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1. Supply Chain Management and POS - in Science and Industry [original thread]
Does this help? I'm currently trying to figure it all out myself, but it seems like this covers what you were asking. II.B/ Remote jobs: Starbases are often used as remote manufacturing and research platforms to counterweight the lack of stati...
- by Zoya - at 2008.08.21 15:37:00
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2. Eve shuts my machine off - in Issues, Workarounds & Localization [original thread]
I had the same problem, my machine was shutting off, without the BSOD or any warninings, when playing EVE. I havn't played with sound for years, but I turned it on recently soz a buddy could test his mic. Anyways, EVE has been stable now that audi...
- by Zoya - at 2008.06.18 15:18:00
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3. De-alphabetise Local! - in Player Features and Ideas Discussion [original thread]
How about the ability to filter out who appears in local with the same flexibility as you have with the overview?
- by Zoya - at 2007.11.21 01:35:00
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4. Show Route/Waypoints while docked at stations - in Player Features and Ideas Discussion [original thread]
You can see your route in the upper left corner when in space and when looking at the map, but not while docked at a station. Can we get a pilot's current route to show up there as well?
- by Zoya - at 2007.11.21 00:04:00
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5. Target of 'aggression' gets asked if they actually want concord help - in Player Features and Ideas Discussion [original thread]
Was ratting in high sec with a buddy in a different corporation. He had some shield repair drones on me so he went through clicking the window that asked if he wants to proceed with the 'dangerous' act. He clicked yes, because it obviously it wasn...
- by Zoya - at 2007.03.22 10:41:00
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6. Setting warp-to locations outside the map - in Player Features and Ideas Discussion [original thread]
Could we get a menu to allow players to search for a system and then set it as a waypoint without opening up the map. I love the new map effects, but it's a bit annoying to wait the 5 seconds for the map to zoom out every time I want to set a new ...
- by Zoya - at 2007.02.11 23:25:00
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7. Skill Point Redistribution - in Player Features and Ideas Discussion [original thread]
I just don't see why there's so much opposition to such a common sense idea.
- by Zoya - at 2007.02.11 23:23:00
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8. Skill Point Redistribution - in Player Features and Ideas Discussion [original thread]
If you spent one year (8760 hours & $179.40 USD) on training a character to be a great miner, only to end up hating mining, wouldn't you want to at least have some chance of salvaging all that time and money spent on training that character? Would...
- by Zoya - at 2007.02.11 21:03:00
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9. Skill Point Redistribution - in Player Features and Ideas Discussion [original thread]
The offset of being able to redistribute your SP was to make it expensive, limit the amount of times it can be done, or make it a slow process. I'm not talking about going from ish-hot battleship pilot to hulk-flying arkonor miner in a day. What I...
- by Zoya - at 2007.02.11 00:25:00
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10. Skill Point Redistribution - in Player Features and Ideas Discussion [original thread]
I'm sure there are a lot of pilots out there who have skills that make them think, "why in god's name did I train that up to lvl X?". We need the ability to unlearn skills we don't need and then respend those points on skills we want. Here are som...
- by Zoya - at 2007.02.10 19:55:00
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