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1. Capital Ships and Warfare, New Dev Blog by Oveur - in EVE Information Portal [original thread]
"Yeah, but what if the carrier in triage mode was repping a few command ships like they had capital reps fitted? Bump the command ships away from the carrier's rep range? Not terribly likely. I think being susceptible to jamming and other kinds o...
- by j0sephine - at 2007.05.15 12:18:00
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2. Capital Ships and Warfare, New Dev Blog by Oveur - in EVE Information Portal [original thread]
"The problem with the opposite (immunity to Ewar) creates the ability to make say a web of 4 or 5 carriers completely invulnerable to anything but a huge dreadfleet. They lock each other up and go ahead, try to kill one." This problem can be ea...
- by j0sephine - at 2007.05.15 03:09:00
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3. Capital Ships and Warfare, New Dev Blog by Oveur - in EVE Information Portal [original thread]
" The Triage Mode is the carrier equivalent of Siege Mode, which enhances the logistics capabilities at the expense of offensive capabilities. Makes the carrier able to quickly assist other ships at the expense of (some of) its offensive capabilit...
- by j0sephine - at 2007.05.13 15:52:00
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4. Bloggers #57, Oveur gives you more stuff than you can shake a stick at - in EVE Information Portal [original thread]
Mhmm it's a bit disappointing to read the UI code optimization is something that's only starting to being looked into now (it was sloppy since its creation a few years ago so it certainly took some sweet time to go about this framework re-design...
- by j0sephine - at 2007.05.04 15:03:00
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5. Bloggers #51, Oveur on Revelations, EVE Karaoke?! and more! - in EVE Information Portal [original thread]
"As always no specifics, no timeframe. So it it "soon" as in never." Revelations 2 is scheduled before Revelations 3, which in turn is at the moment planned by the end of 2007. So it's rather vague but can be estimated at somewhere around summe...
- by j0sephine - at 2007.02.14 20:31:00
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6. Bloggers #51, Oveur on Revelations, EVE Karaoke?! and more! - in EVE Information Portal [original thread]
"No news of fixing courier missions, really adding new missions, fixing R&D mission, looking the rewards in Exploration (..) Even if PvE is secondary in EVE, it can be enhanced. But every time we see a new it is delayed. There were more mission...
- by j0sephine - at 2007.02.14 19:18:00
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7. Concerning the Recent Allegations of Developer Misconduct - in EVE Information Portal [original thread]
"And I bet you're pretty ****ed off atm? All your accomplishments, tainted forever due to this? Don't tell me you don't care, you know thats a lie." Am seriously annoyed with the whole "they could've cheated so they obviously did, bring the tar...
- by j0sephine - at 2007.02.07 20:34:00
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8. Concerning the Recent Allegations of Developer Misconduct - in EVE Information Portal [original thread]
"However, good people can do bad things. For someone in t20's position, a little temporary impropriety can have long-lasting in-game effects. If kieron had conducted the investigation and reported the results transparently, I wouldn't be as frus...
- by j0sephine - at 2007.02.07 19:58:00
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9. Concerning the Recent Allegations of Developer Misconduct - in EVE Information Portal [original thread]
"All kidding aside, you know that this kinda post only re-affirms everyones opinions, right?" Yes, quite possibly; people determined to see a dev under each bed are probably long past the point where they could consider how their own behaviour ...
- by j0sephine - at 2007.02.07 19:37:00
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10. Concerning the Recent Allegations of Developer Misconduct - in EVE Information Portal [original thread]
""Out me and I'll **** you up" isn't quite what I had in mind, but clearly YMMV." Either you want transparency about what the devs are like, or to be told what you want to hear. I doubt you'd have any different attitude about someone who cause...
- by j0sephine - at 2007.02.07 19:25:00
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11. Concerning the Recent Allegations of Developer Misconduct - in EVE Information Portal [original thread]
"Can a de v/anyone confirm that it was t 20 who designed/implemented the t2 BP O lottery?" If i recall correctly, the mechanics and implementation of tech.2 lottery was up to Papa Smurf. There should be thread in Game Development section dea...
- by j0sephine - at 2007.02.07 19:13:00
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12. Bloggers #50, Redundancy on Cells, Branches and Versions? - in EVE Information Portal [original thread]
* Core Technology Cell * Graphics Cell * Game Cell * UI Cell * Web Cell ... so uhmm.. no Brain Cell? ^^;; * grabs the coat and runs like heck (sorry, someone had to... ;s
- by j0sephine - at 2007.02.04 02:38:00
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13. New Chronicle: Methods of Torture - The Gallente - in EVE Information Portal [original thread]
Edited by: j0sephine on 31/01/2007 03:00:26 "My main point is that the story didn't provide enough explicit information to define that the captors are gallente, and specifically the gallente government. It might have well been a scene Involv...
- by j0sephine - at 2007.01.31 03:03:00
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14. New Chronicle: Methods of Torture - The Gallente - in EVE Information Portal [original thread]
"Just came off as a random snippet of violence, not a window into the Gallente designs for torture. The scene could have been branded to any of the four races or any of the other factions in Eve for that matter because it's so generic." The thi...
- by j0sephine - at 2007.01.30 16:56:00
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15. New Chronicle: Methods of Torture - The Gallente - in EVE Information Portal [original thread]
"My point is though that this doesnt fit in with the previous two methods of torture focus on state sponsored systems of torture. Instead it could as easily be about how thugs enforce their own rules as how the Federation keeps the peace." It's...
- by j0sephine - at 2007.01.30 16:45:00
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16. New Chronicle: Methods of Torture - The Minmatar - in EVE Information Portal [original thread]
Edited by: j0sephine on 27/01/2007 04:10:10 "I was surprised at how many people believe the Gallente will take the cerebral route. They're easily the most hedonistic of all four Empires (or, at least, they're far more open about it than the ...
- by j0sephine - at 2007.01.27 04:13:00
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17. Bloggers #45, Oveur reveals more about Revelations 1, 2 and 3 - in EVE Information Portal [original thread]
Edited by: j0sephine on 15/01/2007 00:31:17 "Yep, put all those structures (guns, hangers, refining) out in the open. Which means you can take a POS apart in pieces. Does the POS have all XL guns? Send in the frigs and cruisers to knock 'em...
- by j0sephine - at 2007.01.15 00:33:00
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18. Bloggers #45, Oveur reveals more about Revelations 1, 2 and 3 - in EVE Information Portal [original thread]
Edited by: j0sephine on 11/01/2007 18:26:13 "Oveur. I may be wrong but. Isn't the size/scale issue with ships not looking that big not at all related to the size of their models. But instead to the fish eye lense view you use on the main vie...
- by j0sephine - at 2007.01.11 18:28:00
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19. Bloggers #45, Oveur reveals more about Revelations 1, 2 and 3 - in EVE Information Portal [original thread]
"Gotta agree with this, I'd rather see the ship sizes remain the same but stuff those 10 frigs into 1 frig that has the power of those 10 frigs. Maybe that's what meant?" I've read Tux' blog after posting that, and the way things are worded the...
- by j0sephine - at 2007.01.11 02:27:00
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20. Bloggers #45, Oveur reveals more about Revelations 1, 2 and 3 - in EVE Information Portal [original thread]
Edited by: j0sephine on 11/01/2007 01:38:27 This year, everything we do is determined by the need for speed initiative. We're improving current content out there, replacing 100 NPCs with 10 bigger ones. This doesn't only improve server perfo...
- by j0sephine - at 2007.01.11 01:40:00
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