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1. The Next Ship Revamp? - in Test Server Feedback [original thread]
Originally by: Ghost Nightmare Edited by: Ghost Nightmare on 10/06/2011 15:47:17 Also: this for new hyperion Holy crap that looks amazing. Plenty of quality models to choose from on deviantart it seems! Also, I don't think we...
- by galphi - at 2011.06.12 02:29:00
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2. The Next Ship Revamp? - in Test Server Feedback [original thread]
If you look at the detail on the engines on the new maller, you can see that it's a big improvement over the old design. They'll be doing that for all the ships, but I wouldn't have picked the Maller as something that needed to be done 2nd! Here's...
- by galphi - at 2011.06.11 14:05:00
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3. Hel bonus - in Test Server Feedback [original thread]
Originally by: Vanderie The Nidhoggur is the best triage carrier if you are an EFT warrior and assume that it must be the best because of it's bonuses. In reality, the Nidhoggur is one of the worst triage carriers around, due mainly to it'...
- by galphi - at 2010.10.21 12:06:00
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4. Hel bonus - in Test Server Feedback [original thread]
Nidhoggur is good if you plan on going for the best triage carrier, otherwise gallente or amarr would be the better option for staying alive or dps. They have the best supercarriers at this point too, though that might change if ccp fix the Hel.
- by galphi - at 2010.10.21 04:40:00
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5. Hel bonus - in Test Server Feedback [original thread]
Yes at this point any change is good change. Pick a new bonus and go with it!
- by galphi - at 2010.10.20 08:50:00
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6. Hel bonus - in Test Server Feedback [original thread]
There are already two armour tanking supercarriers (Aeon, Nyx) so it's natural for the Hel to remain shield based. If anything, the Nidhoggur should be made into a shield tanker (6 mid 5 low) to bring it in line with it's larger counterpart.
- by galphi - at 2010.10.19 08:14:00
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7. Hel bonus - in Test Server Feedback [original thread]
Current Hel bonus is irrelevant as you know, hope it gets an update for this expansion. Ok I got it - change the remote rep bonus to a 10% shield HP bonus per carrier level. Bam! Done
- by galphi - at 2010.10.18 13:25:00
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8. Setting shortcuts - in Test Server Feedback [original thread]
At the moment if you try to assign a button to a shortcut function that's already in use, you get a message saying that the button is being used for X function, but then leaves you to find the function and set it to neutral before you can change i...
- by galphi - at 2010.10.18 12:50:00
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9. New effects - in Test Server Feedback [original thread]
The ship explosion effect is sweet, and looks like it's pretty simple too so shouldn't create much in the way of lag either. Nice work chaps Hoping to see some explosion-type effect for artillery on impact with targets, the current 'smoke trail...
- by galphi - at 2010.09.23 04:36:00
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10. The new Scorpion... - in Test Server Feedback [original thread]
The scorpion improvement is fantastic, it has real battleship sized bulk now, and the rotating dish on top is a nice touch. The textures seem to be very sharp, I'd only suggest that the engine plumes are a little bit small. Damn, this thing makes...
- by galphi - at 2010.03.20 02:10:00
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11. Capital Ships in Dominion 1.1 - in Test Server Feedback [original thread]
Since the MS/supercarriers are losing triage ability, the Hel bonus should be changed to something more appropriate - I suggest a speed increase to the fighters/fighterbombers of 5%(or 10%) per level, it's more fitting for a minmatar vessel ;)
- by galphi - at 2010.01.03 03:09:00
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12. Dominion Supercarrier Feedback - in Test Server Feedback [original thread]
I think the Hel bonus should be a speed bonus for it's fighters, that's more inline with what Minmatar are about. And since fighter-bombers are slower than regular fighters (that aren't all that quick anyway) this would be a useful bonus. It's lik...
- by galphi - at 2009.09.20 02:54:00
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13. CCP: Capital ship fuel bays? - in Test Server Feedback [original thread]
So, you clearly think carriers are currently still too powerful (flexible) with their cargo bay + corp hanger. This fuel bay thing isn't something to make them more useful, it's a nerf. Go on, just say it
- by galphi - at 2009.08.01 02:20:00
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14. Sleeper Level AI in mission rats is the day drones are screwed - in Test Server Feedback [original thread]
Glad to hear the mission revamp is still going to happen. I've stopped running them as there is no longer a challenge (I'm sure you know the problems already). I think reducing the numbers of enemy ships and giving them close to player ship stats ...
- by galphi - at 2009.05.27 06:30:00
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15. Invisible ships-CCP WAKE UP - in Test Server Feedback [original thread]
Originally by: Blane Xero Originally by: galphi My fleet experienced this last night - attacking a dominix with 4 guys and suddenly everyone starts losing lock on the domi, like we're being ECM'd but there's nothing from the domi a...
- by galphi - at 2009.05.16 11:26:00
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16. Invisible ships-CCP WAKE UP - in Test Server Feedback [original thread]
My fleet experienced this last night - attacking a dominix with 4 guys and suddenly everyone starts losing lock on the domi, like we're being ECM'd but there's nothing from the domi and no-one else in the area. One fleet memeber warps out then war...
- by galphi - at 2009.05.16 04:46:00
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17. How Tech-3 production failed - in Test Server Feedback [original thread]
Edited by: galphi on 12/05/2009 02:53:22 Excellent thread going here, very educational to those of us who haven't gone into the production side of things but laugh at the current prices on t3 ships and subsystems. I was watching those prices s...
- by galphi - at 2009.05.12 02:53:00
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18. Sound engine 4-1-09 - in Test Server Feedback [original thread]
Yeah lots of sound problems. I often hear the popping of the sound system as it tries to reset itself. Shield hardeners hum so loud you can't hear anything else. The initial warp sound is a lackluster burbling noise. Sensor boosters sound like an ...
- by galphi - at 2009.04.02 22:42:00
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19. Black Ops - Upcoming changes - in Test Server Feedback [original thread]
Bypassing cyno jammers is a much needed capability, glad to see it added. Fuel bays will be extremely useful for all jump-capable ships, looking forward to this big change to be implemented. I don't think the Blackops need a huge amount extra to...
- by galphi - at 2009.04.01 00:55:00
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20. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
I still think the signature radius on bombers should be lowered a bit, just to help them survive a little longer, and it fits the stealth theme. Maybe low to mid 30's. To replace the cruise missile type of bomber, I propose a tech 2 destroyer tha...
- by galphi - at 2009.03.31 05:37:00
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