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1. Covert Jump Portal Generator - in Ships and Modules [original thread]
Originally by: ACIDman way to be "constructive" with that reply, to bad nothing in the jump portal description or info tab refers to needing a cyno, thanks for your help tho ;) Eh. Some people cant help it. As soon as they have the int...
- by Turin - at 2009.06.16 02:04:00
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2. LvL 4's R Best in a Sleipnir - in Ships and Modules [original thread]
Originally by: emllik Originally by: Davinel Lulinvega Apparently you don't know of a golem. Too slow, and I would rather not fly a 1 billion ISK ship around. Actually, mine after fitting is about 3 billion. :)
- by Turin - at 2009.06.05 21:10:00
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3. Rorqual - in Ships and Modules [original thread]
Originally by: Juwi Kotch I would not rig the Rorqual to cargo capacity but to agility and speed. Make that slug a bit more dexterous, it has enough cargo as it is. Juwi Kotch Again, I disagree. this thing shouldnt be moving around mu...
- by Turin - at 2009.06.05 21:06:00
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4. Rorqual - in Ships and Modules [original thread]
Originally by: icy paws I wouldn't even worry about tractor beams or scanners, you shouldn't be doing anything but moving it to its destination or running it in a gang from a POS, certainly not sitting in a belt unless you know you have g...
- by Turin - at 2009.06.05 21:05:00
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5. Rorqual - in Ships and Modules [original thread]
The main things to really focus on to make this ship work for you. 1.) Leadership skills. Mining Director, and Mining foreman in particular. This will give you 2 things. It will up your yield per mining laser, and also allow you to run the gang l...
- by Turin - at 2009.06.05 00:32:00
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6. What's the status of black ops ships? Ok? Need buffed? - in Ships and Modules [original thread]
Originally by: SheriffFruitfly I remember awhile back majority opinion was that they sucked, due to lack of cargo for lo, and other things. Has any of that changed? If not, what would be needed to make black ops sexy? No, black ops st...
- by Turin - at 2009.05.26 22:05:00
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7. 'Better' Mission Runner than CNR? - in Ships and Modules [original thread]
Other than a golem... no. ther eis nothing better overall. You might find siuations, where a other ship might be situationally better, but over all... nope.
- by Turin - at 2009.05.26 22:04:00
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8. 2 pilots in lvl4's best ships for speed killing? - in Ships and Modules [original thread]
Doubt youll find anything much better than a raven with cruise. Being able to choose your damage type > *
- by Turin - at 2009.05.26 22:02:00
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9. Caldari torps ones again - in Ships and Modules [original thread]
DPS was upped. flight time was nerfed severly. 30km seems to be about the max flight range.
- by Turin - at 2008.12.22 17:56:00
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10. Next best PvE BS after Torp nerf? - in Ships and Modules [original thread]
Originally by: Disco Flint Originally by: Captain Lee P.S. I still lol at all those who believed the "Torp-Raven"-Hype for missions. Cruise were and are the way to go. PPS. I still LOL at people who thought otherwise. Your ig...
- by Turin - at 2007.11.07 00:45:00
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11. I chose missiles. Am I screwed in pvp? - in Ships and Modules [original thread]
As a life long caldari pilot, I can answer this. Yes. your screwed. Train up turrets and fly a rohk/eagles. Otherwise fly a differant race. missles in PVP blow. Maybe the new raven will be okay. I guess that remains to be seen, but I still real...
- by Turin - at 2007.11.01 23:04:00
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12. Chimera fitting (Nanochimera ftw!) - in Ships and Modules [original thread]
A serious reply to your post is this. My advice is to NOT USE A CHIMERA FOR THIS. They have a HUGE sig radius, and it makes finding them with probes REALLY easy. So you will get caught eventually. _________________________________
- by Turin - at 2007.10.15 22:22:00
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13. Need a hawk setup - in Ships and Modules [original thread]
Edited by: Turin on 11/01/2007 18:13:55 No, I am only interested in PVP setups. :) I have no intention of putting faction loot on it, but I will gladly load it up with T2. :) ________________________________________________________
- by Turin - at 2007.01.11 18:17:00
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14. Need a hawk setup - in Ships and Modules [original thread]
Currently: hi - 4 T2 rocket launchers mid - T2 MWD, T2 Small Shield Booster, T2 EM Hardner, T2 Small cap injector low - T2 BCU, T2 PDU I would like to fit a rail in the high slots for more dmg, but I literally only have 1CPU free with this setup ...
- by Turin - at 2007.01.10 22:50:00
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15. Whats teh deal with cynos now? - in Ships and Modules [original thread]
To bad recon ships are broke and wont allow you to fit a cov ops cloaking device on them AND a cyno gen. STUUUUUPID. ________________________________________________________
- by Turin - at 2006.12.29 20:53:00
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16. Caldari Dread - Pheonix setups pls. - in Ships and Modules [original thread]
I would like to thank you so far for your most informational answers. Its been helpfull. really. thanks. ________________________________________________________
- by Turin - at 2006.10.23 19:36:00
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17. Caldari Dread - Pheonix setups pls. - in Ships and Modules [original thread]
just asking in general. Wondering how others set thiwers up. not just for 1 v 1 ( though that has been the only gauge I have had so far for comparison of dreads ) ________________________________________________________
- by Turin - at 2006.10.23 18:08:00
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18. Caldari Dread - Pheonix setups pls. - in Ships and Modules [original thread]
using a shield tank. can someone please give me a solid dread setup? It seems like when I fight other dreads, I simply cannot keep a tank going long enough. Usiong low slots for cap recharge is the suck. And trying to keep any dmg mods on it as w...
- by Turin - at 2006.10.23 17:38:00
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19. Raven and the ship's targeting limitation of 75k - in Ships and Modules [original thread]
Originally by: DrakeStone Edited by: DrakeStone on 21/04/2006 18:19:45 I'm curious why people would waste a slot for a sensor booster if getting LRT IV would get you out to 90k. I'm sure in PvP more distance would make a big difference...
- by Turin - at 2006.04.21 22:22:00
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20. My raven for level 3's - in Ships and Modules [original thread]
Here is a setup that would more than cut it. This is pretty much a universal ratting setup. Works in 0.0 ratting, missions, even a lvl 4 mission should be doable in this setup. I will warn you its expensive though. and the seige launcher setup ta...
- by Turin - at 2006.04.21 22:14:00
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