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1. Dear CCP - You broke nullsec... - in EVE General Discussion [original thread]
Originally by: Patient 2428190 Originally by: Luwc well ... why should people fight over crappy -0.1 -> 0.5 systems if they can make more money with good lvl4 agents in high sec ? ccp deffo. ruined 0.0 Hi! I'm called a Core...
- by Synderq - at 2011.04.11 20:47:00
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2. With the Sanctum nerf came the AFK cloackers - in EVE General Discussion [original thread]
Originally by: JitaPriceChecker2 Originally by: Xanarae CCP even gave you a nice buff to DED complexes, There was no buff omg. I think he meant muff.
- by Synderq - at 2011.04.11 14:53:00
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3. Dear CCP - You broke nullsec... - in EVE General Discussion [original thread]
Edited by: Synderq on 11/04/2011 14:32:54 Hi Aneu.
- by Synderq - at 2011.04.11 14:32:00
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4. Ninja Salvaging is Theft ! Should I cancel my salvage Alt account ? - in Player Features and Ideas Discussion [original thread]
Edited by: Synderq on 31/03/2011 13:06:40 Originally by: Tippia Edited by: Tippia on 31/03/2011 12:31:00 Originally by: Johnny Lou Actually, the non-ninja has to No. He doesn't. None of what you listed before #12 is requi...
- by Synderq - at 2011.03.31 13:04:00
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5. Tying together Dust 514 and EVE. And giving dreads their use again! - in Player Features and Ideas Discussion [original thread]
Originally by: Li'ara Katarn Edited by: Li''ara Katarn on 30/03/2011 11:47:17 This idea has already been posted here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1487957 The linked suggestion however, expanded well bey...
- by Synderq - at 2011.03.30 11:53:00
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6. Tying together Dust 514 and EVE. And giving dreads their use again! - in Player Features and Ideas Discussion [original thread]
Originally by: Veshta Yoshida You do realise that the grand plan is to have Dust ground assaults play a part in Eve sovereignty, right? What a stupid plan; what's the average lifespan of a console game? Here's an appropriate quote from...
- by Synderq - at 2011.03.29 14:45:00
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7. Magnetom sites need fixing. - in Player Features and Ideas Discussion [original thread]
Yes, I need to chime in on this as well. I love exploration but Mag sites are an absolute waste of time in high and low sec to the point that they might as well be removed. The best salvage I ever got was an "Intact Shield Emitter" which was worth...
- by Synderq - at 2011.03.29 10:54:00
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8. New Dev Blog: Update: little things are still little - in EVE Information Portal [original thread]
Quote: 0.0 truesec will now be displayed in the same manner empire truesec is. We made this change since anyone with access to the internet (that means you) has access to that data through evemaps and other sources. Sorry for the noob ques...
- by Synderq - at 2011.03.28 14:56:00
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9. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Did CCP reply to this torrent of abuse, lol?
- by Synderq - at 2011.03.28 14:47:00
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10. An idea for reducing the lag because of the missiles!! - in Player Features and Ideas Discussion [original thread]
Remove missiles? You may as well remove Caldari then. Oh wait, don't do that. That's me...
- by Synderq - at 2011.03.25 14:17:00
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11. Incursion Can Flipper GLITCH - in Player Features and Ideas Discussion [original thread]
Why all this talk of game mechanics? As a developer it is impossible to know all the things a human will do in the environment you create. Just because the game let's you do it doesn't mean it was intended. Then you get the Microsoft mentality - "...
- by Synderq - at 2011.03.23 20:06:00
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12. road works - in Player Features and Ideas Discussion [original thread]
Originally by: Shurikane How sinister! I love it. If properly implemented, this could be a neat way to direct opposing forces together or funnel a gang into some alternate path. Might throw the table around if it happens while half of a g...
- by Synderq - at 2011.03.22 14:55:00
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13. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
If you're going to move lv4 missions out of hi-sec then you need to make low-sec more accessible to all players (including soloists). I can think of a few ways to do this listed below. 1. Make the solar systems more interconnected. Most of my gam...
- by Synderq - at 2011.03.22 14:33:00
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14. road works - in Player Features and Ideas Discussion [original thread]
I can't think of a single reason why this would be fun.
- by Synderq - at 2011.03.22 13:02:00
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15. Salvaging - in Player Features and Ideas Discussion [original thread]
Originally by: Ryo Ishikawa Edited by: Ryo Ishikawa on 21/03/2011 15:08:36 Edited by: Ryo Ishikawa on 21/03/2011 15:08:17 IB4 "probing wrecks leads to ninjas" Again, note the ninja part. This is where the fun in salvaging starts ;...
- by Synderq - at 2011.03.21 15:24:00
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16. Salvaging - in Player Features and Ideas Discussion [original thread]
Originally by: GizzyBoy So there is these magic salvage sites, They are called magnetic and radars, and they can be worth a bit, Tho lately not so much for me. A vexor makes an excellent platform to do this in High sec. annoyingly my sav...
- by Synderq - at 2011.03.21 12:45:00
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17. Salvaging - in Player Features and Ideas Discussion [original thread]
Edited by: Synderq on 21/03/2011 12:05:00 No, I specifically wouldn't want it to be an extension of the probing system. What I want is to be able to fly around from system to system in a salvager and collect salvage without chopping and changi...
- by Synderq - at 2011.03.21 12:05:00
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18. Salvaging - in Player Features and Ideas Discussion [original thread]
Hello, I've been thinking about that scene at the start of Alien 3 where the salvaging ship picks up Ripley's wreck in deep space. Its made me realise the current Salvaging system is more like a chore than anything else. In order to make this in ...
- by Synderq - at 2011.03.21 10:45:00
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19. PC: Low-Grade Crystal Epsilon T2 Implant - in Price Checks [original thread]
As per subject, price check on T2 "Low-Grade Crystal Epsilon". +2 Charisma and +5% Sheild Boost (Set Bonus: +10% Secondary Effect)
- by Synderq - at 2011.02.19 00:16:00
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20. New Blog: Looking Ahead: Captain's Quarters and the Road to Incarna - in EVE Information Portal [original thread]
To be honest I have some reservations about this in that it will unnecessarily push up the system requirements for the game for what is essentially a bit of graphical fluff. The phrase "if it isn't broke, don't fix it" springs to mind. Its obvious...
- by Synderq - at 2011.02.18 10:18:00
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