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1. Most Effective PvP Ship You've Flown - Cost vs Fun - in Ships and Modules [original thread]
Cost vs fun? Tristan. T1 frigate is the only answer here. If you can't figure out how to have loads of fun in a t1 frigate, ur doin' it rong.
- by Zo5o - at 2009.07.16 11:37:00
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2. Baiting can-flippers - in Ships and Modules [original thread]
Just wanted to add that you should probably do the baiting with as new of a character as possible. The older your character is, the less likely the (smart) flippers are going to flip a cruiser.
- by Zo5o - at 2009.07.08 05:45:00
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3. King of BC you decide :) Vote - in Ships and Modules [original thread]
Quote: though considering the costs a BC fleet costs about 1/3 to 1/5 of a BS fleet If your corp can't afford to field a BS fleet, then it better boast MASSIVE numbers or you've got no business playing with the big boys. Quote: ...
- by Zo5o - at 2009.06.21 23:07:00
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4. Gallente vs Minmatar AF's & Interceptors - in Ships and Modules [original thread]
Ishkur is frig-sized ship of choice for solo work. It can kill anything that can catch it, and it can run from anything it can't kill.
- by Zo5o - at 2009.06.21 22:56:00
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5. King of BC you decide :) Vote - in Ships and Modules [original thread]
Edited by: Zo5o on 21/06/2009 22:48:38 Quote: I agree with you on the importance of instant DPS, however if this is not a ganking fleet (ie 20 vs 1) and there is a strong opponent force, buffer is extremely important. A HML drake can sti...
- by Zo5o - at 2009.06.21 22:45:00
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6. King of BC you decide :) Vote - in Ships and Modules [original thread]
Quote: Or do we judge ships on the percentage of dmg on kill mails now? If your primary role in a gang is DPS, then most of the time, yes, I will judge you on the percentage of damage you do on the killmails. If your primary role is DPS,...
- by Zo5o - at 2009.06.21 22:11:00
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7. King of BC you decide :) Vote - in Ships and Modules [original thread]
Edited by: Zo5o on 21/06/2009 21:05:04 Put together a gang of mixed BC's, warp them onto their target at random ranges, do this a bunch of times, then average out the results. Pulse Harbi is going to come out on top of the damage done stat mo...
- by Zo5o - at 2009.06.21 20:59:00
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8. Another Domi Thread - in Ships and Modules [original thread]
Ditch the CCC's and Cap Recharger for a cap booster. Put a second sentry damage augmentor on. Replace the AB with a tracking comp for missions without long gates. 4 hardeners is overkill tank for many missions; figure out which missions you can ge...
- by Zo5o - at 2009.06.14 00:43:00
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9. pvp myrmidon ideas - in Ships and Modules [original thread]
I don't see the point in fitting a PVP myrm for DPS, as there's much better BCs to fill that role with. That leaves you with the passive shield regen bait myrm, and the neut myrm.
- by Zo5o - at 2009.06.14 00:38:00
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10. Most Efficient L4 Runner - in Ships and Modules [original thread]
Edited by: Zo5o on 11/06/2009 23:51:48 Quote: Hey gang, what's the worst thing that can happen to the Nightmare, as far as the developers actions against it for strictly mission running? Do you see any modifications to it in the near fut...
- by Zo5o - at 2009.06.11 23:46:00
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11. Boost Afterburners - in Ships and Modules [original thread]
Quote: Been thinking the same as op for quite some time now. AB's are pure phail in pvp. The only use of an AB is on an interceptor, that also has a MWD fitted. And even then it's only used as a backup tool. Because AB+2 point scram tota...
- by Zo5o - at 2009.06.11 20:06:00
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12. Most Efficient L4 Runner - in Ships and Modules [original thread]
Edited by: Zo5o on 11/06/2009 18:19:48 Quote: Its not my intention to derail this thread, but how is 50m an hour even remotely possible? 100m/hr seems absurd. It's your own thread so derail away bro. How to make 50-100m an hour? Fin...
- by Zo5o - at 2009.06.11 18:18:00
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13. Most Efficient L4 Runner - in Ships and Modules [original thread]
Originally by: Chainsaw Plankton Originally by: Liang Nuren Originally by: FT Diomedes I dual boxed a T2 sentry Domi and a CNR for most of the past year - the Domi wipes the floor with the CNR. What is your CNR fit? -L...
- by Zo5o - at 2009.06.11 05:13:00
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14. Most Efficient L4 Runner - in Ships and Modules [original thread]
Originally by: Tavers I don't want to easy mode missions, I want exactly the opposite. Easy mode is just that, easy mode. I want to have fun, fly a cool and effective mission ship. There are missions where you have no option but to land ri...
- by Zo5o - at 2009.06.11 05:10:00
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15. Most Efficient L4 Runner - in Ships and Modules [original thread]
Quote: A lot of EFT DPS quotes, here is my experience with eft. Your DPS can be high, but if you can't track the mobs you want to kill, you to 0 dps. For the bajillionth time, if you prioritize targets properly and throw out enough DPS, ...
- by Zo5o - at 2009.06.11 04:08:00
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16. Most Efficient L4 Runner - in Ships and Modules [original thread]
Quote: The previous poster mentions that getting maximum efficiency with a sentry domi requires using your head. If you have something closer then ~20km, then you are doing something wrong. 30 km is dead center of Garde II optimal, I would l...
- by Zo5o - at 2009.06.11 03:36:00
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17. Most Efficient L4 Runner - in Ships and Modules [original thread]
Edited by: Zo5o on 11/06/2009 01:01:00 You can fit tracking modules on a Nightmare too ;)
- by Zo5o - at 2009.06.11 01:01:00
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18. Kronos Mission Midslot /Drone ?s - in Ships and Modules [original thread]
Okay I thought you were assuming that the poster you referring to used one of each script at the same time, which he never stated he did. Looks like we're on the same page now.
- by Zo5o - at 2009.06.11 00:59:00
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19. Kronos Mission Midslot /Drone ?s - in Ships and Modules [original thread]
Quote: using 2x tracking computers w/ each script pretty much cancels the scripts out bud You don't use an optimal and a tracking script at the same time. Either you use two optimal scripts, two tracking scripts, a tracking script and an...
- by Zo5o - at 2009.06.11 00:42:00
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20. Most Efficient L4 Runner - in Ships and Modules [original thread]
Quote: And a Nightmare is a tech 1 Pally were dps is conserned You're not giving Nightmare enough credit. That tracking bonus adds considerable true DPS. Whether the Paladin makes up for it in terms of isk/hr through its ability to lo...
- by Zo5o - at 2009.06.11 00:37:00
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