.11 01:46:00
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10. Stacking weapon damage upgrades - in Ships and Modules [original thread]
I still consider myself a newb in eve even though I've been playing for 4 months now. I would be very grateful if players with the 1337 knowledge could answer my question i know it says that if you add more than one module that affects the same...
- by StupidDolphin - at 2004.07.11 01:46:00
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