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101. Renge Slider on Directional Scanner. - in Player Features and Ideas Discussion [original thread]
Another tiny change that would help alot. Add a hotkey to scan too.
- by Tykkis - at 2008.10.20 10:52:00
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102. Getting out of the Standings Hole - in Player Features and Ideas Discussion [original thread]
Some NPC corporations have stations on their enemy faction systems. This group of agents obiviously should have neutral personal standing towards the enemy faction and you should be able to use them. Makes sense. With 0 personal standing you could...
- by Tykkis - at 2008.10.20 10:45:00
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103. Changes to Salvage and Loot Rights - in Player Features and Ideas Discussion [original thread]
Salvaging is not that kind of issue that would drive people away from the game. There are some other real issues like wardecs, canflipping, unclear agression rules, suicide ganking, people using the bugs as an advantage, stealing the loot... salva...
- by Tykkis - at 2008.10.19 23:18:00
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104. My Thoughts on Quantum Rise - in EVE General Discussion [original thread]
Thanks to StacklessIO and Eve64 Quantum Rise will be the greatest expansion sofar.
- by Tykkis - at 2008.10.19 18:52:00
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105. Target windows idea - in Player Features and Ideas Discussion [original thread]
bump
- by Tykkis - at 2008.10.18 21:14:00
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106. [R&D] Moving Eve towards Continually Competitive Production - in Player Features and Ideas Discussion [original thread]
One way would be to constantly inprove the current modules. Rare chance when inventing you could invent better version of the module which could have -0.1% less mineral requirement or some other bonus. Afterburner I would become Afterburner I v1. ...
- by Tykkis - at 2008.10.18 19:39:00
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107. More danger - more fun please! - in Player Features and Ideas Discussion [original thread]
There are people who don't want to fight other players, ever. Do you just wanna get rid of them? It's great many types of players can play the game. Other side builds, invents and gathers resources while the others destroy it. If there was no high...
- by Tykkis - at 2008.10.18 19:22:00
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108. Cloaking is out of hand - in EVE General Discussion [original thread]
Close the local window if that 1 red is annoying you. Nerfing things just because they annoy a bit is a bit excessive. Seen few cloaking whine threads allready all in few days, who put the first one? pod him
- by Tykkis - at 2008.10.18 16:18:00
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109. Changes to Salvage and Loot Rights - in Player Features and Ideas Discussion [original thread]
Originally by: Lord Zarcam Change the time limits of the ôlife of the wreckö from two hours to three hours maximum. The first hour to the ôExclusive Owner of Rightsö to the wreck, or the person who created the wreck. The last two hours the...
- by Tykkis - at 2008.10.18 01:12:00
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110. More objects in space - in Player Features and Ideas Discussion [original thread]
I allways thought it would be nice if the stations would be 100km diameter and you couldn't shoot through the objects. Say warp in point at the sides and docking in the middle 50km away. You could avoid the camper fire by traveling on the surface(...
- by Tykkis - at 2008.10.17 20:03:00
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111. GET RID OF CHARACTER=ISK and GTC=ISK - in Player Features and Ideas Discussion [original thread]
Originally by: Malik Mantille Well guess what, you are a very minor minority group who doesn't like GTC, Originally by: Malik Mantille it is here to stay, end of story, if it left eve... me and thousands of others could not pla...
- by Tykkis - at 2008.10.17 10:18:00
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112. Announcing Our Newest Expansion... Quantum Rise - in EVE Information Portal [original thread]
I'm glad they are focusing on network architecture and lag issues. Tells to me CCP plan to support this game for long time.
- by Tykkis - at 2008.10.16 13:29:00
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113. [IDEA/CONCEPT] CCP/New Eden Community Members - in EVE General Discussion [original thread]
CCP is doing great. I really see you listening to us and caring for the product. Quantum Rise fixes issues with lag which has been the biggest whine maker. Sad to read ppl whine Quantum Rise doesn't add anything when it's the biggest improvement ...
- by Tykkis - at 2008.10.16 13:24:00
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114. GET RID OF CHARACTER=ISK and GTC=ISK - in Player Features and Ideas Discussion [original thread]
Originally by: Malik Mantille not everyone in game is a roleplayer Originally by: Malik Mantille And yes, eve is a roleplaying game, but what does this really have to do with anything? Originally by: Malik Mantille yo...
- by Tykkis - at 2008.10.16 13:00:00
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115. GET RID OF CHARACTER=ISK and GTC=ISK - in Player Features and Ideas Discussion [original thread]
Originally by: Del Narveux Problem is if they kill GTC sales everyone starts ebaying again. Unfortunately its a fact of life that some folks will spend lots of money to buy ISK, legit or otherwise. Yup, but they risk getting banned for...
- by Tykkis - at 2008.10.16 10:33:00
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116. GET RID OF CHARACTER=ISK and GTC=ISK - in Player Features and Ideas Discussion [original thread]
Eh, reading all that made my IQ drop atleast 50 for a while Was gona reply longer but i'll just sum it up: EVE is roleplaying game. You build your charracter. Roleplaying doesn't require you to speak klingon or have backstory for your char. Buy...
- by Tykkis - at 2008.10.15 22:38:00
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117. GET RID OF CHARACTER=ISK and GTC=ISK - in Player Features and Ideas Discussion [original thread]
signed Originally by: Tae'Lin Hynd You gave isk (ingame) a realworld value, you broke the game, now take out what is really broken. Originally by: Tae'Lin Hynd Character selling for isk was bad from the get go, never should ha...
- by Tykkis - at 2008.10.15 21:51:00
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118. Introduce FULL auto-balancing rewards for mission-running, not just LP - in Player Features and Ideas Discussion [original thread]
If you boost low sec and 0.0 mission rewards, you will boost the corporations holding the space. Some alliances allready make lowsec safe for it to be profitable to mission. Risk vs reward is kinda hard in EVE cause we got huge population and big ...
- by Tykkis - at 2008.10.15 20:38:00
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119. Add Bookmarks To Overview - in Player Features and Ideas Discussion [original thread]
Good idea
- by Tykkis - at 2008.10.15 20:17:00
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120. PVP as a profession - in Test Server Feedback [original thread]
Edited by: Tykkis on 15/10/2008 14:18:48 Originally by: Wannabehero TBH, all needs are met with a drastic boost to low-sec. Get the players into lowsec, you get your pvp, you get your ISK making from shooting those pilots making ISK. ...
- by Tykkis - at 2008.10.15 14:04:00
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