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101. Looking for a corp to assist us in mining in the 0.0 sec. 1/2 profit. - in Corporation, Alliance and Organization Discussions [original thread]
Call me crazy, but I'm going to throw this out there. You sound like a guy with 20 consoles wanting people to cover him while he runs a program that is not in accordance with the EULA. There I said it. I went there. --- Originally by: C...
- by Zaintiraris - at 2005.10.31 07:14:00
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102. The Story of the Construction of ISS Marginis Outpost - in Science and Industry [original thread]
Just goes to show, the truth is usually stranger (and more interesting) than fiction. Great job ISS! --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.31 01:05:00
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103. APOC support ship for raven - in Ships and Modules [original thread]
Lots of cargo expanders, and a hold filled with cruise missiles :) The rest is gravy with the right raven. --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.20 06:11:00
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104. Make Mining Drones II's as accessible as Miner II's - in Ships and Modules [original thread]
Lag. Imagine if every miner immediately went out and stocked up on those drones. They'd all make lots more money, and lag up the server real good. Until theres a good solution to the lag caused by drones, and drones, and drones :) then I wouldn't ...
- by Zaintiraris - at 2005.10.20 06:04:00
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105. Ferox vs Eagle post-patch - in Ships and Modules [original thread]
*skips the rest of the thread* Wait till they come out with t2 battlecruisers, then start yer 'ohnoes' threads. --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.17 21:10:00
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106. The feelings are mutual - in Corporation, Alliance and Organization Discussions [original thread]
Seriously, can I have your banner? That'd look cool as a poster or something in my room --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.16 23:48:00
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107. Blockade Runners and MWDs - in Ships and Modules [original thread]
Would be nice to see some form of boost in caldari shipping at all. Even if it means boosting all races, I am training for caldari transports now, and don't want to get the shaft too hard when I arrive :) --- Originally by: CCP Hammer This...
- by Zaintiraris - at 2005.10.16 23:40:00
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108. Best ship names? - in Ships and Modules [original thread]
I call my sigil the Creepy, cuz it looks so much like a roach to me. --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.13 18:41:00
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109. Missiles and Rockets - in Ships and Modules [original thread]
I assure you, they are. But they go through ammo faster than ...uhh...lets say... Oveur and TomB go through targets for the nerfbat, or the devteam goes through drinkies. --- Originally by: CCP Hammer This game was so much better back befo...
- by Zaintiraris - at 2005.10.13 18:32:00
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110. Amarr Ships with EW? - in Ships and Modules [original thread]
I never see Amarr Frigates in space. Weird. But yeah, arbitrator should be good. --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.13 18:24:00
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111. Stiletto or Claw - in Ships and Modules [original thread]
I've heard nothing but good things about the Claw. .]||[ see? it looks cool. --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.13 18:22:00
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112. Missile bonuses on Caldari ships forgotten in missile changes! - in Ships and Modules [original thread]
Never ceases to surprise me when a 'Change! Change!' thread gets abandoned by the OP eventually. Anyways. Yeah. I can't stand that I'm encouraged to just use Scourges on my Cerberus cuz of that stupid bonus. Frankly, I'd rather have no bonus tha...
- by Zaintiraris - at 2005.10.13 18:20:00
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113. EVE Leaders and Legends - in EVE Fiction [original thread]
Waagaa Ktlerh...he's probably in there somewhere already, but he coached me good at the beginning for the game when I came over from EnB, so he's Sensei to me still. --- Originally by: CCP Hammer This game was so much better back before pe...
- by Zaintiraris - at 2005.10.13 16:12:00
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114. Is Raven so much better for NPC'ing than Apoc? - in Ships and Modules [original thread]
Ravens pretty good, but the upkeep cost is significantly greater than an apoc. It will cut into the amount of money you make overall for a rat kill. --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.13 15:55:00
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115. BAD: Monthly Auction of Tech 2 Blueprint Originals - in Ships and Modules [original thread]
Whatever. One more feature. I'm not gonna complain, cuz I see it as a feature. Its the only way I will ever probably have an opportunity to get a T2 BPO anyways. Whether I take advantage of that opportunity or not is up to me. --- Originall...
- by Zaintiraris - at 2005.10.13 15:22:00
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116. Best ship names? - in Ships and Modules [original thread]
AI (for Archon Industries) Dragon Slave is my favorite name, even if its from a kinda girly anime --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.13 15:19:00
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117. Shied Extenders now to good or just right? - in Ships and Modules [original thread]
Yay! I can finally passive tank in a way that pottsey has for months! *Hoards extenders* --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.12 18:56:00
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118. Carrier - in Ships and Modules [original thread]
Knowing gallente? Just look in the toilet after yer morning ritual, and you'll get the idea. For caldari, it'll look like a rusty black thunderbird or something --- Originally by: CCP Hammer This game was so much better back before peop...
- by Zaintiraris - at 2005.10.12 18:55:00
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119. Hammerhead: Facts on missiles like you wanted - in Ships and Modules [original thread]
I think its more appropriate to look for easy solutions. Proposing to the powers that be that we make the missiles be affected by angle of attack is bad stuff, because lately all they've been trying to do is optimize code, not complicate it. Havin...
- by Zaintiraris - at 2005.10.12 18:52:00
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120. t2 Ballistic Mods, missiles, and kittens... - in Ships and Modules [original thread]
Thats kinda cute, cuz I like cats, but I liked the passion and carnivorous flare of Raynors post more. --- Originally by: CCP Hammer This game was so much better back before people knew math.
- by Zaintiraris - at 2005.10.07 00:00:00
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