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1. Corp tax .. ETA FOR FIX - in Test Server Feedback [original thread]
Quote: Edited by: Bargler on 30/09/2003 19:39:23 Quote: So go join a corp that won't have tax then! It isn't gimping it, unless the corp implement it. Exactly. That helps how? I'm the CEO I can set the tax to 0 if I like. I...
- by killzone - at 2003.10.01 15:45:00
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2. Corp tax .. ETA FOR FIX - in Test Server Feedback [original thread]
Edited by: killzone on 30/09/2003 18:10:21 Actually, npc bounties aren't pure profit. Just like a trader has to invest say 9M to make 1M, the npc hunter has to travel say 30 jumps to get to the sytem he wants to hunt in. Likewise, he has to pa...
- by killzone - at 2003.09.30 18:09:00
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3. same thing that happen to stavros happen to me... - in EVE General Discussion [original thread]
That happened to me once. You will need to get a GM to take all the items off your ship and repachage it for you. Alternatively you could buy another ship. In any case you will not be able to leave a station in that ship without getting stuck.
- by killzone - at 2003.09.29 15:29:00
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4. Exploiting customers? - in Test Server Feedback [original thread]
Edited by: killzone on 22/09/2003 13:59:45 Actually, I thought the game was a lot more stable during the first month. I don't recall having even 1 CTD in that time period, nor tons of lag. I think the problem is they are spitting out patches...
- by killzone - at 2003.09.22 13:59:00
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5. Using of Mobile Refineries - in Test Server Feedback [original thread]
There are 2 problems with having low yields for mobile refineries. 1) If people were to use them they would have to mine all that much more ore to get what they had before, thus stripping down even more belts. 2) If the yield is too low, it would ...
- by killzone - at 2003.09.16 13:58:00
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6. Deployable items feedback - in Test Server Feedback [original thread]
Quote: A corp mate and me refined 333 Scordite each. I have Refining 4, he has Refining Efficiency 4. The refining skills are taken into account, but we only got 7.8% of what a refine in a station refinery would have yielded (I think that i...
- by killzone - at 2003.09.15 19:52:00
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7. CPU Enhancers - in Ships and Modules [original thread]
I agree 10-12% would be a more sane nerf.
- by killzone - at 2003.09.11 13:39:00
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8. Where are Mobile Refiineries - in Test Server Feedback [original thread]
Are they highly bugged or will they be ready for player testing soon?
- by killzone - at 2003.09.10 14:06:00
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9. Changes to stacking of modules with multiplying effect - in Ships and Modules [original thread]
I posted that I thought the ab stacking reduction would hurt industrials. Some people responded about getting an escort. 1) Getting an escort isn't going to remove the boredom of flying a slow ship made even slower. If something is already not fu...
- by killzone - at 2003.09.05 18:02:00
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10. Changes to stacking of modules with multiplying effect - in Ships and Modules [original thread]
I'm totally against removing the stacking of ab's. Industrials and frigates are barely bearable with 4 ab's going. Lowering their speed further is NOT going to improve gameplay. These ships are already pirate bait, slow them down even further and ...
- by killzone - at 2003.09.05 15:43:00
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11. Tiny roids - in Test Server Feedback [original thread]
Roids don't grow. That was a silly rumour started by someone a month ago. The only way you get full rocks back is if they manually respawn them. This was supposed to get looked at a while ago. I guess that guy is still on vacation.
- by killzone - at 2003.08.24 01:10:00
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12. Restricted courier missions not being restricted - in Test Server Feedback [original thread]
They need a confirmation screen showing the stats of the mission, with an accept button.
- by killzone - at 2003.08.07 02:57:00
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13. Restricted courier missions not being restricted - in Test Server Feedback [original thread]
Edited by: killzone on 06/08/2003 18:10:50 Edited by: killzone on 06/08/2003 18:09:56 Do you want to know why OpasNost is antaganistic? He's the one that is exploiting this bug and ripping people off. He is just trying to hide behind the f...
- by killzone - at 2003.08.06 18:09:00
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14. Restricted courier missions not being restricted - in Test Server Feedback [original thread]
Anybody know what the reimbursment policy regarding this bug is? I lost a LOT more than 1.5M and have canceled my account pending GM response. I'm sure it will be quite a while before I hear anything from them, but if anyone knows the official pol...
- by killzone - at 2003.08.04 14:27:00
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15. Potential Problems with Blueprint Licensing - in EVE General Discussion [original thread]
Where do people keep getting this 300 number from? Right now old bp's are set to unlimitted. NEW copies have a max amount, dependent on the type of BP it is. (i.e. a Battleship has 10 as it's limit, a cruiser has 15, etc. etc.) This can all ch...
- by killzone - at 2003.08.01 17:34:00
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16. Has anyone got an harvester drops since patch? - in EVE General Discussion [original thread]
It never ceases to amaze me how CCP over reacts to everything. Perhaps harversters where dropping in too large of quantities and too often and needed to be cut back a bit. Still, there is a huuuuge amount of room for patching them, between tens of...
- by killzone - at 2003.07.29 19:24:00
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17. BP Licencing - Patch Notes... - in Science and Industry [original thread]
Thats not what was stated in the dev blog. It said existing copies would be set to the max no of copies for that BP type. Once again, the nerf bat starts swinging away. While it is true that copies basically reduced the value of originals, makin...
- by killzone - at 2003.07.29 18:42:00
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18. WTB Hvy mod energy beams - in Market Discussions [original thread]
Heh, I can make 10M a hell of a lot faster than I could find a Heavy Mod beam. They are worth a lot more than that.
- by killzone - at 2003.07.24 14:05:00
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19. Those elusive asteroids... - in EVE General Discussion [original thread]
I don't know what Pann is talking about but the baby roid problem has not been fixed. I just checked a belt that was mostly cleared out yesterday (in 1.0 system) and it had a lot of baby roids.
- by killzone - at 2003.07.24 13:15:00
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20. Will pirate drop tables be fixed in today's patch? - in Test Server Feedback [original thread]
The loot tables are indeed screwed up. If you don't see it, then you obviously have not been playing the game. If your a real bug hunter then log into chaos and set up a system with 1000 frigates and insta kill them all. Do the same with 20-40k ...
- by killzone - at 2003.07.24 13:10:00
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