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121. Boost nano - in Player Features and Ideas Discussion [original thread]
Originally by: Crackzilla The vaga is much more likely to survive a fight. A better investment for the isk. We saw this with 2bil nano battleships. Toss on a decent webber and depending on the rigs you're over 200mil for a bs. Consideri...
- by ebonyivory - at 2009.02.13 20:55:00
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122. Boost nano - in Player Features and Ideas Discussion [original thread]
Originally by: NightmareX Originally by: ebonyivory Originally by: NightmareX ebony, stop whining and play the game like we all others are doing. Nanos are fine now as they are. Tell that to vagabond/rapier/huggin pilo...
- by ebonyivory - at 2009.02.13 20:55:00
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123. Tracking Disruptors and their effectiveness - in Ships and Modules [original thread]
Originally by: Terianna Eri Originally by: ebonyivory fit these bad boys on a curse and just lol...highlighted a coupla easy steps to pwning turret ships 1.find a short range blaster boat/ac boat. 2.tackle them neut their cap and ...
- by ebonyivory - at 2009.02.13 20:41:00
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124. Boost nano - in Player Features and Ideas Discussion [original thread]
Originally by: NightmareX ebony, stop whining and play the game like we all others are doing. Nanos are fine now as they are. Tell that to vagabond/rapier/huggin pilots (basically no one flies the rapier or huggin anymore) and the vag...
- by ebonyivory - at 2009.02.13 19:28:00
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125. Tracking Disruptors and their effectiveness - in Ships and Modules [original thread]
Originally by: Emily Poast Originally by: Gypsio III Right. I fiddled with the tracking guide until I got a case of a gun shooting at a target 8 km, with a 50% hit chance. I then added the effects of a web, tracking-scripted TC and...
- by ebonyivory - at 2009.02.13 19:18:00
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126. Tracking Disruptors and their effectiveness - in Ships and Modules [original thread]
fit these bad boys on a curse and just lol...highlighted a coupla easy steps to pwning turret ships 1.find a short range blaster boat/ac boat. 2.tackle them neut their cap and stay at range. 3.activate 3 tds with range disruption. 4.Laugh as minm...
- by ebonyivory - at 2009.02.13 19:05:00
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127. Boost nano - in Player Features and Ideas Discussion [original thread]
Originally by: Crackzilla 200mil isn't that much. Spending the isk on a nanoship was a superior investment then spending the isk on a battleship. Nanos were only easy to kill when the nano pilot was a moron. average cost of a vaga...
- by ebonyivory - at 2009.02.13 18:43:00
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128. Boost nano - in Player Features and Ideas Discussion [original thread]
Originally by: Dirk Magnum How is utilizing superior numbers newer than beta-era tactics? WHat? What im saying is that blobs were easier to counter with nanoes (you know following the whole no specific type of fleet should be invincib...
- by ebonyivory - at 2009.02.13 17:01:00
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129. UK you should give free condoms - in Out of Pod Experience [original thread]
Originally by: David Kang Originally by: mingeta dong But Dave, 1/3 of the shares are owned by BAE Systems plc. That's an English registered company Dave. From England. Agreed but lets face it 15% of the remaining English pop...
- by ebonyivory - at 2009.02.13 16:56:00
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130. Boost nano - in Player Features and Ideas Discussion [original thread]
Originally by: Vardemis Originally by: ebonyivory [...] The reasonwould be that blobs are now the only effective way to fight and thats bad? Why do developers have to be so stupid >.> If you fight a blob it is your own fa...
- by ebonyivory - at 2009.02.13 16:22:00
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131. Boost nano - in Player Features and Ideas Discussion [original thread]
Originally by: Feilamya Edited by: Feilamya on 12/02/2009 23:04:36 Too late. Nerfs are never undone. Not by CCP, not by any company running an MMO. Even if a nerf was decided years ago, and conditions that made the nerf necessary have...
- by ebonyivory - at 2009.02.12 23:09:00
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132. the Corrupted wish game. - in Out of Pod Experience [original thread]
Originally by: Jared D'Uroth Edited by: Jared D''Uroth on 12/02/2009 22:10:02 Originally by: Le Poupon Edited by: Le Poupon on 12/02/2009 21:52:08 Originally by: DubanFP I wish people would come up with half decen...
- by ebonyivory - at 2009.02.12 22:52:00
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133. Boost nano - in Player Features and Ideas Discussion [original thread]
Originally by: Speaker Dead Adapt or die....nuff said. HAve you even tried to armour tank/shield tank a vagabond? OR a rapier/huggin.
- by ebonyivory - at 2009.02.12 22:52:00
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134. Boost nano - in Player Features and Ideas Discussion [original thread]
Simple really ccp sledgehammer nerfed nanoes and its about time they realised that they made a bad decision and changed it back (sorta). Being the nice person i am i highlighted the things that need changing. When ccp started working on the nano ...
- by ebonyivory - at 2009.02.12 22:45:00
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135. [WTS] Cap component BPO's - in Sell Orders [original thread]
bump
- by ebonyivory - at 2009.02.11 23:10:00
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136. NEOS RANSOM UNITED ROFL ROFL ROFL - in Crime and Punishment [original thread]
Originally by: Capt Lothar Spartans TONIGHT WE DINE IN HELL!
- by ebonyivory - at 2009.02.11 23:05:00
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137. [WTS] Cap component BPO's - in Sell Orders [original thread]
up
- by ebonyivory - at 2009.02.11 13:46:00
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138. [WTS] Cap component BPO's - in Sell Orders [original thread]
up up and away
- by ebonyivory - at 2009.02.10 23:11:00
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139. Getting more people into lowsec and 0.0 - in EVE General Discussion [original thread]
Ccp has already hinted at bringing 0.0 rats into low sec which will help abit i mean there wil be some people willing to risk their ships to getthat extra 10mil an hour or w/e
- by ebonyivory - at 2009.02.10 21:06:00
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140. [WTS] Cap component BPO's - in Sell Orders [original thread]
Edited by: ebonyivory on 10/02/2009 20:18:50 In jita 1xCapital Cargo Bay BPO Me100 Pe10 1bil 1xCapital Construction Parts BPO Me 50 Pe10 1.1bil I will not lower my price.....please do not post any lower offers since i would rather produce fr...
- by ebonyivory - at 2009.02.10 20:17:00
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