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181. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
Kadl wrote: Bad Bobby wrote: Kadl wrote: Perhaps we can settle for constructive arguments? I'd like that. Historically the nature of the argument between the two camps has been along these lines: Person A: Remove T2 BPOs because they ...
- by Sturmwolke - at 2014.04.29 04:11:00
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182. New Omnidirectional nerf- why exactly was it needed? - in EVE General Discussion [original thread]
stoicfaux wrote: Wait! There's more! And by more I mean less! Open up the market window and look at the Gecko super heavy drone. It uses the same bandwidth and bay space as two heavies, yet does omni damage with the same firepower of two heavi...
- by Sturmwolke - at 2014.04.28 19:03:00
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183. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
MailDeadDrop wrote: CCP Nullarbor wrote: Ah no it doesn't, but the stations that do have copy facilities will no longer be capped. Yes you may need to do some flying around. The demand for copy facilities is going to increase, and that i...
- by Sturmwolke - at 2014.04.28 18:19:00
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184. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
CCP Greyscale wrote: Lilliana Stelles wrote: No no no no no. The copy time buff (if I'm reading this correctly) will be absurdly powerful for T2 BPO owners. Powerful enough to the point that invention will be worthless. We're talking about...
- by Sturmwolke - at 2014.04.28 17:00:00
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185. Sticky:Dev blog: Researching, the Future - in EVE Information Portal [original thread]
A few things. 1) The relationship between ME/TE and the Industry/ME skills. This here is weakpoint after you fixed all that confusion. For example. Wrapping you heads around L4 ME skill/L5 Industry and building an ME 10%/PE20% BPC isn't exactly a...
- by Sturmwolke - at 2014.04.28 15:51:00
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186. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
Gospadin wrote: Sturmwolke wrote: 2) See http://zofu.no-ip.de/bpo Well known to those involved in manufacturing and research. See those ME/PE projections? It should be default ingame. Jercy's data is essential to most everyone who touc...
- by Sturmwolke - at 2014.04.28 14:32:00
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187. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
One more thing. Consider introducing an additional "BPC Block/Packet" option to make buying/selling/manufacturing from BPCs less painful for items with multiple parts requirements. Similar to the Fuel Block concept. Random example. Current packa...
- by Sturmwolke - at 2014.04.28 14:26:00
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188. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
This looks like a translation or re-skinning the old UI, to a more visual UI. Were the obvious flaws in the old UI addressed thoroughly? On top of my head two things : 1) No transparency on your total inventory per item when inputting jobs, forci...
- by Sturmwolke - at 2014.04.28 13:25:00
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189. New Omnidirectional nerf- why exactly was it needed? - in EVE General Discussion [original thread]
Minor nerf if they're actively swapping scripts. It'll be damn annoying to wait 30sec before you can swap. Cap draw isn't an issue for omnis.
- by Sturmwolke - at 2014.04.28 12:10:00
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190. Patching Issue - in Issues, Workarounds & Localization [original thread]
You only get that "New Build Available" if you fire up the client directly from the exefile under \bin on patch day. Run/update/fix your launcheror try repair.
- by Sturmwolke - at 2014.04.28 12:03:00
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191. What is in the 300mb Patch that is being downloaded today? - in EVE General Discussion [original thread]
0.25GB patch, no patch notes, dropped out of the blue. Is anyone professional still working at CCP?
- by Sturmwolke - at 2014.04.28 11:20:00
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192. Traitors to EVE - in EVE General Discussion [original thread]
Meh, the guy's probably testing what he can push through the ISD heavy flak. I propose amendment to the forum rules to include a new clause. No spamming of posts that will elicit "What","Wtf crack are you on?", "What x3". It should also include p...
- by Sturmwolke - at 2014.04.27 17:35:00
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193. Melted gpu fan? - in Out of Pod Experience [original thread]
Odd question. It's not unheard of for fan to develop faults and melt (in a variety of ways). Random Google page : http://www.frostytech.com/articleview.cfm?articleID=473 The BIOS on the GPU card makes it impossible for the fan to be off, unles...
- by Sturmwolke - at 2014.04.27 17:12:00
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194. Scout Incursion running. - in Missions & Complexes [original thread]
Question to OP, do you consider running L1 missions with a fleet (cruisers and battlecruisers) fun or sheer inaneness? If it's the former, good luck. /me triple facepalms
- by Sturmwolke - at 2014.04.26 07:31:00
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195. Everyone who hates WiS is shortsighted - in EVE General Discussion [original thread]
Arline Kley wrote: I always find it hilarious that people think that DUST is never going to fully integrate with EVE - it will do - it just takes time for the devs to actually create the code and test it completely before they even dream of ...
- by Sturmwolke - at 2014.04.21 11:55:00
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196. Everyone who hates WiS is shortsighted - in EVE General Discussion [original thread]
Ask CCP how successful was the : a) EVE Gate project b) DUST-EVE integration
- by Sturmwolke - at 2014.04.21 07:43:00
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197. Summer expansion POS fuel prices - in Market Discussions [original thread]
Most highsec towers churn out BPCs (and ME/PE research), barring the small number of production towers. Going by details from the first blog, EVERYONE will have near unlimited acccess to what was traditionally limited. You will literally see a flo...
- by Sturmwolke - at 2014.04.17 00:13:00
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198. Goodbye Jon Lander, its been a Pleasure - in EVE General Discussion [original thread]
He was posted to the Atlanta office. Odd that they didn't re-absorb him back into EVE .. or perhaps he had a better offer.
- by Sturmwolke - at 2014.04.16 03:59:00
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199. No More High Sec Manufacturing? - in EVE General Discussion [original thread]
Steijn wrote: Quote: Remove the ability for players to use stations to safely store their blueprints without putting them at risk in Starbase structures. Players will still be able to start their jobs remotely (via the use of Supply Chain Ma...
- by Sturmwolke - at 2014.04.15 20:29:00
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200. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
CCP Ytterbium wrote: As such, all materials currently listed as Extra Materials will become regular materials instead What's the scope for the removal of Extra Materials? All T1, T2 blueprints? If this affects T2 BPO, you do realize that thi...
- by Sturmwolke - at 2014.04.15 17:54:00
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