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21. Sticky:New dev blog: Backwards Then Forwards - in EVE Information Portal [original thread]
Sustaine wrote: I've been playing eve for some time - got married had a son - so group play is much less of an option for me. Dressing up, RPing and social play is a non-starter, too time consuming. Group play appears to remain your focus, but ...
- by Zorok - at 2012.02.25 08:03:00
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22. Sticky:New dev blog: Backwards Then Forwards - in EVE Information Portal [original thread]
Do you know if the sensor dampener finally get a much-needed boost in this upcoming expansion? As it stands, the dampeners, even on specialized ships are somewhat limited and some ships have such far-out sensor ranges like the T3s fit with the pro...
- by Zorok - at 2012.02.23 04:09:00
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23. [proposal] Hire Skaven/Future Crew to do some in-game music for Eve - in Assembly Hall [original thread]
Not many folks here may know of Future Crew or Skaven however they were one of the first well-known demo-scene groups. Skaven is the name of one of the group members who produced a lot of music for Future Crew and he still continues to create musi...
- by Zorok - at 2012.02.18 07:50:00
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24. Considering running CSM Vote Match! again, need statements for it. You can help! - in EVE General Discussion [original thread]
How about a statement that says, "Eve should provide additional tools (more resistant ships or defensive devices/modules) to industrial players to assist with defense against PvPers" Right now, the industrial players simply log out since it's the...
- by Zorok - at 2012.02.08 08:34:00
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25. Wanted: Market statistical analysis program - in EVE Technology Lab [original thread]
Callean Drevus wrote: Well, EMK will naturally evolve to the solution that you are looking for (I hope), but it'll take a long time :) And that program actually looks like it's made to be transformed into about 6 or 7 EMK pages. That might be ...
- by Zorok - at 2012.02.07 13:41:00
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26. Wanted: Market statistical analysis program - in EVE Technology Lab [original thread]
Vaerah Vahrokha wrote: You basically want something like this program . It needs an update but then it already got logic to plot market velocity, items velocity and similar. I tried to run the program but it didn't seem to run on my system...
- by Zorok - at 2012.02.06 19:27:00
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27. Wanted: Market statistical analysis program - in EVE Technology Lab [original thread]
Hi, I am looking for a program out there that will analyze the sell prices for any given standard market item (to include mineral prices) in the game and have it display a graph showing a demand curve as different given prices. Basically what thi...
- by Zorok - at 2012.01.20 07:26:00
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28. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
Great job CCP team! These are definitely some much-needed improvements. I noticed that you fixed some issues with the drones. Another issue I have seen is that sometimes the drones will disengage an active target and start attacking another target...
- by Zorok - at 2011.11.17 20:38:00
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29. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Edited by: Zorok on 24/07/2011 06:22:12 Zorok,1,4,8,14,15,20,13,71,171
- by Zorok - at 2011.07.24 06:19:00
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30. [Proposal] Rebalancing of Gallente Ships - in Assembly Hall [original thread]
I agree that something needs to be done with Gallente ships. I too agree with another poster that the Lach and Arazu both need damp boosts. It's ridiculous that you have to use a ton of damps on a ship just to keep safe- never mind the fact that i...
- by Zorok - at 2011.01.22 05:01:00
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31. [Request] Reduce max sleeper spawn time to just 5 minutes in Wormholes - in Assembly Hall [original thread]
*bump*
- by Zorok - at 2011.01.08 19:08:00
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32. [Proposal] Recycle unwanted skill for skillpoints - in Assembly Hall [original thread]
I wholeheartedly agree with this especially after CCP changes something in the game that makes all that learning feel "wasted"!
- by Zorok - at 2011.01.07 14:46:00
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33. [Request] Reduce max sleeper spawn time to just 5 minutes in Wormholes - in Assembly Hall [original thread]
Those of us who frequent Grav sites in Wormholes have experienced the frustration. You're told that the max spawn time is 15 mins so you wait and wait- but then you realize after 15 mins have passed that someone must have already killed the sleepe...
- by Zorok - at 2011.01.07 14:41:00
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34. Tactical resistance manipulation of shields/armor - in Assembly Hall [original thread]
Originally by: Nicolo da'Vicenza they already have this it's called overheating your active resists Except with my idea, you'll be able to add a bit extra tank to ANY resist for a period of time and not just the particular modules you ...
- by Zorok - at 2010.12.15 02:49:00
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35. Tactical resistance manipulation of shields/armor - in Assembly Hall [original thread]
Originally by: Dardol This does give an un-fair advantage to shield tankers as there is nothing in your solution for armor tankers. I don't think this solution really fit's in the eve universe, IMHO. Not Supported Au contraire- yes it ...
- by Zorok - at 2010.12.14 01:20:00
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36. Tactical resistance manipulation of shields/armor - in Assembly Hall [original thread]
Originally by: Mielono A version of this idea seems interesting, being able to on the fly change your resist even just a little bit to eek out that much more survivability to lend itself to that gripping onto your seat feeling you get duri...
- by Zorok - at 2010.12.12 06:35:00
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37. New Dev Blog: 2010 Holiday Ship : The CONCORD Echelon - in EVE Information Portal [original thread]
A hacking ship is nice but I'm guessing that it will be useless for the places I go to hack because when you successfully hack an encryption item, many times, rats will show up and I somehow don't think they will overlook a ship that has no weapon...
- by Zorok - at 2010.12.10 01:50:00
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38. Tactical resistance manipulation of shields/armor - in Assembly Hall [original thread]
Originally by: Arnold Predator I have a feeling that your idea would take more coding then CCP would be willing to commet to. Also i don't think the players would want it anyway. But hay... Walking in station is both those things and its ...
- by Zorok - at 2010.12.05 18:06:00
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39. Tactical resistance manipulation of shields/armor - in Assembly Hall [original thread]
Originally by: Herping yourDerp see amarr ship set to thremal/em resistance win wont work because amarr can only deal em/themal and gaylente can only do themal kinetic This is patently false...The reason being that the effect is only ...
- by Zorok - at 2010.12.05 18:01:00
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40. [proposal] repair YOURSELF with YOUR repair drones - in Assembly Hall [original thread]
This should have been done years ago. BTW supported!
- by Zorok - at 2010.12.04 23:04:00
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