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1. EVE Online needs "More Game" - in Player Features and Ideas Discussion [original thread]
Originally by: Dakkan Edited by: Dakkan on 08/07/2011 16:08:13 Edited by: Dakkan on 08/07/2011 16:07:29 Originally by: Oregin Originally by: Dakkan Mining income should be brought to par with mission income. You...
- by Yanshee - at 2011.07.09 09:08:00
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2. Courier drones - in Player Features and Ideas Discussion [original thread]
Originally by: Oregin 2) it ruins local system economies Effectively makes each region have a generic price for each item. Kills off a lot of what makes the EVE market so engaging.
- by Yanshee - at 2011.07.07 04:18:00
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3. WOW - in EVE General Discussion [original thread]
GBTW is no longer an insult but a logical move.
- by Yanshee - at 2011.06.25 03:51:00
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4. No Topic - in EVE General Discussion [original thread]
Stop! Grammar police! Buy a cheaper monocle. or Buy a monocle more cheaply.
- by Yanshee - at 2011.06.24 13:33:00
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5. Ore Mining carrier! - in Player Features and Ideas Discussion [original thread]
One thing...use normal gates? I really don't think capitals should be able to use gates at all... anythign large should be consigned to low/nul imo.
- by Yanshee - at 2011.06.19 00:49:00
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6. ''CIC mode'' for CQs - in Player Features and Ideas Discussion [original thread]
It would be useful, I think, if CQ switched to an optional 'alert state' when in times of war. - Pulsing red lights. - Projectors on walls/additional pop out screens showing war info (latest engagments etc) - Audio chatter. Mostly as an aestheti...
- by Yanshee - at 2011.06.19 00:39:00
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7. The affects of attributes - in EVE General Discussion [original thread]
One other thing... AFFECT is a verb. EFFECT is a noun. In most cases...there is a noun AFFECT and a verb EFFECT but neither are relevant here...
- by Yanshee - at 2011.06.17 03:23:00
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8. Combat Simulations -- AKA Give me World of Tanks EVE Style. - in Player Features and Ideas Discussion [original thread]
Originally by: Kara Sharalien thats how we like it. This. OP you're doing it wrong.
- by Yanshee - at 2011.06.16 04:16:00
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9. 2 Birds...1 stone. - in Player Features and Ideas Discussion [original thread]
You want to play a point and click space adventure on a PS3?! Without sounding overly emphatic... but in an FPS setting (something very usual to console gamers) it has been proven that even averagae PC users outstrip brilliant console gamers. Now...
- by Yanshee - at 2011.06.12 21:49:00
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10. Skill Training Plan - in Player Features and Ideas Discussion [original thread]
I totally agree that better Mac integration is a good thing...as a Mac and Windows user. In a way though, I like that the more long winded calculations and planning aspects in EVE were left up to the community to develop their own tools. It's no...
- by Yanshee - at 2011.06.12 21:45:00
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11. Ship appreance - in Player Features and Ideas Discussion [original thread]
Congrats, this thread demonstrates, by a definite country mile, the least informed/well read OP of the week. In future, read the dev blogs before posting ideas that are totally wicked and already in production m'kay?
- by Yanshee - at 2011.06.12 21:30:00
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12. Skill Training Plan - in Player Features and Ideas Discussion [original thread]
Why make CCP devs program stuff that works best natively in a windows program when its already available in a simpler format? Just use EVEMon... it's already there, let the devs do work that is needed.
- by Yanshee - at 2011.06.12 21:11:00
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13. Just to correct CCP's CEO - in EVE General Discussion [original thread]
+1 for smart-assery -1 for not recognising that this is not about cross platform gaming but a coherence between different games on different platforms which has never been achieved before. Dolt.
- by Yanshee - at 2011.06.12 21:06:00
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14. Just a thought for Training... - in Player Features and Ideas Discussion [original thread]
Originally by: Caldarian Commander Originally by: Yanshee Edited by: Yanshee on 12/06/2011 01:52:43 Originally by: Caldarian Commander Well I don't use a skill plan, I just train for what I feel like/need. This is a gam...
- by Yanshee - at 2011.06.12 02:17:00
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15. Just a thought for Training... - in Player Features and Ideas Discussion [original thread]
Edited by: Yanshee on 12/06/2011 01:52:43 Originally by: Caldarian Commander Well I don't use a skill plan, I just train for what I feel like/need. This is a game, not a job. Altho that's another point ;) Basically, your propositio...
- by Yanshee - at 2011.06.12 01:52:00
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16. Annual redistribution of skill points - in Player Features and Ideas Discussion [original thread]
Originally by: Atticus Fynch I really dont see it much different than doing your neural remap. Really? 1. Alter the rate at which skills X, Y, Z would train. 2. Immediately train/untrain skills. That's quite a big difference. Neural ...
- by Yanshee - at 2011.06.11 03:43:00
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17. Next big thing... - in Player Features and Ideas Discussion [original thread]
Originally by: Marchocias It would obviously be impossible to change bookmarks to become relative to something, rather than absolute, right? Right. So the bookmark that is 1AU from Planet X and 3AU from Planet Y is kept relative to wh...
- by Yanshee - at 2011.06.11 02:35:00
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18. Incarna & CQ - in Player Features and Ideas Discussion [original thread]
Originally by: Jace Errata ò If that mounts/pets thing wasn't an April Fool, the players' pets also appear, providing they actually are with the players at the time (i.e. a larger pet currently in a stable/kennel would not appear) Wh...
- by Yanshee - at 2011.06.11 00:55:00
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19. Autopsy skill and autopsy laser module/pos module - in Player Features and Ideas Discussion [original thread]
I think this is a neat idea and I'd like to see corpses made use of in other ways than simply filling the trophy can in my hangar. Not so sure about a dedicated ship though...I'd be more inclined to say yes to the skills but give us a right click...
- by Yanshee - at 2011.06.03 23:53:00
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20. Oh hello, did you see our sentry drones here? - in Player Features and Ideas Discussion [original thread]
Originally by: Anh Nguyen You made me laugh, and whose drone control range? You expected any ship's drone control range to be the same as what you are flying? Keep laughing, idiot. With the fall-off they'd hit out to 90km so he's total...
- by Yanshee - at 2011.05.30 08:11:00
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