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361. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: gascanu wrote: hint: kronos is not the only "one" marauder out there It highlights the problem they had though. not really: a marauder in a guristas anom was one of the worst choices you could do; marauder main we...
- by gascanu - at 2013.10.16 08:51:00
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362. Sticky:[Rubicon] Warp Speed and Acceleration - in Player Features and Ideas Discussion [original thread]
i don't really understand what plus this rebalance will bring on eve universe: few happy ceptor pilots, yes, but that's where the happy part ends allot of sad(angry) bc/bs/cap/freighter pilots; and for what? more time spent in warp?!!! like td wa...
- by gascanu - at 2013.10.16 08:39:00
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363. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Hairpins Blueprint wrote: baltec1 wrote: gascanu wrote: i never sayid they should ravage s**t, all i'm saying is that bastion and this "rebalance" are actually nerfing this ship class for anything else except empire lv...
- by gascanu - at 2013.10.16 08:07:00
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364. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: gascanu wrote: i never sayid they should ravage s**t, all i'm saying is that bastion and this "rebalance" are actually nerfing this ship class for anything else except empire lvl 4s They were useless outside of missions (...
- by gascanu - at 2013.10.16 07:56:00
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365. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: gascanu wrote: baltec1 wrote: Roime wrote: Anyway, "sniping battleships in small gang" is really hilarious. Yes it is, which is why I want it. tell me again about you actually testing this ships on test serve...
- by gascanu - at 2013.10.16 07:52:00
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366. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: gascanu wrote: dude, you keep saying about using ew frigs and "dedicate frig killers" with your bastioned marauder... do you even think there is someone outhere that will go for your marauder instead of killing your support ...
- by gascanu - at 2013.10.16 07:35:00
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367. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Roime wrote: Anyway, "sniping battleships in small gang" is really hilarious. Yes it is, which is why I want it. tell me again about you actually testing this ships on test server and don't speaking right our of yo...
- by gascanu - at 2013.10.16 07:32:00
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368. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Nevyn Auscent wrote: Scram you so you can't MJD... Thats what my Hyena will do. And web you so you are even slower than your already slow pace. Yes, they are made for different jobs. But the Machariel is almost as good at the...
- by gascanu - at 2013.10.16 07:26:00
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369. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
also it seems that if you dced while in bastion your ship will not ewarp, so if you are not fast to log back in you are pretty much dead...
- by gascanu - at 2013.10.15 21:08:00
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370. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: Vatek wrote: Catherine Laartii wrote: I'm sorry, despite the good effort, this is NOT the way to go with the rebalance. Dictors need 3 things to work properly to make them unique and useful for their price. 1. G...
- by gascanu - at 2013.10.15 21:01:00
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371. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Serge SC wrote: There's an ignore button? ... click on his name >hide posts or something
- by gascanu - at 2013.10.15 20:45:00
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372. BIG issue with Bastion - in Test Server Feedback [original thread]
the problem is you cannot be pointed while in bastion due to ew immunity; so no, dc while in bastion should not give you a chance to escape. i understand what some ppl are saying, that after bastion end, you should get e-warped, but the problem ...
- by gascanu - at 2013.10.15 20:33:00
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373. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Bocephus Morgen wrote: The sigs are fine, dictors are already hard enough to kill when they are moving at the speeds they move. what game are you playing ?
- by gascanu - at 2013.10.15 19:54:00
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374. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
gascanu wrote: gascanu wrote: Quote: Signature radius: 85(-1) Also Fozzie, do you think is normal that even after this rebalance dictors will have a much larger sig radius that some cruisers ? like really, aren't they supposed to be s...
- by gascanu - at 2013.10.15 19:03:00
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375. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
gascanu wrote: Quote: Signature radius: 85(-1) Also Fozzie, do you think is normal that even after this rebalance dictors will have a much larger sig radius that some cruisers ? like really, aren't they supposed to be smaller than a crui...
- by gascanu - at 2013.10.15 19:02:00
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376. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Dinsdale Pirannha wrote: baltec1 wrote: Dinsdale Pirannha wrote: Remember the troll you are arguing with. The guy is a goon FC, whose only small gang warfare is when he runs his high sec suicide Tornado fleets. Also remember, he does n...
- by gascanu - at 2013.10.15 18:46:00
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377. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Quote: Signature radius: 85(-1) Also Fozzie, do you think is normal that even after this rebalance dictors will have a much larger sig radius that some cruisers ? like really, aren't they supposed to be smaller than a cruiser, in between fr...
- by gascanu - at 2013.10.15 18:33:00
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378. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Bubble immune dictors would be wtfbbqop. Just saying. Rest of your feedback I'm looking into and taking note of, keep it coming. why do you think this? atm they pretty much insta die on the field the moment you uncloak/wa...
- by gascanu - at 2013.10.15 18:11:00
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379. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: shouldn't interdictors be regarded as interceptor versions of T1 dessies like inties are of T1 frigs ... i.e. smaller faster and able to use MWD's effectively without being popped immediately?? dictors are t2 version of ...
- by gascanu - at 2013.10.15 16:25:00
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380. Sticky:[Rubicon] Interdictor Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Interdictors ahoy! The single biggest buff these guys are getting is from the already announced warp speed changes, where their 8au/s will allow them to get on their targets extremely quickly. ahahaha, great rebalan...
- by gascanu - at 2013.10.15 16:14:00
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