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1. the heretic (and the interdictor strategy) - in Ships and Modules [original thread]
Originally by: Lance Fighter So basically it comes down to the heretic being a suicide ship. Great! Now, how do i not die? lol it's not necessarily a suicide ship - it drops bubbles. sometimes, your gang needs you to drop bubbles in ...
- by brainwhacker - at 2008.08.06 23:56:00
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2. mintar recon - in Ships and Modules [original thread]
Edited by: brainwhacker on 06/08/2008 13:02:44 Originally by: Aguri mintar recon is this the handheld version of minmatar recon?
- by brainwhacker - at 2008.08.06 13:02:00
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3. Evil pirates outnumber righteous protectors? - in Crime and Punishment [original thread]
Quote: (like Jesus and George Washington) who fight against the evils of destruction...especially random and wanton destruction that results in heavy losses and few gains... jesus and george washington - crimefighting duo extraordinaire...
- by brainwhacker - at 2008.08.02 09:48:00
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4. question about jump freighters - in Ships and Modules [original thread]
yeah, afaik
- by brainwhacker - at 2008.06.26 10:39:00
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5. Vagabond vs Inty... Not overpowered? yeah right. - in Ships and Modules [original thread]
Edited by: brainwhacker on 24/06/2008 00:35:51 Originally by: Blind Jhon it's like a velociraptor thread ended here
- by brainwhacker - at 2008.06.24 00:35:00
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6. Crusader anti ceptor setup - in Ships and Modules [original thread]
Edited by: brainwhacker on 06/06/2008 22:49:38 Edited by: brainwhacker on 06/06/2008 22:47:17 4x Dual Light Pulse Laser II, Scorch S 1x Warp Disruptor II 1x 1MN MicroWarpdrive II 2x Overdrive Injector System II 2x Tracking Enhancer II 2...
- by brainwhacker - at 2008.06.06 22:46:00
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7. EVE CHARITY - in Crime and Punishment [original thread]
Originally by: Tonxic This is where u are thinking... this guy has the right idea and knows what hes talking about hahaha WHAT
- by brainwhacker - at 2008.06.03 20:07:00
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8. Khanid T2 Battleship? - in Ships and Modules [original thread]
Originally by: Dristra Then again khanid is not a special faction, but a under-division of the amarr kingdom, hence: any khanid ship is required to be a tech II amarr ship, and preferably in a class with TWO tech II ships as quite alot of...
- by brainwhacker - at 2008.06.02 21:56:00
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9. HELP !!!!!!!!! - in Ships and Modules [original thread]
LOGIC dictates that it's obviously whatever the plural of dominatrix is noobs
- by brainwhacker - at 2008.06.02 20:52:00
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10. Come one...Come all.. to the fun house!!! - in Ships and Modules [original thread]
Originally by: Lego Maniac 2x Eagles 2x Beatles 1x Aerosmith 1x Queen 2x Journey 1x Stones 1x Clapton this, swap out clapton for some bowie and you are good to go
- by brainwhacker - at 2008.06.02 10:41:00
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11. Why the claw desperately needs a boost - in Ships and Modules [original thread]
Originally by: Maeltstome Cept if you find a taranis, 9/10 you'll die since you have to get close. so will any other closerange interceptor (malediction, rocket crow, most pulsesaders, etc.) protip: stay away from taranis if you're p...
- by brainwhacker - at 2008.06.02 10:29:00
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12. ECM drones on a vaga? - in Ships and Modules [original thread]
the vagas you see are bad
- by brainwhacker - at 2008.05.31 17:45:00
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13. Arbitrator PvP Setups - in Ships and Modules [original thread]
Originally by: DlRTY SANCHEZ How about: 1x 1600mm RT Plate 2x EANM IIs 1x DCU II 1x 10mn MWD II 1x Stasis Web II 1x Warp Disruptor II 1x Tracking Disruptor II 2x Small Energy Neut IIs 2x Small Nosferatu IIs 5x Hammerhead IIs 5x Valkyri...
- by brainwhacker - at 2008.05.31 17:26:00
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14. You suck oodin - in Crime and Punishment [original thread]
Originally by: Mugmoneus X planks is angry cos he is stupid and lost 800M = a plank protip: being trolled
- by brainwhacker - at 2008.05.31 17:17:00
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15. You suck oodin - in Crime and Punishment [original thread]
dishonored 1v1s really suck, but hey, at least he's suffered public embarrassment by requiring a falcon to bail him out of a 1v1 with a rupture.
- by brainwhacker - at 2008.05.31 16:54:00
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16. Why the claw desperately needs a boost - in Ships and Modules [original thread]
surely you would only need a lockrange in excess of 21km when tackling larger ships, which naturally you use a stiletto for in regard to the so-called problems that claw has at interceptor on interceptor dogfighting, you're probably doing it wron...
- by brainwhacker - at 2008.05.31 16:28:00
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17. Military Advisor for rent :) - in Crime and Punishment [original thread]
fully support allowing XxMySpACeKiDdIeSxX to advise you on all your military issues
- by brainwhacker - at 2008.05.28 18:18:00
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18. How can a new player help in PvP? - in Ships and Modules [original thread]
blackbird is great for being useful at low SP. or you could go the tackle route and head straight for interceptors (takes a few weeks.) interceptors can be pretty skill intensive, but for tackling cruisers and above in small gangs, you'll general...
- by brainwhacker - at 2008.05.26 20:09:00
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19. Pop? - in Crime and Punishment [original thread]
factoring out stuff like your target lagging a lot or being an idiot, in empire you need a ship with a high base scan resolution and sensor booster(s) to make it a near-sure thing. interceptors are pretty good for this i don't spend much time in ...
- by brainwhacker - at 2008.05.17 00:58:00
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20. Crusader (new to inty's) - in Ships and Modules [original thread]
Edited by: brainwhacker on 29/04/2008 12:25:08 interceptors are paper thin, speed has to be your tank. for pvp you'll probably be wanting to stay out of web range vs most stuff. a webbed interceptor is a dead interceptor, and it's not nice to ...
- by brainwhacker - at 2008.04.29 12:22:00
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