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1. EVE Online: Incarna 1.1 Issues - in EVE Information Portal [original thread]
PC. "One unit of <insert ammo here> would take <x> units of space. This container only has 0.0 units free." every time I try to put ammo in (every gun of) my ship. Really? This escaped QA? Really?
- by UniqueOne - at 2011.09.02 08:48:00
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2. New dev blog: Telemetry on Tranquility - in EVE Information Portal [original thread]
In addition to grouping drones, should give them a warp drive too... like a fighter but they don't follow others into warp (if assigned). This would fix galente and make drones useful in pvp again. A weapon that can only be used once (until you w...
- by UniqueOne - at 2011.07.28 12:22:00
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3. New Dev Blog: EVE is Real - in EVE Information Portal [original thread]
Originally by: Xorth Adimus Edited by: Xorth Adimus on 09/07/2011 22:04:35 I was there http://www.youtube.com/watch?v=d4-38w7s5Hk haha awesome.
- by UniqueOne - at 2011.07.10 10:46:00
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4. Tournament Site - Service Unavailable ??? - in EVE Alliance Tournament Discussion [original thread]
Originally by: CCP Loxy Still down for you now? Yeah. Still down.
- by UniqueOne - at 2011.06.11 03:57:00
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5. Tournament Site - Service Unavailable ??? - in EVE Alliance Tournament Discussion [original thread]
http://www.eveonline.com/en/tournament Just gives: Service Unavailable HTTP Error 503. The service is unavailable.
- by UniqueOne - at 2011.06.11 02:01:00
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6. Gallente Boost Unnecessary - in Assembly Hall [original thread]
Screw hybrids on gallente. Give drones a MWD so they can be used in PVP without running out of drones after the first warpout. They should work like fighters, but only warp with the owner, not for others (if) they are assigned. Secondly, add an...
- by UniqueOne - at 2011.05.27 12:01:00
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7. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
These changes are going to be great. I suspect they (combined the anom nerfs) are the first step toward adding agents to player outposts in 0.0. Something I think noone would be against.
- by UniqueOne - at 2011.05.19 09:47:00
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8. EVE Online: Incursion 1.1.0 Feedback - in EVE Information Portal [original thread]
Originally by: Il Sharazen Edited by: Il Sharazen on 12/05/2011 02:36:56 I find the game client horribly unstable since the last patch. Client frequently crashes out several times a night. Twice in the last 10 minutes while trying to s...
- by UniqueOne - at 2011.05.12 11:01:00
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9. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
I could never understand why we ccp chose to add jump bridges and not player stargates in the first place. I say remove them and let us put up stargates that anyone can use (even hostiles), that take ozone from the user's ship cargo bay. Just let...
- by UniqueOne - at 2011.05.12 05:20:00
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10. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
A few points: 1. The problem with this change is not that sanctums are being removed, it is that they are being removed from only the ones that need them most. 2. This is nothing like pre dominion - where they spawned randomly - anywhere. If you ...
- by UniqueOne - at 2011.03.31 02:49:00
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11. How to fix fleet lag in a fair way once and for all. - in Player Features and Ideas Discussion [original thread]
Edited by: UniqueOne on 29/03/2011 12:12:46 Originally by: Reeno Coleman One Problem > You cannot accurately determine 'sides'. Therefore this doesn't work/is too easily abusable. Why not? I don't think you are understanding the...
- by UniqueOne - at 2011.03.29 12:12:00
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12. How to fix fleet lag in a fair way once and for all. - in Player Features and Ideas Discussion [original thread]
Originally by: Tasha Voronina Originally by: UniqueOne Originally by: Tasha Voronina -This seems like a nice way to get rid of local, can you declare war on all hostile systems at once to deny them precise intel? If I thi...
- by UniqueOne - at 2011.03.29 10:08:00
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13. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
This really is a sandbox game. CCP are burying their heads in the sand as we speak. How to fix fleet lag in a fair way once and for all.
- by UniqueOne - at 2011.03.29 09:28:00
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14. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Originally by: oldmanst4r Originally by: Liang Nuren stuff I honestly only see one outcome. 1. Large coalitions will immediately seize all space that can be upgraded decently in order to support their gigantic whining member b...
- by UniqueOne - at 2011.03.29 00:19:00
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15. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Did I just see a piece of sky falling? .. oh wait, it was just raven poo. How to fix fleet lag in a fair way once and for all.
- by UniqueOne - at 2011.03.29 00:16:00
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16. How to fix fleet lag in a fair way once and for all. - in Player Features and Ideas Discussion [original thread]
Edited by: UniqueOne on 29/03/2011 00:07:29 Edited by: UniqueOne on 29/03/2011 00:05:40 Originally by: Vardec Crom Edited by: Vardec Crom on 28/03/2011 23:41:28 Originally by: UniqueOne If the system limit was 1000 pil...
- by UniqueOne - at 2011.03.28 23:58:00
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17. How to fix fleet lag in a fair way once and for all. - in Player Features and Ideas Discussion [original thread]
Edited by: UniqueOne on 28/03/2011 23:06:07 Originally by: Lork Niffle OK, easy way to abuse this system. Everyone is neutral. There is no side that this idea can see. Neutrals would see eachother as hostile. Under this system all...
- by UniqueOne - at 2011.03.28 23:03:00
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18. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Originally by: Mad Ilya too drunk from FF to notice it's not april 1st? Lol! Give it a few days... How to fix fleet lag in a fair way once and for all.
- by UniqueOne - at 2011.03.28 17:27:00
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19. How to fix fleet lag in a fair way once and for all. - in Player Features and Ideas Discussion [original thread]
Edited by: UniqueOne on 28/03/2011 17:03:00 Originally by: Lork Niffle Originally by: UniqueOne It promotes PvP as opposed to someone going home because theres no point trying to fight. It promotes tactics and smart use of shi...
- by UniqueOne - at 2011.03.28 16:56:00
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20. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Edited by: UniqueOne on 28/03/2011 16:28:26 Originally by: skewbamatt What a joke really! By going by the new format the only place for instance in pure blind for a Haven or a Sanctum is EC-P8R. Like anybody in there right mind will ra...
- by UniqueOne - at 2011.03.28 16:25:00
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