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81. 700m isk/hour - in EVE General Discussion [original thread]
Originally by: The Offerer "Sorry, honey, I can't make it home until dinner. I'm working overtime so I can pay for the game. Oh, and btw. when I come home I'll just play the game, so I didn't work for nothing." That'll end well. If ...
- by Yanshee - at 2011.04.20 04:07:00
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82. Popular game about Mining... - in Out of Pod Experience [original thread]
I do love reading the EVE-O forums. It's mostly flaming and trolling let's be fair and it's enjoyable to read. Aside from EVE I do play another game... It makes me pretty upset that it's forums aren't like ours. Case in point. And this is actuall...
- by Yanshee - at 2011.04.20 03:01:00
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83. Hand to hand in stations - in Player Features and Ideas Discussion [original thread]
Originally by: Danny Aaron http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1498360&page=1 I don't have time to restate all my points, but I basically propose the idea of "high" and "low sec" places in the station, high sec being ...
- by Yanshee - at 2011.04.20 02:53:00
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84. CQ WIP Pic from Fanfest - in Player Features and Ideas Discussion [original thread]
Trying to stop the whines on the EVE-O forums is like CCP trying to meet deadlines on patch days...
- by Yanshee - at 2011.04.20 02:41:00
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85. 700m isk/hour - in EVE General Discussion [original thread]
OP has a point. Fair enough if you actually enjoy the grinding process...you strange individuals. But when EVE ever becomes a chore, the whole: "I can't PVP, I've got to keep grinding Sanctums (oh no wait) to pay for this month's subscription"... ...
- by Yanshee - at 2011.04.20 02:37:00
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86. T3 cloak -> nulli - in Player Features and Ideas Discussion [original thread]
I'd disagree that the DPS is good. It's pretty shocking. They're only really good for moving around or running Sigs and even then they take their merry time killing BS rats. Still, yes, as a reconnaissance/transport tool it's more than definitel...
- by Yanshee - at 2011.04.20 02:31:00
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87. First person in ship - in Player Features and Ideas Discussion [original thread]
Why nerf yourself? Surely being able to see all around the ship at any one time is better? Also all the information you need is already on your 'HUD', it's called the neocom.
- by Yanshee - at 2011.04.20 02:25:00
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88. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Bump right to the top. CCP you might as will sticky this piece of genius.
- by Yanshee - at 2011.04.20 02:20:00
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89. Hand to hand in stations - in Player Features and Ideas Discussion [original thread]
Edited by: Yanshee on 20/04/2011 02:16:09 OP makes a good point. I too wonder if anyone would ever leave the CQ if fighting (with any kind of consequence) was allowed in stations. I don't think that PVP skill in Space is transferable in any wa...
- by Yanshee - at 2011.04.20 02:15:00
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90. Stand-alone Version - in Player Features and Ideas Discussion [original thread]
Edited by: Yanshee on 20/04/2011 01:48:23 I can understand your predicament but... You'd be ratting in nulsec with zero risk. You'd be undocking from Jita in Itty V's full to the brim with expensive wonderful shiny things. You'd be mining in ...
- by Yanshee - at 2011.04.20 01:48:00
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91. skill develop by using skills in game EXPERIENCE - in Player Features and Ideas Discussion [original thread]
Originally by: Di Mulle You got the quite common but nevertheless horribly wrong idea that EVE=missions. Try to cure that disease. This. If you like grinding for 'XP' you're playing the wrong game. For most players EVE is not about d...
- by Yanshee - at 2011.04.19 16:57:00
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92. Skill points - in Player Features and Ideas Discussion [original thread]
Originally by: Jint Hikaru Also: char+ter /ˈtʃɑrtər/ [chahr-ter] ûnoun 1. a document, issued by a sovereign or state, outlining the conditions under which a corporation, colony, city, or other corp...
- by Yanshee - at 2011.04.19 16:51:00
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93. Idea for bringing back Solo PvP - in Player Features and Ideas Discussion [original thread]
Can we have it so that when you come into contact with a hostile ship you get a big whooshy screen which reveals the two of you lined up facing each other, perhaps with up to 2-3 allies, and then you get to take it in turns to attack eachother/use...
- by Yanshee - at 2011.04.15 03:59:00
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94. Local display - in Player Features and Ideas Discussion [original thread]
I think the OP has had a brilliant idea. I'd go further though...War targets should have their own magic intel chat channel. Ideally it would extend to up to five jumps away to warn of any unfair scouting. In this respect also perhaps neut alts as...
- by Yanshee - at 2011.04.15 03:54:00
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95. What is wrong with my beautiful face? - in EVE General Discussion [original thread]
Originally by: Gieron I agree that we Sebiestors are getting a bit screwed by this. CCP seems to want a more natural look, as in natural for earth 2011. I think it's entirely plausible that all Sebiestors could have gotten stuck in a trash...
- by Yanshee - at 2011.01.17 20:06:00
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96. Simple Change to local - in Player Features and Ideas Discussion [original thread]
I suppose this might work but still believe a real delayed character list for local is what is really required...
- by Yanshee - at 2011.01.13 15:16:00
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97. Coalition For Cyno reform - in Player Features and Ideas Discussion [original thread]
/Signed
- by Yanshee - at 2010.12.28 22:59:00
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