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181. Best T1 PVP Cruiser? We have a winner! - in Ships and Modules [original thread]
People actually use void?
- by Traderboz - at 2009.05.29 11:43:00
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182. Navy Megathron vs Kronos for mission running. - in Ships and Modules [original thread]
Originally by: Arthur Frayn Edited by: Arthur Frayn on 28/05/2009 07:10:13 Originally by: King Rothgar From what I've seen and picked up along the way, the kronos and golem are the two fastest mission running boats. Fixed. ...
- by Traderboz - at 2009.05.28 14:33:00
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183. Navy Apocalypse for Level 4 Missions - in Ships and Modules [original thread]
That fits without an implant on my character, so it definitely fits with All V's. Make sure you're using the latest EFT and that you have the right fittings on there. If you want a cheaper setup though, it's quite easy to adapt. Just drop the AB,...
- by Traderboz - at 2009.05.27 11:45:00
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184. Navy Apocalypse for Level 4 Missions - in Ships and Modules [original thread]
If a ship has 8 turrets, fit 8 turrets. Period. Don't gimp a nice ship with crappy salvage/tractors instead of turrets. I have a Navy Apoc that I like pretty well. I use a bit of faction gear to reduce the CPU, but it's nothing that pricy. I fit ...
- by Traderboz - at 2009.05.27 10:27:00
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185. What is the best missile rig - in Ships and Modules [original thread]
Rate of fire is slightly better, but keep in mind they're stacking nerfed. So, 2 ROF 1 damage would be better than 3 ROF.
- by Traderboz - at 2009.05.26 10:54:00
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186. Mega Beams or Tachyons on the Abbadon? - in Ships and Modules [original thread]
Instead of your Tachyon setup, try: [Abaddon, New Setup 3] Amarr Navy Large Armor Repairer Armor EM Hardener II Armor EM Hardener II Armor Thermic Hardener II Amarr Navy Heat Sink Amarr Navy Heat Sink Amarr Navy Heat Sink Cap Recharger II Cap Re...
- by Traderboz - at 2009.05.26 09:21:00
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187. 'Better' Mission Runner than CNR? - in Ships and Modules [original thread]
Quote: Fitting more than 3 HS is just wasting a slot because of the stacking penalties. (Be honest ... it is) I fit 4 BCU's on my Golem. I fit 4 HS on my Nightmare. Diminishing returns does not mean to zero effectiveness and the fourth d...
- by Traderboz - at 2009.05.25 18:00:00
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188. STOP NERF CALADRI - in Ships and Modules [original thread]
Quote: Actually cap use is realy significant -6.4cap/s for that 2 invu fields while armor has the same resist for 0 cap use , no activation needed and much less cpu use and armor can use the simple adaptive nano m without any cpu.---> arm...
- by Traderboz - at 2009.05.24 13:39:00
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189. Why all the *****ing about t3 black ops maurders etc - in Ships and Modules [original thread]
Who goes around complaining about Marauders? They make for incredible mission runners, which is what they were designed to do. Even the Vargur is quite nasty against Angels. As for black ops, well, a lot of the whining is deserved IMO. They have ...
- by Traderboz - at 2009.05.24 12:10:00
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190. STOP NERF CALADRI - in Ships and Modules [original thread]
There are good things that can be said about shield tanks. You don't sacrifice your speed for one thing, which is very nice on BC's and smaller ships. There are certainly more ships that can fit a shield tank/shield buffer than Raven/Vaga/Sleip. Y...
- by Traderboz - at 2009.05.24 11:51:00
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191. It's been fun: 60 days, 71 carebears, minus 14 billion ISK - in Crime and Punishment [original thread]
Originally by: lexoniver You gank mission runners....congrats. many many have done this before and alot better than you....FACT!! YOUR BORING......FACT!!! Fact: bears eat beats.
- by Traderboz - at 2009.05.24 11:29:00
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192. For Sale 14.9M SP Gallente - in Character Bazaar [original thread]
1.5b
- by Traderboz - at 2009.05.24 05:39:00
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193. Huginn - in Ships and Modules [original thread]
So I just bought one of these on the cheap out in 0.0 and I'm trying to figure out how I want to fit it. I'm thinking it's probably not the best ship to be flying since the web nerf, but it was cheap and I haven't messed with it before, so here I ...
- by Traderboz - at 2009.05.23 09:00:00
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194. Anyone got an explanation? - in EVE General Discussion [original thread]
I was under the impression logging off doesn't save you if you're already tackled. Is this not the case?
- by Traderboz - at 2009.05.23 07:18:00
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195. Anyone suffering from cloaks turning off at random times. - in Ships and Modules [original thread]
A friend in corp reported this happening to her the other day. I haven't noticed it, but there might be a new bug out.
- by Traderboz - at 2009.05.23 06:36:00
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196. Anyone got an explanation? - in EVE General Discussion [original thread]
We had a domi tackled earlier tonight. Multiple points/scrams/webs/etc. on him, and he was 11km off the gate. Suddenly, his ship vanished and he went off local. We had eyes in the next system over, and he didn't jump through. He wasn't on 360 scan...
- by Traderboz - at 2009.05.23 06:33:00
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197. Belt bait ship - in Ships and Modules [original thread]
Practically speaking, I really doubt anything without scram/web is going to work, and double webs would be ideal. Just fitting a point isn't going to help you out at all, and any would-be ganker will just disengage when he sees local spiking. Your...
- by Traderboz - at 2009.05.23 00:47:00
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198. EVE Online: Apocrypha Issues Thread - in EVE Information Portal [original thread]
I've been told that drag bubbles (bubbles aligned and off a gate) are no longer are working as of this patch. Can anyone confirm?
- by Traderboz - at 2009.05.22 04:12:00
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199. Hurricane Fits Wanted: Or: The Poor Man's HAC - in Ships and Modules [original thread]
So he should fit out a remote repping, nano sniper cane? Yeah, that will work well. WTF are you going about remote repping cruisers for anyways? A bunch of cheap t1 cruisers all sitting still within a few km of each other, trying to RR each othe...
- by Traderboz - at 2009.05.22 02:17:00
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200. Hurricane Fits Wanted: Or: The Poor Man's HAC - in Ships and Modules [original thread]
Dual RCU? Ew.
- by Traderboz - at 2009.05.22 01:17:00
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