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1. female jumps into a new male clone feature! - in Player Features and Ideas Discussion [original thread]
Originally by: Kabaal S'sylistha The broker in the Empyrean Age novel uses clones that aren't 'his' clones. I don't really care one way or the other, just saying. That's just personifying the highlevel capsuleer, with countless throwaw...
- by Zitus - at 2010.12.08 06:02:00
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2. Owning capital ships while living in empire - in Player Features and Ideas Discussion [original thread]
Gen Discussion is <---------------- That way Also, all the people I have ever flown with just leave them in what ever system they were last. You wont be using it often, and if you do then might as well park it closer to home. -----------------...
- by Zitus - at 2010.07.15 18:50:00
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3. Dynamic Docking at Station - in Player Features and Ideas Discussion [original thread]
Originally by: Xindi Kraid That would be neat; the question is how feasible is it. Another thing, though; I figure that the reason we don't see other ships in the docking area is because each pilot has his/her OWN docking area, capsuleers...
- by Zitus - at 2010.07.02 21:48:00
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4. Dust 514 - Suggestion for use of Military MTACs! - in Player Features and Ideas Discussion [original thread]
Third page??? NONSENSE! Bump! Show the world how awesome being able to pilot an MTAC for Dust would be!!! ------------------ I'm not sure if my eyes are actually bleeding, or if it's merely my brain bleeding out through my eye sockets, but either...
- by Zitus - at 2010.06.28 23:27:00
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5. Eve online Advertising - in Player Features and Ideas Discussion [original thread]
This is hilarious, mainly because so few people actually know that CCP did market a Quafe Softdrink for a few months. It was a bluish drink in a blue bottle with the classical Quafe labels from the game. They stopped marketing them almost as soo...
- by Zitus - at 2010.06.28 18:47:00
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6. Dust 514 - Suggestion for use of Military MTACs! - in Player Features and Ideas Discussion [original thread]
Edited by: Zitus on 22/06/2010 23:49:16 Well, since I'm OP, I guess I'll try to bring this thread back under control. lol Thanks for all the responses to the idea! A lot of people have some quarrels with the concept of combat mecha, a few of ...
- by Zitus - at 2010.06.22 23:48:00
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7. SP3 (Skill Point Purchase Program) - in Player Features and Ideas Discussion [original thread]
Edited by: Zitus on 21/06/2010 19:11:37 Originally by: darius mclever Originally by: Guilliman R Edited by: Guilliman R on 21/06/2010 17:44:36 ...stuff you know. one of the nice things about eve... skill progression do...
- by Zitus - at 2010.06.21 19:09:00
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8. Dust 514 - Suggestion for use of Military MTACs! - in Player Features and Ideas Discussion [original thread]
So for those of you who have read the Empyrean Age novel and were able to see that Home Guard uses Combat MTAC's you know where this is going. For those of you who say "Screw fiction, I'm here to play," Let me explain. MTAC's are Mechanized Torso...
- by Zitus - at 2010.06.21 07:48:00
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9. Make Vargurs not suck for PvP - in Player Features and Ideas Discussion [original thread]
Originally by: Aqriue ...Enjoy getting jammed by a flight of ECM drones. or a cellphone call or a wire cage or some random crazy guy frantically rubbing two pieces of tin foil together ------------------ I'm not sure if my eyes are a...
- by Zitus - at 2010.04.27 19:58:00
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10. Activity Training - in Player Features and Ideas Discussion [original thread]
Let me highlight my arguments against you. Originally by: Joshukend In no way is this suppose to elongate current train times, only to shorten. I admire your ideas, and honestly, these are much more thought out than most people's claim...
- by Zitus - at 2010.03.14 00:17:00
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11. LP to SP ? - in Player Features and Ideas Discussion [original thread]
Originally by: RavenPaine Edited by: RavenPaine on 06/03/2010 20:24:43 So much hostility ! So much fear! I'll restate a couple things , respond to a couple , argue a couple. Missions are the only place where LP are earned , so thats ...
- by Zitus - at 2010.03.06 20:46:00
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12. Additional HACKING Ability - in Player Features and Ideas Discussion [original thread]
suggested before, flamed out of the forum. :( sorry
- by Zitus - at 2010.02.18 05:22:00
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13. Multispectral ECM Script - in Player Features and Ideas Discussion [original thread]
step one: no matter what feedback we give on why its a bad idea, you wont take it any way. step two: NO step three: Racial Jammers already exist, and if you fit the wrong ones, tough sh*t. If you can't deal with it, stop flying ewar ships, or find...
- by Zitus - at 2010.02.18 05:21:00
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14. New Ship Class: Survivors - in Player Features and Ideas Discussion [original thread]
so wait. BC sized, large tank, next to no damage, provides fleet logistics bonus'... Never heard of that before ...
- by Zitus - at 2010.02.18 05:05:00
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15. "orbit", "keep at" and "approach" easy upgrade - in Player Features and Ideas Discussion [original thread]
I use the extend Idea quite a bit when flying cloaky ships. I use keep at range set to 1000 km. Works well for those who want to use that trick. either way, I support this idea/ and or service.
- by Zitus - at 2010.01.27 19:52:00
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16. Spies in game: Are there solutions? Can changes be made? Discuss - in Player Features and Ideas Discussion [original thread]
Spy 'round here...
- by Zitus - at 2010.01.27 19:45:00
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17. Solution to the "Get rid of Local" threads - in Player Features and Ideas Discussion [original thread]
So with Sovereignty, we are now gifted with Infrastructure hubs. These magical buildings make pirates appear, spew more minerals out of rocks and make it harder to capture systems. Now lets take a look at how Local chat works. In empire systems, ...
- by Zitus - at 2009.12.25 22:24:00
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18. New Suicide Gank server ! - in Player Features and Ideas Discussion [original thread]
SISI is that way
- by Zitus - at 2009.12.13 05:46:00
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19. ECM Suggestion - in Player Features and Ideas Discussion [original thread]
so you want this: New Sensor Dampeners = Old Sensor Dampeners + Tracking Disruptor You just buffed the SD while ruining the TD. If you Dampen some one down enough, they wont be able to target you any way to hit their optimal. Only thing I real...
- by Zitus - at 2009.11.24 19:26:00
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20. Targeting Curser/Bracket - Sucks and is old as the... - in Player Features and Ideas Discussion [original thread]
Edited by: Zitus on 07/10/2009 19:15:57 I myself dont mind them much, But I know for a fact that it would be awesome to customize them a little given a few templates... imagine a little health readout underneath a rotating concentric ring ret...
- by Zitus - at 2009.10.07 19:16:00
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